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Everything posted by Rene Coulon
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Thank you for the Really cool Research.......this is an absolute must for Normandy Map
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Thank you so much...will follow the advice, much appreciated
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I have suddenly started getting the Sim freeze and the Crashing to black screen today.Yesterday and the day before its been Perfect. I have tried all the easy fixes I can find, deleted shaders, run a slow repair...deleted all mods. Tried again and again, Stumped. The only change has been deleting MSI Afterburner, that I was using for GPU and CPU temperature monitoring, not sure if I have inadvertently messed with my GPU , the Driver is the best one according to windows 10 The log files are attached, any help will be most appreciated dcs.log dcs.log.old dcs.log-20250612-113031.zip dcs.log-20251028-065522.zip dcs.log-20251028-080655.zip dcs.log-20251028-090513.zip debrief.log
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Agreed, and with the Lancaster project now in AI, and the full fidelity 7 crew one not far away...ED Must look at creating a path for these amazing moddelers to come inside the Core
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This really is FANTASTIC
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I have been playing around with the Lancs various bombs....The Big bombs most definately need serious updates from ED .
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HI, Bugs I have so far. Lancaster will not TAXY after landing, shuts down on the runways in Normandy2 Cannot use some airfields the B17 can use even though she has a few feet shorter wingspan Note...is it possible to get her to engage attacking enemy fighters using passive defence at a greater range...0.4/ 0.5 nm is WAY to late. Regards
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They are a bit tricky to get sorted...Happy to help if you want
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Having built many WW2 missions using the bombers we have, they remain very very slow to defend themselves , fighters can all to often rampage right through Large formations and not even be tracked or fired at by the bombers. Sometimes enemy fighters literally can fly formation with 12 bombers, ...and not draw any fire at all. This is my suggestion, ED creates the following in the ME. Levels of Bomber aggression. 1. LOW, Bombers will react to fighters as they do now 2. MEDIUM, Bombers track and then engage fighters at around 1 nm, using approximately half their capabilities. 3. HIGH, Bombers , start engaging fighters from over 1 nm, as a combined force using ALL their capabilities. The options that a formation can realistically use are , NO REACTION, and PASSIVE DEFENCE. Both of these are not enough and we need more detailed options. Historically Bombers fought like crazy to get to their targets and home safely, thats why fighters often waited for them to break formation...to pick off the stragglers. Attacking a massed formation of B 17s should be almost suicidal for a few fighters, Our Sim should allow Mission Builders to Mimic that reality., if they choose to do so.
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HI, I find that the A20 does not defend itself nearly well enough, enemy fighters can fly through a large Box formation with virtually no risk at all.... Is there a way that we can adjust their level of aggression towards enemy fighters ? The B 17s are not much better either, when fighters attack a 12 ship box formation, the air should be buzzing with tracers Kind regards
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A-20 shrunk and is followed by a flame/haze
Rene Coulon replied to Rene Coulon's topic in General Bugs
Thank you Flappie for the feedback.....Crazy that such a massive Glitch gets past testing -
Since the last update the A20 Bomber is completely Broken. 1, On the ground its now totally out of scale, 2, In the Air does not conform to any Formation that is programmed. The formation appears correct on the Map view...but its Not at all like that is any other view, F2 for example. 3, In flight has a wierd purple Haze around it and keeps bouncing around, as if its flying in the worst turbulence imaginable 4, Hardly fires back at attacking fighters. No MODS or MODS....makes no difference, Something very serious has gone wrong. 20250921_114528[1].mp4 20250921_114528[1].mp4 20250921_114528[1].mp4 20250921_114528[1].mp4 20250921_114528[1].mp4
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Constant Stuttering Frequence since 30th of May update
Rene Coulon replied to ejbhimself's topic in Game Performance Bugs
Its super frustrating that we are here again......I agree, the last 2 "Updates "...have definately caused a new stutter. -
fixed Bomber gunners do not shoot enemies when close
Rene Coulon replied to EnvyC's topic in Bugs and Problems
This is also the only option for a bomber formation...Passive Defence. It you try to use any other...the results are chaos, especially with a large WW2 formation. The gunners dont even track the fighter ? LastMissionTrack.trk -
Bomber gunners do not shoot enemies when close
Rene Coulon replied to EnvyC's topic in Bugs and Problems
Time to see if this has indeed been addressed. The Bomber gunners are still Useless and the bombers dont, or cannot respond to even the "Weapons free "command. They just fly along and get killed. The AI Bombers need a new command.....HOLD| FORMATION but shoot !! -
Constant Stuttering Frequence since 30th of May update
Rene Coulon replied to ejbhimself's topic in Game Performance Bugs
Getting the same judders and stutters....I have a DCS stress test mission, and before the last update it was smooth as silk...now its Terrible. Incredably frustrating that as a community this KEEPS HAPPENNING -
can someone help me with a simple mission of bombs dropping
Rene Coulon replied to rocket302's topic in DCS: Normandy 2.0
Hi, Thats also definately a factor...you will find if you use formations...especially as they get bigger...the IP needs to be even further away from the target -
can someone help me with a simple mission of bombs dropping
Rene Coulon replied to rocket302's topic in DCS: Normandy 2.0
Hi, Dont set weapons free. Designate Bomb type as Iron Bombs, and best is , amount to all. Attached is a Mission file...Its pretty complex...but just look under unit lists, then follow the Bombers and you will get all their settings... Happy bombing D DAY VERSION 3A.miz -
Cold War Sale | Currenthill Assets | Contention PVP Servers
Rene Coulon replied to Graphics's topic in Official Newsletters
Do us all a Favour MA-VMF... Post the Modules you have made... or SHUT up Thanx -
THIS IS FANTASTIC NEWS !!! made my day, thanx Waterman for sharing. Now we just need some armoured German trains to go after for prizes...
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Radar towers too terrible outside of touching distance
Rene Coulon replied to Ian Boys UK's topic in Bugs & Problems
Hey GUys, Been on this a bit...ED, specifically Bignewy, has replicated the issue, and is going to take it up with UGRA, its definately not us...but a Terrain issue... -
I suggest a direct message to FLAPPIE, he is a Beta Tester...really dialed in, should be able to help you asap
