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Everything posted by algherghezghez
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If anything the update made it worse
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So it's a DCS problem, thank you!
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I am experiencing weird behaviours with icing: the airplane gets icy even in non icing condition. Is temperature the only parameter for the ice to appear? because in reality you need to be in a moist enviroment, rain, fog, a cloud, whatever, but in clear air, no matter the temperature you won't get any considerable ice buildup.
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cannot reproduce Mission 7 - Psycho won't drop bombs
algherghezghez replied to zork824's topic in F/A-18C Raven One Campaign
Tacview-20221119-100952-DCS-R1 M07.zip.acmi Here is the tacvuew file -
cannot reproduce Mission 7 - Psycho won't drop bombs
algherghezghez replied to zork824's topic in F/A-18C Raven One Campaign
Just happened the same to me, after dropping the smoke psycho joins my formation and does not drop -
This is really starting to bother me now. It is unacceptable that a problem that makes some part of the game completely unplayable (I cannot progress on the F-14 caucasus campaign) is not fixed in so long. I understand some problems are harder to fix but for all the money we spend here I at least expect to be able to play. I've never been one that complains all the time but this is becoming too much.
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Thanks a lot man! I was going crazy over this, it definitely doesn’t look like a realistic behaviour, not this violent at least.
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I get the same, it’s a non identified bug that makes the game crash when f-14 and carrier are involved. Hoping they’ll find a solution soon
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But I’m not sure it’s working as intended. In slaved mode it still gets substantial degradation (usually in lazy turns). What I think happens is that the compass still updates the gyro even when in a bank (where at certain headings depending on latitude the compass over or under reads). this in the real tomcat was prevented by updating the gyro only in level flight
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I get this only in the f-18 and not in the f-14
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Actually each barrel has a lower rate of fire than the f-5 cannon. 6.000 RPM / 6 barrels, and I think that’s what affects gun accuracy due to heating (if that’s what you’re referring to) the interview I mentioned about is the fpp on the a7 and both the guest and Jello agree that the m61 was incredibly accurate on both the a-7 and f-18. So I’m leaning to believe that the f-14 is rather on spot; lately the f-18 too seems to be way more accurate.
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The F-5 has a two 20mm single barrel revolver cannoni, 1.500 rounds per minute; the F-14 has a 20mm gatling gun with 6.000 rounds per minute in high setting, so no it’s not the same gun. also I remeber in an interview of a corsair pilot him saying that the M-61 vulcan was extremely precise.
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I don't know if this is a bug or an intended behavior, but I get a quite aggressive chenge of AoA in every trap: Even flying a smooth groove sector with small to none corrections, and not tuching the stick in the pitch, at the ramp I get a violent but brief pitch up followed by a pitch down leading to a 3 point landing. I only noticed this in the hornet, with the tomcato I get the burble effect way earlier at around 150ft and no turbulence at the ramp. Wake turbulence is activated.
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From what I’ve seen in pictures mostly above the rwr, right of the sight
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Is there any plan to include the 3d model of the ns430 strapped somewhere at some point? In my understanding it wouldn’t be unrealistic having a commercial gps taped in the cockpit
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Of course, but they categorically say no, not a not now, maybe there’s some other reason I’m missing
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I totally agree! Even a paid update, I’m sure most of us would buy it. Did Ed ever give an official explanation? Like it’s technically impossible ( map too big, performance impact etc.) or they just don’t care?
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For the life of me I can’t understand why, I mean it’s one airbase, and it would completely change the usability of nttr map; you don’t even have to model the city, just give better textures and put in the airport.
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Running request - Bindable Button / Axis options
algherghezghez replied to maverickturner's topic in Bugs and Problems
I have two ideas which I think it would be great to implement: jester wheel next and previous button: instead of having to use a 8 way pov hat to make the selection, just start from 12h and from there work your way with next and previous. incremental afterburner selection for the A: a button increasing A ab from zone 1 to 5 since it’s not that easy to have a precise selection with the axis not having 5 detents -
Might something be closely related to carriers and f-14? Like most of you I’m getting the freeze when retiring to the boat with the f-14 after a long mission. Never experienced a freeze in the zone 5 campaign in NTTR
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Thanks a lot!
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Just played this mission for the 3rd time, I killed all the vehicles but I still get 50%, On the way back my ejected wingman tells me to get him but No further message, is that influencing the score?
