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Quadg

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Everything posted by Quadg

  1. as to FFB, it was essential in the old days. because ffb gave you cues that the sim could not give you in any other way. that's not the case in dcs. with flow sounds and cockpit vibrations, head movement, levels of breathing and blackout. you get lots of cues as to what state the aircraft is in. so FFB is not as essential as it used to be. and I don't miss it as much as i thought i would. yes it would be nice :) riding the edge of a stall is easier with stick shake..
  2. taking the spring out takes 5 minutes and is totally reversible. my arm loved me for it :) and because there is no change to dimensions, you don't need to change anything else. i use a racing seat and sit on the warthog base between my legs. making it longer would ruin this position. i have all my other controls on three coffee tables that perfectly fit my seat. so a fix for the warthog that does not break other things, is why the spring removal beats the extension. for me. its also the free option :) as abburo said though. the MCG does look like a good alternative if you are in the market. less buttons than the warthog but a much better base system. so reflected, go for that if you can afford it :) i may try the base with the warthog stick in future. (if they make the adaptor they were talking about)
  3. i had a sidewinder2 back in the day. i threw it away.. dont ask. now i have a warthog. the warthog is a good stick but its a little too A10c specialised. its stiff so you dont keep knocking autopilot off looking down into the cockpit. its stiff because most of the time you will trim the a10 rather than fly it. its stiff because most of the time you will be using the joystick buttons, rather than the joystick. so yeah its stiff. getting an extension or taking the return spring out are two ways to reduce the stiffness for aircraft that need you to actually fly them. like most of the aircraft in DCS. so your hand wont go numb after 40 minutes of cruise in the huey. and small accurate movements become possible. the warthog with the spring removed actually feels like a sidewinder2 on a game with no FFB support.. probably why i have stopped here and not got an extension.
  4. i have taken the return spring out of my warthog which has made it much better for the huey. i cant use an extension because of my sitting position. i would need to change everything for that. with no return spring i no longer use trim. a video with the control indicator. warthog with no springs. (the couple of wobbles you see are actually caused by my anti torque pedals and not the cyclic. if i make my crosswinds too soft, then i snap the tail off the su-27 just trying to centre the ball. i really need to change it between flights. make the pedals as soft as the stick. as its easy on the crosswinds..)
  5. OP if the Huey frustrates you then you need to tame her. not with autopilot. but by getting in her 5 times a day and taking her to heaven and back. i promise you, a few weeks of that and your relationship will improve. :)
  6. they could do the CH47 and give us the "guns a go go" gunship load out in the armaments panel. 5 x m2hb .50 on pintel mounts (2 each side and one in the rear) with rockets m134 and 20mm cannon firing forward.. its the spooky spectre puff dragon of helicopters.
  7. Quadg

    VIFFing

    http://www.goodreads.com/book/show/144216.Sea_Harrier_Over_The_Falklands it was a good read although I read it years ago. he is very opinionated.. but backs a lot of it up with results and hindsight.. the book by admiral "sandy" Woodward is a good one for a history of the conflict. he was task force commander http://www.goodreads.com/book/show/242359.One_Hundred_Days?from_search=true
  8. Quadg

    VIFFing

    the sea harriers of 801 had a lot of luck with this in mock NATO engagements before they deployed to the Falklands war. in engagements limited to sidewinders only. "sharky" ward (801 sq CO) describes it well in his book about the war. something like.. the f15's and F4 can always use afterburner to boom and zoom you and get on your rear. but if you use your manoeuvring to avoid the ir lock and then do this to them. they always panic and light their burners to try and get away and bam sidewinder up the butt.. the fighter jockeys are trying so hard to get ir lock they don't notice they are now in a slowing vertical turn fight and not a boom and zoom.. target fixation gets you killed :) the exercises ended with a harrier victory. by a large margin. didn't actually use it much in the Falklands because the Argentinians ran away (avoided engagement) so its good in training.. so will be great in air quake :) target fixation kills most people in dcs :)
  9. the best test pilot was captain "winkle" brown... no one is going to break his record for number of different military aircraft types flown.. they don't make enough different types, in enough nations. 487 different in service types.. and he has the world record number of take off and landings from a carrier. first man to land a twin engine aircraft, a jet aircraft and a rotary wing aircraft on a carrier... he was our kind of pilot...
  10. the short extensions increases your precision by overcoming and reducing the return spring. as they don't increase throw that much. so you can get most of the effect of a short extension by just removing the spring. which means most of the warthogs inaccuracy comes from you fighting the spring. rather than you not being able to make small enough movements. it takes some getting used to but it really works in the huey. which takes endless small corrections to fly. and also flies best with no curves. fixed my PIO.. why it has the option for sticks with no ffb and no springs :) you still have the 4 small precision springs giving you some return force. so the stick is not completely floppy... it will still guide you back to centre.
  11. people are going to complain about this forever :) and the answer will be "didn't you get the memo?" which will create instant flame wars.. the spitfire crashes more, because its default is furthest from safe than all the other warbirds. so change your curves.. memo received. a rather large warning in the manual may help too :)
  12. i was going to get an extension for flying the huey. then someone said take the return spring out the warthog. been six months and i have still not bought an extension. so try removing your spring, its free and has no delivery time, and plenty of how too vids.
  13. yeah its wrong.. the spitfire controls were designed to get heavy in high speed situations. so you couldn't fly the damn wings off. :) i don't dive too fast in the P51, not because i think the wings will come off, but because i lose all authority in the elevator.. here you touch the stick backwards, and the wings come off.. way to much elevator authority. you should pull and nothing should happen :) so you should pull harder.. (the way i prefer it simulated) the aileron reversal speed for that wing is somewhere near 550mph.. see if you can get to that :) also try rolling in a high-speed dive to check the ailerons. do they lose authority? Snap the wings? I enjoy your vids :)
  14. whining is a form of love... they whine to make the thing better. which shows they care. its when they stop whining and the forum goes quiet. that's the point when you panic. when love has turned to indifference.. me i love whining.. its a great sign.. its so positive :) they are emotionally involved and want to make it better.. and are even putting energy into it.. so change your view on complaining... its not negative, it just looks that way. its way more positive than indifference. and nothing like hate. its bitching, mostly its letting off steam. and its definitely not something to take to heart.. but is something you should listen too.. carefully. have a monthly best bitching post competition and turn it into the entertainment it is... tiger moms would be a good name... expressing love by being tough... :)
  15. The Experimental clouds system is in use in green thunder, which will not pass the integrity check. so deleting clouds.lua will be a start to getting it through the check. you will also need to see if any of the other lua are a problem. like shadows. im not a fan of the WIP clouds. aliasing is really bad along the horizon. which tends to be right where you look all the time..
  16. i started next to the load and it auto hooked when i started the engine.. i did a hover check into a hover within egt. so i then increased the hover to the end of the cable. still within max egt or 30 minutes continuous. i then used a burst of max temp to lift and accelerate. and was back off the collective within 5 seconds and cruising at 60-70mph. in the cruise the egt was back on 610c (where i tend to keep it :) max continuous power) to land the load i slowed quite early. came in slow (40mph) then used a short burst to brake and plonk it down next to the artillery. with autohook. again all within limits. trying to do it all at once will overstress the engine (or not in DCS). but if you split it up into chunks then you can manage each chunk within limits. the wind in this mission really makes your pedal work interesting.
  17. you can get into a safe 50 ft hover over the load without exceeding EGT limits. you can then use a burst of collective to lift and accelerate the load. without exceeding the 5 or 10 second limits on EGT. same with landing the load at the other end. you can cruise with the load at continuous max egt. fine. so i dont think mission three is overloaded. you have no door guns or gunners. great campaign by the way. really enjoying it :)
  18. no its about where your controls are when you first move them after you un pause because by default the game ignores your control position until you move them. unless you have match virtual controls to physical ones on game start ticked in options. and if you first move the collective from zero, then the first thing the game does on unpause and you touching the collective is drop it to zero.. which is bad when the nanosecond before it was in level flight. same goes for throttle cyclic and pedals. if you turn the match controls options on. then you are going to have to check every button on your joystick and throttle to make sure its in the right position, before you start and can see the cockpit starting with your landing gear up on the ground is fun in planes. also dropping fuel bags on the ramp.. why i have that option off. you need to pre flight every plane.. via your physical cockpit and button assignments.. its easier to preflight the virtual one via the virtual cockpit with the mouse.... why its best to start on the ground and give everything a fiddle before you turn on the power... let the virtual controls map to the real controls while they control nothing important why i do a control test with the power off. and bump the throttle over the throttle stop in the a10. so the throttle will work 1st time when i want to start the engines. wiggle, wiggle.. in the air all you can do is get the controls as close to level flight configuration and then ride the bump as the real controls take over the virtual control. put a small input through every control as soon as possible..and you can catch it. the optimum is a small input. so starting as if you are flying really does help... its way worse in helicopters than other aircraft because of the harmony between controls.. or lack of it :) depending on where you are in your helicopter career :)
  19. i took the main return spring out of my warthog for flying hueys. made a vast difference to my precise control. everyone said its bad for planes. who knew it would fix all these problems in the mustang and spit... i heard a veteran say "when I thought about turning, the spitfire just turned.." that happens when you have no springs in your stick :) you think tight turn, next thing everything goes black with heavy breathing.. i couldn't even get him to breathe hard trying tight turns with the springs in. i would spin out due to roll... with no springs i catch the role before it begins. with no wild overcorrection. so apparently taking your springs out is great for WW2 birds too. and its a free alternative to curves. which i don't use. (helicopters...) now the more you need the plane to fly itself, the less useful this is going to be. so as long as you like to fly hands on aircraft in a hands on fashion this is great. if you like to trim and supervise the plane flying itself.. try curves. you trim your hand with no springs. but as most ww2 planes dont even have aileron trim.. you are hardly missing something you don't have :) but for making small movements that you don't really think about.. the real precise ones.. anywhere in the travel range of your joystick. then the only thing better would be a longer stick. and they cost money :) i make my stick unrealistically soft, because it is unrealistically short :) to gain back realistic precision :) so thank you to all those people who recommended removing the springs on the Huey thread. ill recommend it here:)
  20. the helicopter belongs to the crew chief, or the crew chief belongs to the helicopter :) pilots fly the helicopter they are assigned for a mission. so don't have any real connection to specific birds. that is the crew chiefs job. to look after and maintain a bird he is going to constantly be a passenger in.. gives them incentive to keep up with maintenance :) its the crew chiefs job to make sure everything in the helicopter is working for whichever pilots are assigned for that mission. so basic checking of coolant and lubricant levels. and keeping track of the hours done by time sensitive parts.. calls for servicing. loading of cargo,fuel and weapons. he has the log book for the aircraft and its his responsibility. some crew chiefs did "illegal" engine mods.. the crew chiefs were all pilot school drop outs. so they can fly the bird in a pinch.. the pilots seats pivot backwards so the crew chief can take his place if he is a casualty. don't know if this ever happened. and they also look over the pilots shoulders in flight keeping an eye on the engine dials.. so if you cook the turbines the crew chief may have something to say when you land.. every time i push the exhaust gas temp i imagine the crew chief wincing in the back :) makes up for no thermal model.. i feel guilty :) and finally they man a gun for combat.. so a "good" helicopter has a "good" crew chief, why the pilots mention them so much.. they are important :) i cant think of any specific books about crew chiefs, so if anyone knows of any i would be interested to know too.
  21. the RAF didn't use the 2 point landing as their landing of choice for such mundane reasons as practicality and function. they chose it because it harder. and it looks prettier and more professional to spectators. like air vice marshals watching a squadron land... and because everyone else uses a 3 point.. and they turned out to be right too... watching countless spitfires do graceful and beautiful 2 point landings all helped build the legend.. the icon... that is spitfire... because the 2 pointer looked great on pathe news.. we have hours of footage.. in the battle of Britain, when Germany is starting to feel the loses in pilots, they then see news real footage of british replacements doing pretty 2 pointers.. when their replacements can barely do 3 pointers.. so it was a propaganda win.. in my best Kennedy voice "we do this thing, not because it is easy, but because it is difficult"... to show off our professionalism.. anyone can 3 point... the kind of pointless bravado that ends up helping to win wars..
  22. @cichlidfan Agree, but i think its worse with SSD. in the old win7 performance tool my SSD would go from a max score of 7.9 down to 4.3 when over 80%. slower than my old raid0 so because of their size and cost, most people will be tempted to over fill SSD... which means they should have bought two much cheaper spinners and raided them :) for better performance :)
  23. one trick with SSD is not to over fill them, max about 80% full. you get a drop in performance above this. i always notice when auto update of games tips me over the limit. in "my computer", when the drive turns red. its time to prune.. get it blue/green again worth a good chunk of frames per second. the same thing happens with spinners, but who fills a 15tb drive?
  24. the mi-8 being a lot bigger has a lot more control delay than the huey. especially in the collective. those two big engines take a while to spool up and down. hence why the VRS is so lethal, to late with the collective and the engines never catch up... and why you have to fly it more sedately. i like them both. different challenges. in the world of utility vehicles the Huey is a Jeep and the mi-8 a truck.. the US likes to put MG on jeeps. the russians like to cover trucks in rockets :) you can go all Grad/katyusha in the mi-8 :)
  25. im getting better frame rates just sitting on the runway in the cockpit, but im also getting the zoom lag where it goes from 120fps to a 1 second pause when i try to zoom.. the longer load time does not bother me, its longer but i can live with it.
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