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bephanten

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Everything posted by bephanten

  1. this is not the 8k template isnt it?
  2. button functions normally on fresh mission start. bug happened after a short flight and landing with shutdown. canopy wont open or close when battery is on. if battery is off, button functions as expected. f86_canopy.trk
  3. if either one of the pilots switch on nvg, switched pilot will also switch on his nvg without user input. this also affects engineer position. if the nvg is switched on with user input, and pilot seat is switched afterwards, nvg will not switch off. it can only be switched off from the original pilot position, where the nvg user input was recorded.
  4. when switching between pilot positions(pressing 1-2-3), the last head position and posture of previous pilot becomes stuck. he becomes catatonic. in engineer position, both pilots become mannequins.
  5. there is no info on auto fog mode. how to use it?
  6. I fired rockets, switched off fire control. Pressed trigger again. Rockets are fired. Should not fire control switch off weapon systems?
  7. yes, in the manual i could not find detailed info on turbo behavior. rpm drop is undocumented. and for my case, there is two kind of behavior, either rpm drops and rises by itself, or drops and it returns to previous state after playing with controls.
  8. over 30k ft, climbing with full throttle and rpm, turbine overspeed light is on. if i momentarily press water injection button, light turns off, turbo rpm and manifold pressure drops significantly and remains there. they increase again after nibbling with rpm or decreasing throttle. i tried same scenario with a new plane at same altitude. pressed water injection momentarily, mp and turbo drops but rises again without control intervention. turbo.trk
  9. will it include parts of turkey?
  10. russian admiral gorshkov frigate does not fire its 130mm naval gun against ground units in my case.
  11. still waiting for iff implementation in warbirds.
  12. yes, people braking with keyboard need quality of life improvements.
  13. have the winners and runnerups received ed miles? i saw my screenshot in runnerups and there is no change in my ed miles
  14. damaged ai anton, with bullet holes in the fuselage and canopy continues to fly with full throttle evasive maneuvers. i cant see a difference in behavior between an intact plane and swiss cheese plane. if the control surfaces are fine, no fluid leaking and no fire, it flies fine even if the plane has lots of holes in it. there is a whole lot of undefined area between damage model and flight model. and that, it hurts. like a damage model. but for players. single players.
  15. Didn't know about 4 digit truncation. I was entering the coordinate as it is. Thanks.
  16. i am trying learn tsd waypoint creation. after cold start, when i create a wp using f10 map coordinates, that wp takes me to a non desired point. i create a pre-flight wp in mission editor directing to the same point and i find the coordinates are different from f10 map coordinates. what is the reason for the discrepancy?
  17. i downloaded simffb. it solves the dead stick problem. but i find it impossible to control the helicopter. using switch axis on both controls menu in game and simffb options.
  18. it worked as intended after i moved all the liveries in saved games folder to main game folder. thanks.
  19. @Doughguy your newest liveries, the brown ones, show missing textures mosaic when damaged. other liveries of yours show damage as expected. the liveries are fantastic though. thanks for all the research and artistic work.
  20. followed your instructions. i couldnt make the damage textures get to work. when d9 takes damage, the missing textures mosaic show up. also what does FW-190D9_Damage folder in DCS World\Bazar\Liveries\FW-190D9 folder do? edit: after selecting another livery of yours, it worked. previous skin that didnt work was also one your newest uploaded ones.
  21. The only solution to this is extension of the ffb stick.
  22. i had an issue where at cold start, there was a static noise. created a new mission in another map, there was no noise.
  23. thanks. time since flag with flag false did it for me.
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