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Jabbers_

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Everything posted by Jabbers_

  1. 1. The setting is not just for VR, Monitors range a bit more so above 1.5 may be optimal in those cases. 2. This was not made to fix the HUD, it helps, but it was not a reason this change came about. To the point of why this came about, there was some discussion about how dark was not dark enough in VR and for some people playing on a monitor. And because you cannot change the Gamma directly for VR (but can for a monitor) it was added in game.
  2. Not trying to hard, i do believe I said it was overly bright. But everything I said was still true, IRL pilots do have to put their hands on top of the hud glass on occasion. I dunno, everyone is taking this alpha as a final product, its being worked on. They know about it, they even said they know about it and said they are working on a fix. :shrug:
  3. I do agree its overly bright, and probably wont be fixed till they can adapt the hud glass to be more realistic, tinted, or using the saphire glass like the F-18... however, IRL if its to bright, you cannot see the HUD, you can see in videos some pilots have to put their hand over top of the hud glass to read it. I get that we cant do that, but still if you are going for realism, this is part of realism. Now, having said that and the fact that we cannot do that, I would prefer functional realism ;)
  4. Deferred rendering is required for the Gamma slider to work. As far as the AA AF settings in the nvidia control panel, from what I have seen and heard, this doesnt work.
  5. Hahahahahaha
  6. YOu can turn them off in each plane and it should remember, just press M or click on them if its clickable.
  7. For any clickable cockpit you need to double click the scroll wheel to turn the mouse pointer off, then you can use this, then double scrollwheel click again to bring the pointer back
  8. You shouldnt vsync in VR, the sdk takes care of this, the refresh rate on the HMD is 90, and you want to try to achieve 45+ fps to avoid nausia. Vsync is for your monitor, and checks the sync rate of your monitor and tries to achieve it, Because you are using both the hmd and the monitor vsync is probably getting messed up and kicking back down toward 45 fps because of the HMD. Just leave it off.
  9. Ya its been like 10 years since "booth babes" existed at E3
  10. I mean, super complex and silly but copy your savedgames/dcs/config/config.lua to config_vr.lua then start dcs setup things for non-vr copy the same file to config_nonvr.lua Then write a batch file that copies the specific version (vr,nonvr) over top of config.lua then starts dcs.
  11. Not sure I agree with your FOV on those images for the 3 monitors. In this image (and the others) You can clearly see the pilot, and behind him to your left, and the window past where your shoulder would be to the right. This would be > 180 degrees. Am I missing something?
  12. 2 options determine civilian traffic, 1 in your dcs options, the other is in the mission options, mission options overrides your dcs options.
  13. I'd imagine this is a side effect of updated the PBR/Deferred rendering in 2.1, Seems like all effects/lights/etc have to be updated in some fashion, give it time.
  14. This feature will ultimately fix the problem
  15. Gamma option will fix this
  16. new rendering engine doing new gen rendering techniques requires high end video cards to get good frames, unheard of.
  17. Ah, you definately cannot get a screenshot that doesnt match the left eye output. The only option is to overscale it like I did, then manually snip out the 12:10 shot from the screenshot. I do this for my stream, you can see what i mean here
  18. Do you have your Pixel Density setup, mines at 1.5, might help?
  19. Yes my 4k trick works wonders for screenshots
  20. The creators update reverted my nvidia 3d settings. This caused the setting "Power management mode" to be set back to "Optimal" rather than "Prefer maximum performance". Game Mode, I had to turn this off. Start -> Settings -> Gaming -> Game Mode -> "Use Game Mode" to Off Fullscreen Optimization. Windows has this new feature where they thought they could help you squeeze out extra performance by optimziating your full screen experience. General concensus is that this thing is crap. So, lets get rid of it. Right click your DCS shortcut and goto Propertys -> Compatibility Tab -> Check "Disable fullscreen optimizations"
  21. Some more content I made, you can see the performance, and in the "Impressions" video I talked about it breifly
  22. I don't think it does, I could be wrong but I'm guessing you just see the pixel density you choose in the mirror, I haven't fully tested though
  23. u can change screenshot settings to PNG which allows you to screenshot the full framebuffer with lossless compression, rather than JPG lossy compression, comparing these screenshots you can see differences even if you do 1.4 and 1.5 PD normally in DCS.
  24. Fullscreen stretches the image, but through OBS does nothing.
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