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Raven (Elysian Angel)

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Everything posted by Raven (Elysian Angel)

  1. Which control stick do you use? The real F-16 limits available roll when you pull back on the side stick depending on AoA. In the Realsimulator software you can emulate that. I never noticed it, but then again I use a FSSB R3L.
  2. Select the correct waypoint then hit CZ (cursor zero). That should work.
  3. Many feel the same way you do. ED made a choice to give the Hornet a new first-person pilot model (while it already had one from day 1) and only afterwards make one for the Falcon. It's coming, but I for one am eagerly/impatiently awaiting it as well. Same counts for proper visors so I can use 1 gamma value for DCS instead of having to change it depending on aircraft and time of day. It’s one of the ways in which RAZBAM sets the benchmark for DCS
  4. And on the DCS main menu the Hornet still has the “EA” tag…
  5. Yes I fixed my post. Somehow I messed up 16:8… I blame lack of sleep… Anyway, moving on…
  6. 16Gb = 2GB so yes that’s extremely low
  7. The TCS works fine if you jump into another aircraft before flying the F-14 though, as long as it's in the same session.
  8. This is the smart thing to do Welcome to DCS!
  9. Modern ejection seats are called zero-zero for a reason. I wouldn’t want to be ejecting if the seats barely clear the vertical stabs: those pilots would have some serious fractures.
  10. It’s the uploader who didn’t make it available, not my country “censoring” a music video.
  11. Yes, I’ll have to watch it several times as well. And we also have part II incoming, which will hopefully clear up some confusion. @Hiob Had to what?
  12. I meant the AI in general, not just an AI F-4E. Well, we do have 700-odd page manuals in DCS
  13. Most people on Reddit/Discord and a lot of them here on the forum should be given a lollypop so they would stop crying while the actual grown-ups sort out this mess (behind closed doors this time pretty please).
  14. With the ever increasing fidelity and realism of player-controlled aircraft, I wonder how the AI will handle radars in the (near) future. Currently they see everything and can lock you up instantly, but should the AI have a random X% chance to detect you at Y distance (based on skill level) with appropriate delays between detection/lock-on/firing? I know this is ED's responsibility, but I couldn't help but wonder after watching this Episode...
  15. I think the thrustmaster TPR are probably the closest to real F-16 pedals that we as consumers have access to.
  16. One way or another, streaming technology seems to be the future (as it's used more and more in multiple game genres). I highly doubt people at ED haven’t figured out yet how they are going to do something similar, but it probably requires Vulkan so modern CPUs can be utilised optimally.
  17. I'm sure they'll let us know when everything is resolved (one way or another). Just give everyone some space to talk it out in a serene atmosphere: there's already plenty of drama going on on Discord and Reddit, which doesn't help anyone.
  18. Thanks Wags for answering the various questions (including my own ). I’m looking forward to the patch next week to test the new INS
  19. Don't forget about Magnesium: it's vital and often overlooked
  20. Older modules being brought up to current standards will also help: MiG-21, MiG-15, F-86, F-5E, …
  21. That was my very first flight-sim Ah, the memories…
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