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Everything posted by Andy1966
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hi, this is a shot in the dark as I have not had this issue, Try deleting the fxo and metashaders2 folders in the saved games folder. these are the graphics and shader files. the game will rebuild them on startup, so it will take longer on first load after. also try a clean up and repair. let us know how you make out. hope this helps. also, are you using any mods? if so disable them.
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I would think that if someone made a 172 or most any other plane that was up to DCS standards, and protocols, I don't think ED would have a problem with it. It would also be an avenue for someone to do a not so complicated plane to learn the ropes so to say, and move on to more complicated projects. to be honest, I kind of like the idea.
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Hi all, as of yesterdays update, I had constant crash on loading situation. I did repair, cleanup,fxo and metashader folder delete. nothing worked. I finally fixed it by reverting a version, launching the game, then updated to current version and it loaded. I sent several crash reports, so they can be disregarded. must have been a corrupted file or something, as I updated yesterday, but did not try to play till today. Strange, anyway I just wanted to pass this on if someone else the same problem.
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Seeking clarification about end of Windows 7 support.
Andy1966 replied to Knock-Knock's topic in Chit-Chat
I just updated my computer yesterday to windows 10 from 7 for free, so it works still. the first screen afterwards was setting of telemetry, I turned most of them off. it was surprisingly easy -
Hi, The thing to remember is the minimum maneuvering speed is 150 knots, and P-47 weighs almost 7 tons. it gets really mushy(sluggish) under 230 Kn with a clean configuration. also it IS a stick and rudder aircraft! meaning it does not want to fly coordinated turns naturally, the opposite rudder is counter-intuitive, and depending on power settings, can be extreme, but just remember to keep the ball centered with the rudder. Practice flat 90 degree break turns at 275 Kn, first one axis at a time; gently, as the controls are more sensitive the faster you go, meaning roll, then pull gently, to do the roll then the turn, one input at a time, keeping the ball centered in a coordinated turn and exit the turn with the same airspeed as when entering the turn. once able to do that in combat Don't turn, zoom climb, level at 275 kn to extend out, then turn, and re-engage, use the weight of your aircraft to maintain your energy, think of it is kind of like a pendulum, when you run out of, or get low in E , then turn and swing the pendulum the other way.
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hi, I got a chance to fly a little while this weekend, and the flashes are back
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Hi I just wanted to say I just flew online on LDFMs The Channel server earlier and there were no yellow and black flashes as were described earlier. there were however some stutters, not terrible, but very noticeable.
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I started flight sims in the mid to late 90's with Air warrior, (which then became Aces hi). but my computer barley would run it, so I gave it a rest for a few years. I got a new computer in the mid 2000's tried Aces hi again for a few years and had a blast. I was not really into modern stuff, WWII was my preference. and the other sims just lacked the "i'm flying an airplane" feel. I did a search for flight sims and DCS appeared. the TF-51 was available free so I tried it and was blown away. I had always heard how hard the BF-109 was so hard to fly and take off and land and the DCS 109 was released soon after, so I got it too.( I was really looking for a 109 sim) Wow it was so realistic, and the clickable cockpit was the icing on the cake. well MiG-21 and flaming cliffs and A-10C and I never looked back. now I own every aircraft and helio DCS offers, and enjoy them all,and don't regret buying any of them. Granted there have been some bumps and bruises along the way, and a pothole or two, but DCS still is my favorite sim. Ever.
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thanks, I try to help as much as I can, I just wish I had more spare time to help more.
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I emptied any shader folders I could find, and the issue is still present.
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thanks for the tip, I will try when I get home from work. I have deleted fxo and metadata folders, but not this one and my driver is up to date it said. thanks again.
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O.k., so I got home and had no internet. So I did a test in offline mode for giggles. The issue is present in offline mode too. By the time I was done that, my internet was back, so i did two tests online in single player, on channel map, the instant action P-51 vs A-8 furball mission, then logged on the Havoc Syria server. for some reason I never did actually get in an aircraft, however, the issue was still present in the menu/ role page,and I was stuck looking at a FARP, and the flashes were still there. Here are the debriefs, tracks and logs ( I kept them as short as possible). By the way the damage model is awesome... offline mode p-51 furballtrk.trk debrief.log DCS-SRS-GameGUI.log dcs.log SP With internet p-51 furballtrk.trk dcs.log.old here is a log Weapons_Training_Freeflight_sy_v1.02.256-20201210-190539.trk
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Hi, I am experiencing this bug too. I am at work at the moment, I will make a track when I get home this evening. I have seen bug on Channel, PG, Caucasus, Normandy,and Syria. WWII, modern,
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copy that thank you
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thank you for the info! I am going to try tonight on a homemade mission, It seems as misc. failures is enabled in that instant action mission. I may be wrong about that, but I had a failure of some kind in each of the 3 missions I flew last night. ( may it was me) I never had an engine stall like that, the prop stop, then nose down and the prop started spinning and the engine started back up, but ran like it was starved of fuel. but it really put me in a "land at nearest airfield" mode.
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I swear my fuel strainer got plugged up, man it ran bad... lol. Normandy instant action dogfight. talk about pucker factor. was still fun, I was not expecting the engine to stall.. dora flight.trk
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Hi, I may be able to, I was on the LFDM server, on the channel map last night(-5z) so they may have a tacveiw of it. I have been looking in the manual to try to find the engine operating limits, however I cant find where it gives a MW-50 limitation anymore. if my memory is correct, it seems to me it was 10 mins. on and 5 mins. off, and then 10 on again, but I am not sure. I will keep checking. one thing too, I decrease throttle just a little in the turn, as it turns a lot better, so MW-50 is not on constantly... I have a track of last night, but I cant post it , it is too long.
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I got home and flew the Dora last night, and try as I may, I could not blow it up. I didn't do a very scientific test, just flew with wep on and did combat maneuvers for about 20 mins, that was all the time I had, I will test more by the books limits tonight.
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new valve springs! DCS FW 190 D-9 by ED replaced sagged valve springs in the engine. cool, my Dora got new valve springs.... When I get home I will see if it runs any better.....
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nobody ever said you cant CLOSE the cowl flap over 225 MPH, just don't try to open them, as you will bend the living hell out of the aluminum structure that holds them......hydraulics over aluminum verses airflow forces, who wins?...
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the P-47 was known for having very slow flap actions, as opposed to other aircraft. 10 deg. was "combat flaps" position and may take 3-5 sec. to deploy, it seems very realistic to me, P-47 had a very complicated flap compensator system that was part of preflight to check, they would get out of time with each other, and was very prone to problem. and as comparisons sake, check P-51 to 1st flap position the "combat flap", the time is close, then lower and raise to full flaps, the P-47 is much longer. but they are different aircraft, so they should be different :)
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Hello, and Welcome to the asylum!
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OMG If this is true, wow ED you did it Again. the -40 I believe has a little more armor, and a more powerful engine and different prop than the -30. wow and would a -28 be a thirty without a dorsal fin and without the bubble canopy? this is awesome news. I saw GS's vid and did think it alittle strange it had a gyro sight.