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draconus

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Everything posted by draconus

  1. What about first person pilot body and of other crew? Will there be new explosion effect for the MOAB? Very promising module. Looking forward to it
  2. You can ask to change the game and eventually get it or not, or you can change your style to accomodate to the game you're playing. You can ask the mission designer to prepare the ready aircraft you desire to jump on or make your own.
  3. If you start hot or airborne the pod will be instantly ready, wouldn't it?
  4. Sea stories. Track, or it didn't happen.
  5. Yeah, except:
  6. This is by design. Creator has disabled the deck directors in the mission. Only the cat crew works.
  7. Yes, it did.
  8. Till this time every DCS module was supposed to be working in next versions without any end of support date. That was how they did their business - one-off sales. No matter how old the module. If it got too old (over 10 years, like Ka-50, A-10C or F-5E) they made some paid refresh of the model, textures and maybe added some new stuff - and it's OK. But this time they expect users to accept the end of life of 4 popular aircraft! Because Razbam... I don't wanna know. I bought from ED, on their E-shop, sending money to ED account. I'm only interested in a solution.
  9. There probably are some but they are stuck with 2.5.6.
  10. F-14 has implemented some vibrations when passing Phoenix's wake turbulence.
  11. It's the matter of output. What is calculated in the sim goes to your display but for them it's going through sound/speech.
  12. No one promised 2026 release. We don't even know if development already started.
  13. Well, it's not by the book, but it basically presses the same both brakes fully, so the result is the same.
  14. If you mean using LANTIRN Jester can handle it:
  15. That'll work unless ED make changes to the file - then it's better to edit the new file instead of copying modded but older version.
  16. Yes, you did. https://forum.dcs.world/topic/78139-rakety-v-dcs/page/556/#findComment-5672192 Now it's all clear. Thanks. The delayed ignition of the second stage could prove to be a problem in combat though. It'd need constant target data input to calculate the impact time and use it optimally.
  17. I doubt it but what would be the purpose? It's still one file editing. Maybe you don't want to touch the game files but \saved games\dcs folder is fine? Since every update will revert the changes to the CommandDialogPanel.lua you should have a local copy of both original file and modded one. Then you could run a batch file (one for each) to copy one of them into game files and run DCS. Just an idea.
  18. Yes, my goal is to only have the info and capabilities a real pilot would have. Of course the sim have the tools to know all you want. You may argue that padlock is just for convenience because ex. you have only 4-way hat to look around but it's still the job of the pilot to find the target and keep it in sight. You don't do much if it's automated for you. It's hard to miss a runway if you do proper TACAN approach. During the night the lights are on after calling inbound.
  19. He doesn't mention colors at all. It's funny because he used to make fun of @MA_VMF for not describing his images.
  20. I know colors' names, thanks. I wanted explanation what colored lines represent on the chart.
  21. Colors need explanation.
  22. Looks like it's not decided yet:
  23. Yes, real Tomcat has wheel brakes, controlled by the respective rudder pedals toe press but the brakes themselves are on the mains, not the nose wheel. What error are you talking about? Here's normal procedure for computer target mode: https://heatblur.se/F-14Manual/weapons.html#computer-target
  24. Folders - no, but you can have different set of songs on the B side with naming like BSideSong1.ogg.
  25. Some devices do not send any signal until you command first input. The workaround is to click any button or move any axis on the throttle device before clicking "Fly".
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