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Everything posted by draconus
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Mission Watching the Devildog broken: convoy does not move
draconus replied to escaner's topic in Bugs and Problems
I could do it again and reupload but it's more work and time than necessary. It's some DCS bug that stops heavy trucks there. Just leave the HUMVEEs and delete the trucks from the convoy. One minute job. -
You're comparing to a lot more sophisticated and modern devices. This is how it worked IRL, why do you want to change it? This is not air superiority fighter. I played a few convincing missions like that for other aircraft. Even current AWACS/EWR can be used in the mean time. I hope you're not expecting to have a fair fight against AMRAAM slingers.
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If you're asking me I'd gladly have these options gone. I welcome any RL limits and more realistic modeling for any simulated systems. I'm pretty sure we'll get some great SP campaigns. Realistic for the MiG's role and with proper use of GCI (either made up in ME or implemented in DCS). You push for casual, I push for realism, ED meets us in the middle. Galaxy balance is kept
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Afaik only clouds and fog is volumetric. All the rest are sprites so weirdly connected to camera angle.
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Key Bindings not saving between sessions GeForce Now
draconus replied to sjpateys's topic in General Bugs
That's possible workaround. Save profiles in your own folder after setting up. Then you'd need to load those few for every device and for aicraft you're going to fly. -
Please make your mind. You said other aircraft are not realistic either.
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Kola Map - Murmansk International - Mi-8TV - Radio Issues
draconus replied to CyberCopter's topic in General Bugs
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All off topic but let's do it: 1. There's no going back to DCS ST. You may have other problems, mods, slow disk or AV checking the files thouroughly. I suggest making a new thread with a log. 2. Use the red X on the left bar if Delete key won't work. 3. This is to inform that the game supports nVidia's DLSS. Nothing to do with your card.
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Yes, we fly other aircraft because no one made them any better. This is what we have. Any RL limitation and better modeling is welcome though. You have a choice to use FC3 MiG-29 that works exactly as you wish or even better.
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Huey main rotor flys off on mission start
draconus replied to CannonFodderSE's topic in Bugs and Problems
So is it a RL feature of a Huey that wrong controls position can end in the such mishap? -
Key Bindings not saving between sessions GeForce Now
draconus replied to sjpateys's topic in General Bugs
I meant local disk, not cloud. -
Bad implementation, no excuses.
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It's either omission or wrong implementation. Interestingly it reacts to left/right and up/down view change but not for lateral head tilt. You can see the effect also in HL:Alyx.
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FF was meant as Full Fildelity module in OP.
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It was always like that in VR. Same with fire and contrails.
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Great to hear you're all well now @Silver_Dragon, we really appreciate your message and attitude I will just repeat what I already have sent you in DM before: I want to assure you that many appreciate and thank you for what you've done. Don't ever pay attention to negative loud minority. Stay proud.
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Tried a bomb?
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What would you like to have added instead? Is it a final map disk space concern? Is it about map developer workload? That's new to me that a customer cares for the devs.
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Depends on who you ask and what mission is played.
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Because it will be used for all of it and even more. So not one airport is more relevant than the other. And devs know were to draw the line themselves. For sure we won't have eeevery airfield and airstrip.
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It may be designed as modern map but everybody knows that it will be used to recreate Yugoslav Wars. Beside that you don't know what airfield will be used by who and for what purpose so you can't say what is relevant or useful for DCS where people are flying military aircraft, trainers, aerobatic aircraft, trasport or helicopters. They can also drive vehicles or command the battle. Think wider. The current list is rather short and airports are places which are the most valuable for the map product. Yes, it needs additional work and that's fine, this is what map makers do, this is where their work matters most, not only pretty cities and believable nature.
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https://www.digitalcombatsimulator.com/en/support/faq/repair/#2463807
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https://forum.dcs.world/topic/367621-dcs-f-35a-official-faq/#comment-5585281
