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Rene Coulon

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Everything posted by Rene Coulon

  1. I am hoping the Cargo drop / Parachute drop feature, would extend to the C 47 transport as well. ...lets see
  2. Hi, Create a trigger zone around the tree, then select "delete objects""...trees. At mission start it should remove it. I will try and attach an example. Your trigger zones for any things you want to be removed...can all be linked under actions,
  3. Hi, did you get this figured out
  4. If its AI that struggle, reduce their takeoff weight, some Bombers can pile into the trees if fully loaded. Depending on what you designing, you can help things by increasing the wind velocity Down the runway...giving AI a headwind also helps a lot
  5. I have tried 4 different Maps and multiple different Ai planes. The Land and Refuel option seems broken for me. Not sure when this happened, but its a Very serious issue for many of my Server missions. Regards Rene LAND and REFUEL test.miz
  6. Thank you for the Really cool Research.......this is an absolute must for Normandy Map
  7. Thank you so much...will follow the advice, much appreciated
  8. I have suddenly started getting the Sim freeze and the Crashing to black screen today.Yesterday and the day before its been Perfect. I have tried all the easy fixes I can find, deleted shaders, run a slow repair...deleted all mods. Tried again and again, Stumped. The only change has been deleting MSI Afterburner, that I was using for GPU and CPU temperature monitoring, not sure if I have inadvertently messed with my GPU , the Driver is the best one according to windows 10 The log files are attached, any help will be most appreciated dcs.log dcs.log.old dcs.log-20250612-113031.zip dcs.log-20251028-065522.zip dcs.log-20251028-080655.zip dcs.log-20251028-090513.zip debrief.log
  9. Agreed, and with the Lancaster project now in AI, and the full fidelity 7 crew one not far away...ED Must look at creating a path for these amazing moddelers to come inside the Core
  10. This really is FANTASTIC
  11. I have been playing around with the Lancs various bombs....The Big bombs most definately need serious updates from ED .
  12. HI, You welcome to DM me, I think I could help you
  13. HI, Bugs I have so far. Lancaster will not TAXY after landing, shuts down on the runways in Normandy2 Cannot use some airfields the B17 can use even though she has a few feet shorter wingspan Note...is it possible to get her to engage attacking enemy fighters using passive defence at a greater range...0.4/ 0.5 nm is WAY to late. Regards
  14. They are a bit tricky to get sorted...Happy to help if you want
  15. Having built many WW2 missions using the bombers we have, they remain very very slow to defend themselves , fighters can all to often rampage right through Large formations and not even be tracked or fired at by the bombers. Sometimes enemy fighters literally can fly formation with 12 bombers, ...and not draw any fire at all. This is my suggestion, ED creates the following in the ME. Levels of Bomber aggression. 1. LOW, Bombers will react to fighters as they do now 2. MEDIUM, Bombers track and then engage fighters at around 1 nm, using approximately half their capabilities. 3. HIGH, Bombers , start engaging fighters from over 1 nm, as a combined force using ALL their capabilities. The options that a formation can realistically use are , NO REACTION, and PASSIVE DEFENCE. Both of these are not enough and we need more detailed options. Historically Bombers fought like crazy to get to their targets and home safely, thats why fighters often waited for them to break formation...to pick off the stragglers. Attacking a massed formation of B 17s should be almost suicidal for a few fighters, Our Sim should allow Mission Builders to Mimic that reality., if they choose to do so.
  16. HI, I find that the A20 does not defend itself nearly well enough, enemy fighters can fly through a large Box formation with virtually no risk at all.... Is there a way that we can adjust their level of aggression towards enemy fighters ? The B 17s are not much better either, when fighters attack a 12 ship box formation, the air should be buzzing with tracers Kind regards
  17. Thank you Flappie for the feedback.....Crazy that such a massive Glitch gets past testing
  18. Since the last update the A20 Bomber is completely Broken. 1, On the ground its now totally out of scale, 2, In the Air does not conform to any Formation that is programmed. The formation appears correct on the Map view...but its Not at all like that is any other view, F2 for example. 3, In flight has a wierd purple Haze around it and keeps bouncing around, as if its flying in the worst turbulence imaginable 4, Hardly fires back at attacking fighters. No MODS or MODS....makes no difference, Something very serious has gone wrong. 20250921_114528[1].mp4 20250921_114528[1].mp4 20250921_114528[1].mp4 20250921_114528[1].mp4 20250921_114528[1].mp4
  19. Its super frustrating that we are here again......I agree, the last 2 "Updates "...have definately caused a new stutter.
  20. This is also the only option for a bomber formation...Passive Defence. It you try to use any other...the results are chaos, especially with a large WW2 formation. The gunners dont even track the fighter ? LastMissionTrack.trk
  21. Time to see if this has indeed been addressed. The Bomber gunners are still Useless and the bombers dont, or cannot respond to even the "Weapons free "command. They just fly along and get killed. The AI Bombers need a new command.....HOLD| FORMATION but shoot !!
  22. Getting the same judders and stutters....I have a DCS stress test mission, and before the last update it was smooth as silk...now its Terrible. Incredably frustrating that as a community this KEEPS HAPPENNING
  23. Hi, Thats also definately a factor...you will find if you use formations...especially as they get bigger...the IP needs to be even further away from the target
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