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Everything posted by Shrike88
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Awesome !
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FRENCHPACK V4.9.1 Update on 27/04/2022
Shrike88 replied to dimitriov's topic in Utility/Program Mods for DCS World
keeps crashing 2021-09-23 19:38:57.362 ERROR Lua::Config: load error ./Mods/tech/CombinedArms/Cockpit/Rangefinder_page.lua:can't open './Mods/tech/CombinedArms/Cockpit/Rangefinder_page.lua'. 2021-09-23 19:38:57.363 ERROR COCKPITBASE: controller "fov_limits" missed in class cockpit::ccLaserRangefinder -
Has Deka decided yet? What's their next module?
Shrike88 replied to J-20's topic in Deka Ironwork Simulations
Agreed, H-6 Would love some Heavier Metal in DCS. Or an shaanxi Y-9. Deka has the know how to run a logistics and cargo aircraft in DCS. Or a russian AN-12, then also do the Gunship version plus the cargo version. Go Deka ! -
High Digit SAMs - A community asset pack for DCS World
Shrike88 replied to Auranis's topic in DCS Modding
Hopefully the latest patch today with collision and sinkthrough on Static objects will fix the pack, and allow templates again. -
Excellent, was thinking about this today after watching the video. Glad this was already brought up before release to nip this before its an issue and the module is already out there. Understand a checkbox on the special options tab. What about possibly a slider on the special options tab. The slider will give a variable factor on how large the frame of the monocle is over the screen, to where as Furthest to the right would be no visible. Just a thought. Thanks for the post.
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[FEATURE REQ.] WEAPON RELEASE DATA (WRD) page missing from STORES page
Shrike88 replied to Bog9y's topic in Problems and Bugs
Should be doable, as the JF-17 has a similar weapons release data page, and that was available on release. -
An updated manual ? lol Good luck. Honestly anymore given the pace of actual document and contextual changes with our favorite jumpjet the last 3 years I would be happy with a bookmark of a catalog of online how-to and change video shorts like wags does for the hornet.
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+1 Thanks hopefully will be addressed.
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lol Tick Toc, Sad nothing from the dev as an update lately
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Greetings. Yet another feature request for adding visuals for dumping fuel in the Harrier. We can do this on countless modules and see it visually, and still alas no avail on the AV-8. Countless requests for this have been posted throughout the years, and I have seen a couple pushed to "Resolved:" and already reported. However Not really sure if this is resolved issue. Again please asking this be added to Harrier as we can visually see fuel dumping as well is it actually working. I know i have specifically asked for this a couple years ago. Just asking again. Thanks Shrike
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Razbam please fix the Font. No way is what we have legible like this
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I dont understand why they are constantly moving open bug reports to "Resolved Bugs" when they are not fixed, even in their current dev builds. I can see why chuck and Baltic stopped making manuals for this.
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Doubtful. Can’t even get a proper manual for the jet, LOL
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Still a year now and cannot spawn the Harrier in the SC. Tried the back to spectators - respawn hack. Doesn’t. Work
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Razbam please code and finish these simple features. It’s been years and many of the other modules with screens have this functionality already incorporated. The Offsets and Priority keys do not seem to work still . The LIM works but not sure if that is correct as some high threat emitters (SA-10) do not show up when LIMIT is on, and its not limiting I hate to be beating a dead horse but this has been talked about at nauseam on the forums and reports and just gets ignored or locked or closed.
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Bump. A year and they are still not functioning.
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Ah ok makes sense not to waste time trying to fix something until ED themselves are done tweaking and augmenting. Thanks for the response.
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Bump. now we have some more updates and progress on AG modes for the 18 as well as SDK this last patch. Hopefully more for our JF
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More statics this week and still no SA-5, at least the static. Please just release it (early access) and let the community figure out a stop gap mod for the FM till ED makes one. At least it will give us something to bomb in the meantime. ED has no issues releasing other things early access.
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Correct. Its a Razbam patch fix. Unlike something you might see from another developer.
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So even though a hook isn’t modeled can they theoretically trap and catch wires with no hook with this code enabled? Thinking carrier capable JF
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@LetMePickThat absolutely loving the Highdigit SAMS mod! I pushed and pushed to get the scud released even with no missile FM as at least a static and eye candy to death and destroy, not sure why we can’t do that with the SA5 or the sa2 trailers. Any support / logistics equipment especially the SA5 you would release would be awesome ! Really looking forward to it. really can add depth and aspects to our IADS sites. Especially any fixed bunkers, generators and loading equipment. thanks again for your mods and time, they are appreciated! Vega Info I thought was interesting, along with site layout http://www.ausairpower.net/APA-S-200VE-Vega.html#mozTocId129788 Shrike
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Lol sorry it was not hyperlinking on the phone. I got it Thanks !