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Knock-Knock

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Everything posted by Knock-Knock

  1. Was this post, regarding the Tacan volume: https://forums.eagle.ru/showpost.php?p=3401346&postcount=7
  2. Tacan volume actually works. Cant remember who it was, but he/she pointed out that initially before it has a station tuned in (range and direction showing on HSI), the Tacan volume has no effect. You have to wait for it to be tuned in, range and direction showing, then you can adjust the volume. So it will beep during its warmup phase with no effect of the volume adjust. Now if the volume should work during warmup? Beacon, I believe that was in 2.1/1.5, so pre-deferred rendering.
  3. Oh hello! Man I love shiny birds :thumbup: Will you be going polished alu all around? Wings and hardpoints?
  4. This should be on everybody's milk cartons and launch boxes :)
  5. It does indeed, and very nice touches with the chipped / worn of paint :thumbup:
  6. +1
  7. Cant see why. They are already dedicated on it since the 19 release, and they have stated that they wont begin work on the new projects, until the Harrier and Mirage are complete, starting with the Harrier. So there is a dedicated push to finish the Harrier now.
  8. If MAC helps secure ED's future, and thereby enabling them to produce even more modules, maps and features for DCS, then who are we to complain.
  9. Oh Im very excited, plus I just finished dinner :D
  10. SA-5 and IAD's... Excellent news :thumbup::thumbup:
  11. You dont need 100 active. Maybe need 100 placed, but you only randomly spawn (on mission start) say 20. Pilots wont know where they are, but will know they can be down there somewhere. Risk it or go high.
  12. I guess randomly positioned IR launchers and man pads would force us up, at least for the A2A. For strikers etc, Id still stay down in the mud, but since I wouldnt have to climb now and then and circle the same spot/area, as in A2A combat, the chance of IR launchers tracking and shooting, is limited.
  13. :thumbup:
  14. Using Game Flight Mode (under Options, Gameplay)? Read somewhere it causes, or can cause, the shaking and blackouts in the F-5E3.
  15. Thx RVator :thumbup:
  16. Oh, the sensor right behind your head. Tracking all good with that?
  17. I doubt that ever really started - or even was an actual project, besides a bit of 3D modelling.
  18. Im using PD 1.0 and no SSAA. Might be the difference for the different positioning?
  19. In 2.5.4.30038 Open Beta, the Jester wheel has shifted left.
  20. Its when over water, that it appears darker than before - at least like I remember it. The Global Illumination stuff, all them small cubemaps we fly trough.
  21. Good, cause I didnt really like what I saw. Was what I call tired light. Too dark. Im sitting under a fully transparent canopy under a glaring sun in the middle east, yet it feels like Im inside a hangar (on the ambient side). Guessing its a HDR / tonemapping change.
  22. Good golly miss Molly :thumbup:
  23. Another thing I forgot to mention, which is something Im pleased about every time I fly on PG, is that the scale of things seems more accurate, compared to Caucasus. So at any altitude I feel like the sense of speed is more accurate, along with judging altitude. Just feels right on PG :thumbup:.
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