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muehlema

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Everything posted by muehlema

  1. I wonder why Mod Swiss Hangar 6 which is big and reaches out to the taxiways does not hinder the traffic
  2. I gave it a short try yesterday Two takeoffs and one landing 1. I fully blow the engine. My bad. 2. All fine here I don't think that the ground handling is bad. Eventually the tailwheel lock was not engaged for the T/O ;)
  3. Hi I got sort of an understanding issue with ME. I have placed a bunker on an airfield over the starting location. Additionally I placed a hangar object with ground and taxiways on another space of the parking positions. If I start my mission, the AI spool up the engine and taxi away. No issue. Then I thought, lets enhance this a bit I tried to add some traffic cones, ladders and fire extinguishers inside the bunker and the hangars. Now, the same happens as with the FCLP object placed inside the runway, the AI never start the engines and remain there. I am wondering why this is happening. A small traffic cone, blocking the AI to roll? The big hangar intersection with the taxiway, not? Can anyone explain to me which objects are causing these issues and why? Thanks
  4. I updated the firmware on my GTX1080. I found no increase in frames, at all. 45fps before, 45fps after. Even the shader VR mod did not bring more frames
  5. There are two steps to complete 1. Call inbound and let CVN give you the direction. From my F4 days I do this 30nm from the CVN 2. Get landing clearance If you omit the second step -> no full runway lights
  6. Does it work with the latest patch?
  7. Batumi and Kobuleti (Ozurgeti)
  8. Hi Is there anyone out there that could complete a set of buildings, hangars and bunkers eventually other objects which I got from FSX to DCS? I got the permission of the original author to convert them as long as the remain freeware. Thanks for the help Cheers Martin
  9. Any news on more Bunkers, Hangars and Towers?
  10. Any chance to do it for the Caucasus map too?
  11. Will this be a complete module or only AI?
  12. Afirm
  13. I added a few static objects, but these would not show up. Why?
  14. I would love to see this. Actually, I think, the IJN paint on the Yak is to be used in movies. ;) I'ld love to see more IJN paints
  15. Approved :megalol:
  16. I am having something similar. I created a missing with including the Japanese fleet and building a Solomon scenery. I was testing yesterday the whole day in 2D. In the evening I wanted to take a real flight in VR and I did not get it to work. It crashed all the time. Yak-52 I use. Mission file is attached Pacific war.miz
  17. Hi I did a flight yesterday and the flight nor the landing did get logged. Thanks for fixing the logbook Cheers Martin
  18. I would like to see the other CVN of the Nimitz class. Can't be this difficult to modify the number on the island ;)
  19. Wel, well, well I vote for the pacific map. There's a lot o water out there and no t a lot to model ;-) Besides this - F14 and A6M would be a perfect match to the pacific theatre
  20. Die Yak-52 is raus https://www.digitalcombatsimulator.com/en/shop/modules/yak52/ Man kann Bonus daran zahlen ;)
  21. muehlema

    WHEN?!

    Getting it now Here -> https://www.digitalcombatsimulator.com/en/shop/modules/yak52/ You can give 12$ Bonus if your like to ;)
  22. Can we go on Safari now with a Jeep?
  23. Ist doch prima. Nicht jeder Vogel in DCS braucht Waffen. Der F-18 muss schliesslich auch mal ein Zielflugzeug haben um die AIM-120B zu testen ;)
  24. I don't think that I care too much if classified or not. The whole AIM-120B and C is modeled into F4 BMS database. If the data was available at the time we code them in F4, the data must be around even if you might have to contact the BMS team for accurate data. Happy to see the AIM-120 around. Finally a worth AIM-7 replacement!
  25. muehlema

    Як-52 hype

    A few for the hype http://www.swiss-wings.ch/yak-52-2013/mobile/
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