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Quadg

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Everything posted by Quadg

  1. Quadg

    Mi-8 or Huey?

    I did the same thing at first. I got the huey, struggled to learn to fly it and thought i needed a different helicopter and got the mi-8. after a few weeks jumping between the two i came to the conclusion i didn't need a new helicopter. i needed to just learn one helicopter. so I cracked the huey. so my advice is crack the gazelle before you try the mi-8 or huey. edit: but by all means buy them both in the sale for later :)
  2. we would need DCS world oculus home edition, and we would all need to rebuy our modules for yet another DRM... that's what you have to do to get the steam icon working.
  3. in the special options for the huey you can set the trim model. if you have a force feedback stick when you press trim the stick will stay in whatever position you were holding it. so forward for cruise is where it will stay. this is how helicopters work. no centring force or return to centre spring. for non force-feed back ED decided that when you press trim. you need to centre the joystick. but the centre will now be where the stick should be in a real helicopter. so forward for cruise with the stick centred. this all seems a bit backwards to me. and its something else to concentrate on which you don't need to do. so I fly with no springs and I hold the stick where it should be when I press trim. so my stick and the force feed back stick will be in similar positions. for most of the flight. if you ED trim then you can try curves on the axis tuning. but if you fly FFB or no springs then I would not use curves. because you need the same precision no matter where the stick is in relation to the centre.
  4. if you use the ED trim abstraction then use a strong spring and trim, trim, trim.. if you fly like a helicopter pilot then use the lightest spring and move your hand a lot. its much easier to make small hand adjustments when you are not fighting a spring. so use a weak spring or an extension to overcome it. and set the trim for "joystick with no spring", so all it does is click when you press it.
  5. a rift is one third the price of a ultrawide.. so I bought a rift instead of an ultrawide. and have not flown 2d since. or even looked at new monitors..
  6. I read the subtitles no matter what language is being spoke. because in a noisy aircraft I don't want to miss anything.
  7. you will learn to deal with the huey wallow. the main reason I got rid of the spring is because I could not correct for the wallow with the spring in. and its so untidy wallowing along :) and its something you notice instantly in video. do they correct the wallow? :)
  8. the track system is a bug reporting tool. and it works great as that. got a problem attach a track.. they don't watch them in replay.
  9. they are all flying phalluses :) aint a cockpit without a cocky chicken..
  10. double click the middle mouse wheel to turn the blue mouse cursor on and off
  11. they seem to have done something to reduce the shimmer with running no MSAA in the last few patches. yes the jaggies are still there but the shimmer in the distance is 90% reduced. so long lines of lampposts don't freak out as much as they did. the worst is still built up areas but out in the woods there is mostly no shimmer. its probably the blurriness the 2d guys have been complaining about :) and the jaggies really help with spotting infantry. :)
  12. Quadg

    Frustrated.

    nice white out! not seen that on the other maps.
  13. have you set the IPD setting in the options? I found I had to move my head position to be comfortable in the gazelle with the default IPD, but since setting it to manual IPD I no longer need to move head position. it feels right straight out the bag. the menu screen goes a little weird though.
  14. Quadg

    Frustrated.

    the first time you crash and it knocks you out. and you spend eternity trapped in a sensory deprivation tank :) ie a black world. because not even ctrl-alt-delete will free you.
  15. Quadg

    Frustrated.

    the huey has no autopilot channels.. so you press trim just to hear the click :) or you don't press it at all, one of my bad habits.
  16. @cibit, I had that same problem with the fire button but about a month back. and mine fixed itself in a couple of days. would not let me assign a button to fire.
  17. anyone tried delay fuse bombs as depth charges?
  18. Quadg

    Frustrated.

    the frustration is normal. use it to overcome the huey. turn to the dark side. feed off your anger :)
  19. for me it seems to be all servers. they all seem to be 50-100 ping slower.
  20. the complexity of DCS is just the challenge my mid life crisis was looking for and its way safer than fast women or motorbikes. I don't need the developers to expedite anything for me. in fact they need to make it harder... if you asked to make dark souls easier on the dark souls forum, you would get lynched. :) dumbing down is the other end of the market. why I'm at this end. and its about as far this end as you can go...
  21. I forgot they disabled it.. I never got to try it either. but I figured if it was going to work it would have to be over LAN :) way to much overhead in having the server between the two clients. for pings higher than 20 :) they need to have the pilot and co-pilot clients talking to each other directly. but even that would have some delay for the co-pilot. depending a lot on ping. or do it like SRS. have a separate server for pilot/co-pilot. that frees them from the game server for controls. ie a dedicated server just for linking co pilots to pilots. join to that first then both go into multiplayer and join an aircraft. let that server handle the communication between master and slave. the game server has enough on its plate. and if the pilot runs the sever.... then he can talk directly to a client.. cribob and polychop need to have a chat :) control inputs instead of voice input, every switch and light and function will need a channel. :) or we need a dedicated game server that can handle it. but that's a whole different kettle of threads :)
  22. the co-pilot can take command in the gazelle by pressing the A key. (technically they are vehicle commander) but unless you, your co-pilot and the server are on the same LAN then there is terrible delay. because the master aircraft is the pilots copy. so all inputs need to be checked with that.
  23. the EVGA 1080 superclocked is already overclocked above the 1080 reference board. so I wasn't surprised when mine didn't like to be pushed much further. I have noticed that other games are stable with a higher overclock. it must be the vram usage that does for DCS. so just wind it in a bit.
  24. the hardest bit to learn is the transition from out of ground effect forward flight to a stationary ground effect hover. I learned this by hot spawning on the end of a runway. then I flew to the other end of the runway and landed. repeat the other way. use the runways markings to aim for. and you have two landing spots a mile apart. and you can do 50 landings in half an hour. an afternoon of this or even just a couple of hours. and the gazelle will not feel so crazy. and its not as boring as it sounds, as your confidence goes up you will start doing some of the more silly approaches :) read the chucks guide, understand it. visualise it in your brain. then go teach your muscles by repeating until they start to get it. I suppose with the gazelle having co-op you could also find someone to show you :) you would probably pick up more tips in 5 minutes than hours of watching video :) man I wish I could have done that in the huey :)
  25. this is probably an age thing. 20 years ago in il2 all I wanted to do was fight. so I would autopilot and time advance through takeoff and flying to target. take control for the battle and then autopilot home. 20 years later I spend more time on the start-up, preparation and take off than the combat. I suppose because combat gets boring once you figure it out. I got bored of death match around the time of unreal tournament 2. so I'm not here for air quake, or to quickly blow stuff up. I'm here to study interesting things. and DCS is the best study sim on the market. but a mediocre death match simulator. way to many problems for that.
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