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EagleA25

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Everything posted by EagleA25

  1. Yeah, I was about to report the same... and it's called "Lightning Strip"
  2. Hey everyone... Is this thread still active? I couldn't get the ministick to function... Any help available? TIA
  3. Hey DK.... Yeah, I did all what you mentioned... to no effect. Thanks for taking the time to reply, though
  4. Me too; but I want to turn all labels off for good. Any ideas here? TIA!
  5. Kinda agree on this topic… its been a decade! Also, there should be an option where if a human controller is on the frequency, no need for the AI ATC or AWACS to make calls… Just sayin…
  6. Man... there's my Dyslexia again... Sorry...! You're absolutely right! SEPECAT! Interesting thing I remember: I saw a few Saudi or Kuwaiti Jaguars coming back during Desert Storm having the Sidewinders mounted ON TOP of the wing... must have been a ME add-on?
  7. There is actually an important difference between “little” and “no warning”. Any Fox 3 shot in TWS will not go “Pitbull” (active) until it is at a pre-determined range, so its normal to not have an active missile warning until that moment. And that depends on your aspect of the missile (if you’re going head-on at Mach 2 with your hair on fire you will probably just get a one-second impact advisory; cranking/notching turns the missile active a lot earlier!). So to sum it up, it’s normal…
  8. Colleague of mine and former F-16 C/D instructor in the Chilean Air Force completely confirmed this is in fact real… He tells me if engine isn’t sufficiently turned by the time Fuel-on is selected, the N2 will not accelerate and it will hung start. so, yeah, thanks ED for the realism!
  9. Absolutely... Perhaps a little more detail... I was in an F-14A on AlpenWolf's Cold War Server, with an A-10 running errants on the other side of the map...
  10. It was blinking... but then, it was still blinking when I got close enough for AAA to get me...
  11. Hey Everyone... so, was bombing a little with the Cat and I tried to designate a AAA defended target by distance to attack it from altitude... So, used Computer Target mode and VS Low and VS high to move the diamond, but PAL does not "lock" the location... Something broke again? Edit: Type was an F-14A with 12 Mk-82's... in Normal/CCIP mode all bombs released on target as scheduled...
  12. Awesome, Alpi! Great Briefing and great Scenario! Any chance to move the Comms Tower at Saipan a little off the airport movement area, like not next to the Runway? Not all of us are pro-pilots (yet) and a simple go-around could be disastrous... Like, on the other side of the taxiway next to the Terminal? Or even better, just South of the Runway at the Airport border fence...
  13. It's made by Mike Wazowsky...!? That's Scary...
  14. @Mustang I also was not compleatly clear when I asked my question but I greatly appreciate your response! I also have 2.7 installed and was curious about the performance difference between this and fHolger Shaders in 2.7, if there can be any comparison... I'm a starving airline worker at the moment and still have to make it work with a highly overclocked 4th Gen i7 on a CV1...
  15. I do so too, any news on this? Any performance difference between them?
  16. Well, they did this experiment: This needs to get fixed, guys! Thanks!
  17. Not sure if this is on the Wishlist already, but I’d pay big money to get the Jaguar in here! https://fb.watch/4eAuDSDPwl/
  18. Not sure if this is the right place to ask, but is Vulcan API still a thing or not? Been at least half a year since any updates were published... any news?
  19. "AG radar. EXP modes (1-2-3), GMT and GMTT modes, and SEA search mode[WIP]" Since the completion of this item is condition for the Viper's AG-Radar, may I inquire how it's moving along...?
  20. @Viper 13Nice Job Buddy! I for my part appreciate the time you put into this!
  21. Not sure if this was reported previously Bug: Standby Attitude Indicator Knob Animation has been absent for a few updates Can I reproduce it 100%: yes How to reproduce/ description: Turning the Standby Attitude Indicator knob used to be animated where the knob indicator pointer would move when the knob was turned from one extreme to another. Step1: Load into Front Cockpit, either online Multi-Player or single player Step2: Connect Ground Power; if desired, Start Engines and disconnect Ground Power (Same result) Step 3: Turn Standby Attitude Indicator adjustment knob. Attitude rises and descends, but the animation is gone. Result: Sad to see its not there anymore. I remember vividly that it was there previously... (small attention to detail) DCS Version: OpenBeta 2.5.6.59398 System Specs: CPU i7-4790K at 4.4 Ghz GPU nVidia MSI 1080Ti 11GB 32GB DDR 3 RAM at 1866Ghz SSD WD Blue M.2 1TB (Exclusive for DCS!) OS: Win10 Pro Peripherals: Joystick: Saitek X65F Throttle: Saitek X65F Pedals: TM RCS Others: Generic Audio Headset with Microphone Headtracker: Oculus Rift CV1 Mission File: N/A Log: N/A Track: N/A Video/ Screenshots: N/A Mods: Core-F14-LANTIRN Core-VNAO-NVG Core-VNAO-Stennis-IFLOS 476 Range Targets A-4E-C Drunken Sailor VR Friendly Cockpit (V0.5) JTF Mods and Liveries NavyEquipments VNAO ReadyRoom w SlideDeck 1-3 VNAO Liveries
  22. Not sure if this was already reported. Bug: In Multiplayer Server and Multi-Crew: Ground Power and Ground Air supply not avail to other member in crew Can I reproduce it 100%: yes How to reproduce/ description: Sitting on the Ramp, Cold-Start, either my Human Rio or I request Ground power or Ground Air, and they do not work for the other one in the same jet. Step1: Load into Multi-Crew, allow buddy to join. Step2: RIO requests Ground Power, RIO instruments start lighting up, not in Pilot cockpit. On the other side, Pilot requests Ground power, now RIO gets no power to instruments. Step 3: As in Step 2, same is true for Ground Air supply. Result: Both request Ground Power to power instruments from Ground Crew, and Pilot only Ground Air Supply to start the jets. Not a normal condition! DCS Version: OpenBeta 2.5.6.59398 System Specs: CPU i7-4790K at 4.4 Ghz GPU nVidia MSI 1080Ti 11GB 32GB DDR 3 RAM at 1866Ghz SSD WD Blue M.2 1TB (Exclusive for DCS!) OS: Win10 Pro Peripherals: Joystick: Saitek X65F Throttle: Saitek X65F Pedals: TM RCS Others: Generic Audio Headset with Microphone Headtracker: Oculus Rift CV1 Mission File: N/A Log: N/A Track: N/A Video/ Screenshots: N/A Mods: Core-F14-LANTIRN Core-VNAO-NVG Core-VNAO-Stennis-IFLOS 476 Range Targets A-4E-C Drunken Sailor VR Friendly Cockpit (V0.5) JTF Mods and Liveries NavyEquipments VNAO ReadyRoom w SlideDeck 1-3 VNAO Liveries
  23. Thanks for the read; apreciate it! Well, the Standby Attitude Indicator Uncage-Switch animation of the handle is broken; when turning, it usually moves/rotates the little position indicator. I can replicate 100% Thanks
  24. Chris; sorry for the delay. I completely forgot to respond, but I saw this video and it reminded me: It's quite a list of items that are coming...
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