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Everything posted by Ziptie
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Not sure. CMS Forward starts the selected program, CMS aft stops the cycle. CMS left selects previous program, CMS right selects next program. CMS Z axis starts/stops ALQ-184. Cheers, Ziptie
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Kind of surprised they don't have this available for either A10C. There is a member here on the forum who swears he can't get the stick to render on his game. That being said, the stick doesn't block line of sight, of anything in the A10C and each depression of button on the stick/throttle are replicated in game when you depress it on your HOTAS. Not sure the desire to remove it really, but to each their own. Cheers, Ziptie
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Technically it shouldn't - as the HMCS is designed to "BLANK" when in the same space as the HUD. Cheers, Ziptie
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Still tough to run out of fuel - she can loiter all day! I agree, the flight performance is improved. Yes, the laser rockets on moving targets are a breeze and work great. TGP to SOI, PTRK, TMS FWD long, Laser ARM, NWS, China hat forward long, weapon release. Shack, adios whatever you were. Cheers, Ziptie
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[CANNOT REPRODUCE] Flood lights in VR visible only in one eye
Ziptie replied to Dexter092's topic in Bugs and Problems
In your autoexec.cfg file make it read like this: --stereo_mode_use_shared_parser = true or --stereo_mode_use_shared_parser = false (depending on if you had it set to true or false) It's kind of a bummer, but it's what I had to do for things to stop rendering in one eye only. Felt performance was compromised a little bit because of it, but could be placebo. It's tough to tell sometimes, as I flew on Syria mostly as of recent and it needs quite a bit of optimizing still. Cheers, Ziptie -
Just got this as well, after flying A10CII and then switching to Hornet. No mods, MP server. Cheers, Ziptie
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Same for me, using VR (don’t use snap views obviously). I just use VR recenter and sort it. Another thread about it, members there recommend adjusting view and saving. Might help you. Cheers, Ziptie
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This was actually my exact issue as well. Thanks for the tips/refreshers from you all, working perfectly now. Cheers, Ziptie
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Copy that, I will check. Could have been my error. Will let you know, thanks! Cheers, Ziptie
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[FIXED INTERNALLY] Fuel Display selector position error
Ziptie replied to razo+r's topic in Bugs and Problems
+1 -
All of that, is why I simply drop my chin to my chest and press VR recenter keybind. Works perfect every time and only have to do it once, upon entering the aircraft. Cheers, Ziptie
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That works for VR? Cheers, Ziptie
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[REPORTED] Default configuration for TM Warthog
Ziptie replied to Vanguard's topic in Controller Questions and Bugs
Trim hat switch also wasn't bound for me, but those other categories you referenced were bound. Cheers, Ziptie -
[CANNOT REPRODUCE] No Stick Visible in the VC
Ziptie replied to Bones308th's topic in Bugs and Problems
Super weird. Definitely report back to see if you've resolved or if it persists. Just using the monitor and when panning the view down / zooming out the stick isn't there? I use VR, so very unfamiliar with the 2D world of DCS. Cheers, Ziptie -
Drop your chin to your chest, and press the button you have bound to recenter the VR view. It will not recenter the view directly down as many think - it does however move you "back in the seat" and achieves what you are after. Cheers, Ziptie
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Has anyone else experienced that when trying to slave TGP to line of HMCS line of sight (DMS right long), that it doesn't slave the TGP to the crosshair of the HMCS? Seems to slave the TGP offset to the right by quite a bit and below (like to the 5 o'clock position in relation to the HMCS crosshair). Wondering if this in intended behavior, or possibly a bug with using VR..? Creating a mark point with the HMCS, creates that mark point directly in relation to the crosshair of the HMCS. Figured I'd ask here, before asking a moderator to move this to the bug section, in case it's normal behavior. Cheers, Ziptie
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[CANNOT REPRODUCE] No Stick Visible in the VC
Ziptie replied to Bones308th's topic in Bugs and Problems
Odd, I've never been able to remove the stick from view in the previous A10C, or the new iteration of the A10C. Running any mods by chance? Not sure why you wouldn't have it rendered. Cheers, Ziptie -
Yeah I've found no way to put the TGP back to boresight after ground stabilizing it / slewing it. Really not a big deal, as I don't think putting it back to boresight is really a super useful tool - just muscle memory at this point, and now that muscle memory takes you to a laser spot search. Cheers, Ziptie
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So to clarify, to put the TGP back to boresight, you need to set the TGP back to standby and then back to A/G mode. Correct? Seems cumbersome compared to prior, but if it's accurate that is all that really matters. Cheers, Ziptie
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[REPORTED]Flashlight power appears to be tied to battery switch
Ziptie replied to Ziptie's topic in Bugs and Problems
^^ This is a much better description of the exact issue I have as well BigNewy ^^ Cheers, Ziptie -
Copy that. I have just settled for what works and try to find the “next best” solution if it doesn’t work as I had hoped. Coding and all that jazz is certainly well beyond my realm of expertise, but I can certainly see what you were after and how it could help. Maybe they’ll allow it to be modified, or make the modifications themselves. Either way, worth a shot and good post / info. Cheers, Ziptie
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Just tested it and works as intended for me - might be worth double checking key binds / making sure they haven't somehow reset. Also using most recent OB version here. Cheers, Ziptie
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Out of curiosity, what is the difference, or what would this achieve over the key bindings that are currently available for the launch bar, hook bypass, and fuel dump key bindings? Cheers, Ziptie
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Do you happen to have the Thrustmaster MFD's? Cheers, Ziptie
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Weird, guess I am not understanding the issue. Works great for me, but I have it assigned to the CON rocker switch on a Thrustmaster MFD. Cheers, Ziptie