

donkeyrider
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Everything posted by donkeyrider
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Danny, That's a good question. Resolution: The Reverb is better. Not a lot but you can always read the MFDs if you are looking directly at them. Setup: Rift S is easier and faster to setup. Tracking: Never had any tracking issues with the Rift S because it has more cameras. The Reverb needs more careful setup to avoid some tracking issues. Having said that, i've never lost tracking in a dogfight once we either set Colour: Reverb looks a bit washed out compared to the Rift S. Comfort: Rift S is more comfortable than the Reverb. Feels like a more quality product. FOV: Reverb should have a wider one in theory but I found the Rift S was better here too, at least for me. Screen door effect: Rift S it is visible. Reverb almost entirely gone and I never really notice it to be honest. Other: Reverb has some weird flicking when on the loading screen. I believe this is a Windows Mixed Reality issue. In summary both of these headsets are fine and it would come down to your budget and PC spec. I love VR and will never go back to 2D / TrackIR. One thing you can do for both is map the zoom to your HOTAS. I don't need it to spot the ball but at times it is handy for seeing ground targets. Hope this helps.
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Have a look at Through the Inferno, Operation Clear Field and Operation Snowfox. Very immersive, plenty of action and it never plays the same way twice. Enjoy!
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Very nice
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Just wondering when we're going to see A-G radar?
donkeyrider replied to Capn kamikaze's topic in DCS 2.9
I think the Viggen and JF-17 already have one. :smilewink: -
Check also that you are in Sim mode, not Game mode in your settings. Hope this helps.
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I'm looking forward to this!
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I've used both the Rift S and Reverb and have no problem seeing the Ball with either.
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I hope they include a carrier group template for all the key maps. It is possible to build one yourself but it's time consuming and having one that's ready "out of the box" would be great. Also I'm not sure what a typical carrier group consists of and the exact placement so having someone set this out is also useful.
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Well played ED. Certainly brought a smile to my face.
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VMFA 312 "Black Knights" MCAS Miramar - skin
donkeyrider replied to VooDoo8-9's topic in DCS: F/A-18C
It's gorgeous -
FWIW I just flew a mission with the exact same setup. All 4 mavs went exactly were I wanted them. Perhaps running the repair utility will help fix the problem.
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Eurofighter Typhoon Facts and Myths FAQ
donkeyrider replied to Spectre11's topic in DCS: Eurofighter
Great summary. Thank you. -
I have both and fly the Hornet most of the time. Carrier ops is something I never get tired of and having a platform capable of both A2A and A2G makes the Hornet my go to jet.
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I don't think you want to do this. I'd imagine the stuttering will be terrible. I agree with David that adding an extra SSD drive is the way to go.
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DevPreach, a few things to try: * First of all check all your control settings to make sure that your pitch and roll settings can only be done via the joystick. Occasionally other axis controls will be set up for pitch etc and you need to "clear" these unnecessary inputs. * as other stated, just do a few clicks at a time. I normally do 3-4 clicks, relax the grip on stick, see what happens, then adjust. After a while you get a feel for how much you need. * in terms of the throttle, the thing you have to accept is that there is no "set and forget" throttle position, so you're continually moving it up and down. Plenty of youtube videos showing pilots in real life continually moving the throttle back and forth. If I need to add power, then I would "bump" it up, once I hear the engine whine increase, I would look to bring it back to the original position. Then anticipate either moving it up again, or bringing it down a little. Again it's practice as others have said. Hope this helps. Glad to see that you're using your time productively whilst at home!
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ha ha ha. So true. But it is fun seeing this stuff.
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Hornet doesn't have proper controls..???
donkeyrider replied to Pitufo's topic in Controller Questions and Bugs
LeCuvier - Followed your instructions and it all works great. My Warthog throttle switching are working the way they should. It's so strange that DCS doesn't do this as standard. Thanks very much for writing the code and sharing it! -
Multi-player is a lot of fun - immersion is much higher. Flying with another human is going to beat AI any day, regardless of how good it is.
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My first thought is have you moved your SCS so that the MAV page is your sensor of interest? Second thought is have you given the seeker head cool down time - normally around 3 minutes. Finally, check the bindings on on your TDC - it may not be set correctly. Hope this helps.
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This is very helpful. Thank you.
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Intuitively It does seem to be more "accurate" now, but I haven't conducted any tests at all.
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My first semi-successful AAR. Do you guys have wake turbulence on?
donkeyrider replied to S. Low's topic in DCS: F/A-18C
Firstly congrats - this is the hardest thing to do in DCS. I fly with it both on and off depending on my mood. My philosophy is that it's your simulator so you should fly it anyway you like. Poopskadoop described how I do it as well. Pod as your reference point and continual micro adjustments with the throttle. once you're connected keep watching that pod and try to stay behind it. I normally bring up the fuel page on one of the DDIs. Much easier to keep track of your quantity rather than looking down at the IFEI. I think it takes around 3 minutes to get a full load if you don't have external tanks. Mind you, it's a very long 3 minutes. -
Related Question: Do you ever train for single engine recoveries? (e.g. simulator). Thanks in advance.
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I haven't come across this problem either. Perhaps try downloading another tanker mission (or create your own in ME) and see what happens. I've had no problems so far.
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Given the short legs of the Legacy Hornet, taking only what you need helps with fuel burn as well. Though I remember Jello saying that on some missions they'd go to the tanker 4 times!