

bonesvf103
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Everything posted by bonesvf103
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Thanks, it worked v6, boNes
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Thanks, I already found that stuff, I just needed the Discord info so I can talk to someone about it. But since it was mentioned, please see my other post: Thanks! v6, boNes
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Where is this found now? It seems every time I click links for it from Github it says it's an expired or obsolete link. Thanks. v6, boNes
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Where do you find this auto-update function? Also I used the msi to install and then launched Voce Attack and it showed Vaicom Pro at 2.8.7. The manual says to then copy and paste the contents of the zip file's VAICOM PRO folder in to the new install's folder. But if Vaicom Pro already shows 2.8.7, do I need to still do that? Last, I opened Voice Attack and one of the messages that I got when I started was that there were "multiple instances of plugins found. Only one instance will be used: VAICOM PRO Community Edition for DCS World." Is that how it's supposed to be? I can only find one install of VAICOM Pro on my PC. Thanks! v6, boNes
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Just want to mention It's a Heatblur mission, HB Bones Strike in the single missions or somesuch. v6, boNes
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The huge indicated range to TACAN in the Hornet was a known bug, but I haven't experienced it lately. What wyou did was you tuned the TACAN and you got some ridiculous range from it, then you turn off the TACAN and turn it back on and the range was then correct. @Victory205: I do think terrain masks TACAN. I've experienced it in the NNTR map for one--ducking behind a mountain and I'd lose the TACAN and it would come back when I crested it. It think I saw it happen in the other maps too. v6, boNes
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That's a good question. I would say when they get to their target area that you hang back so as to deconflict with them, but anchor somewhere nearby to monitor if any fighters are coming for them. What good is being near them to protect them from fighters if there are no fighters at that time, and you certainly can't defend them from SAMs/AAA/MANPADs unless you want to Wild Weasel them. But this takes alot of vigilance and keeping track of where they are, especially since we are on Link4A which isn't as detailed as LINK16. So I would say stay nearby, say at the IP or at the exfil point and only go after targets that pose a significant threat to them, say hot or flanking and before they get to MRM range. v6, boNes
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fixed internally Tiny CCIP Nuance Follwup
bonesvf103 replied to bonesvf103's topic in Bugs and Problems
HEre is the stock Caucasus weapons practice mission. The CCIP skewed to the left after the turn. In case it was wind, I turned 180 deg and flew back but the CCIP was still skewed left (should be right since I'm flying back) albeit it wasn't as skewed as it was before. v6, boNes LastMissionTrack.trk -
fixed internally Tiny CCIP Nuance Follwup
bonesvf103 replied to bonesvf103's topic in Bugs and Problems
The mission I was flying off the boat shows wind is 7 m.s on the ground and 0 m.s everywhere else. v6, boNes -
fixed internally Tiny CCIP Nuance Follwup
bonesvf103 replied to bonesvf103's topic in Bugs and Problems
Here's another video: This was to show that it happens from the very start, even while I'm still on deck. If it was due to the wind, I don't know why that would be since we should be sailing into the wind. After launch, the CCIP goes straight again, and then after a turn, it's skewed again. LastMissionTrack.trk -
fixed internally Tiny CCIP Nuance Follwup
bonesvf103 replied to bonesvf103's topic in Bugs and Problems
No, I was flying BluFor, and it was from the very start of the mission. I've ol;y started experiencing this bug a few days ago, and I've been flying the Hornet regularly. v6, boNes -
Razor asked: I went back and checked the footage and my knob was in IFA. I was going to post this reply in my post but someone merged my thread to an older bug thread to which there are no more comments allowed. So I'm posting again here because I think it is important to note that the knob was in IFA. There not being any more comments allowed in the other thread--what does it mean for a solution then? It sounds like a long standing bug, and so it's been unsolved for a long time now? For how long? I've used CCIP before even recently as a couple days ago and I only started experiencing this now. Inthis video you can see the CCIP line is straight at the start, but once I turn, it goes off. I tried it under lower G in this video, but also in high g and both did the same. Note the knob in IFA and this is a stock mission, but I've also seen it happen in other missions with the knob in IFA v6, boNes LastMissionTrack.trk
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Actually,i think it was. I have video footage, I'll go back and check. Thanks for the idea! v6, boNes
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I had some 83XRT and CBU-99 loaded. I set up the parameters (CCIP, nose fuze etc etc) but after I did the CCIP bomb drop line in straight and level flight was not vertical straight down. It was skewed to the left at an angle. Did something go wrong? Did I pull too many Gs and mess the sensors up? v6, boNes
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Basics: navigation tutorial sends me right into the weeds
bonesvf103 replied to greyseal494's topic in DCS: F-14A & B
Yes, check your axes. I've had default DCS settings come up where roll was controlled by the throttle and so when I increased thrust the plane would roll. Changing it in Settings fixed it. v6, boNes -
When you get enough time in the Tomcat, you tend to get a feel for what your speed and G is and no need to rely on Jester to tell you. But I agree that his clock code calls are useless. I would also like to know if he's chaffing. The logic as i know it is if he can see the missile, he will chaff. But I want to know if he is, can he just say "Chaffing?" Also, can he chaff anyway when there is a radar lock on us, not just when he sees the missile? v6, boNes
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I've owned this for a couple of years now. The part that made me laugh the most (and those who play the F-14 in DCS will know why) is when the Tomcat driver was talking about his German Luftwaffe guest in the backseat of the Tomcat and how he messed with him. v6, boNes
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So if I had modules in Standalone but I was playing in Steam, can I play the modules bought in Standalone? I didn't think so. On the other hand if I played in Standalone, and bound my Steam, then I could play both Standalone modules and Steam modules. So what I am really trying to say is that in order to play both, you have to be on Standalone. But if you wanted to play on Steam only for whatever reason, then you need to have both because you won't be able to play the Eshop modules on Steam and so you would need to go Standalone to play those modules. So the better method for those who have modules on both is to just go Standalone and suck up not using the Steam version anymore. Also, the folders in my Saved Games folder from Standalone weren't the same as my Steam ones--they had different names like I described in the above. v6, boNes
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In the Steam version, for example, it was F-14B_RIO while in the Standalone version it was F-14B-RIO. Along those lines (I already uninstalled standalone so I can't check for sure right now). The ones in standalone were found where you said they would be (\saved games\dcs) while the ones in Steam were under C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\Mods\aircraft. If I need to do this in the future, then yes, sounds like I would have to start DCS, go in controls, and import them one by one like you said. v6, boNes
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Thanks Draconus for your reassurance. I held my breath...and hit unbind. Started up the Steam version and everything was copacetic! Apparently I was reading too much into the thread. Since all my stuff was bought via Steam, it wasn't really a problem. But now I fully understand why people who have bought some modules on Steam and some on DCS would be in a pickle. In order to play everything they bought, they would have to have both Steam and Standalone on their machine, and they would have to remember which one ahd which modules and pick that version to play. But if you say bought a map on one version and not the other and wanted to play that map with a certain plane on the other, you wouldn't be able to anymore unless you bound everything to Standalone or everything to Steam...not both. So in my case, phew. I bind everything I bought on Steam to Steam and I can use everything. If I want to change to Standalone, I just bind everything to Standalone, download it, then play it there rather than Steam. So with this change to protect the EULA: try not to mix and match purchases between platforms. Unfortunately if you have, then the only way to have everything in one place without having to have both versions on you machine and flip flop between them, is to bind everything to Standalone and uninstall the Steam version. BTW, @Draconus, I did notice one thing: The settings, missions. etc when in Steam, have a different folder name than Standalone. I was going to copy my Steam ones to the Standalone ones and since the folder names were different, they didn't overwrite the Standalone ones. So I changed the folder names of the Steam ones to the Standalone ones, but it still ignored all my bindings. So I had to redo all the bindings from scratch. Not a big deal now since I went back to Steam but I just wanted to point that out. v6, boNes
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But when I login to my DCS Account and go to the profile and click "unbind" it says it will revoke my licenses. I don;t want to lose my licenses. If later I do decide to go from Steam to DCS I want to be able to. v6, boNes
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OK, I looked more closely at my DCS account. Although I had bought all of my modules on Steam and play them on Steam, it looks like all of the licenses were transferred to my DCS account already. I probably did this when I was running both a standalone and a steam version because I was having trouble accessing the Steam version while in Europe at the time. But since back then you could do it either way, I probably didn't bother transferring them back to Steam, or you couldn't and it didn't matter because it still worked with Steam anyway. But if now I cant use Steam because these have been transferred to DCS, then yes, I would have preferred getting a notcie so that I have the option to transfer the licenses back to Steam. Now I'm feeling forced into using Standalone. And because of that I will have to redownload Standalone, plus all the modules, which will take time and I'll probably lose my setting or logs etc. I would maybe start out by having both versions on the SSD until I figure out which I can use. It's now becoming concerning and inconvenient. So if I wanted to play DCS just via Steam, can I? I was going to hit the unbind key but then it cautioned me that my licenses would be revoked. Is there a way to keep playing/buying on Steam? If I decided to just keep playing on Steam and then decided down the line to go to Standalone, I take it once I transfer licenses to DCS, I can not use the Steam version again. v6, boNes
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Bug: Several times I have been killed by a Super 530D even though there was no audible warning on the RWR. Is there a problem here? LAst time I checked Super 530D were SARH so they should set off the RWR. The only thing I can think of is I had my jammer running...can Super530Ds home on jam? If so, would they be able to guide on me without setting off my RWR? Can I reproduce it 100%: yes/no (strictly 100% yes or no) Yes If not 100%, how often out of 10: 9/10 (if you have to please take an educated guess) N/A How to reproduce/ description: Fly against a Mirage 2000 and if they fire the Super530D at you in close, you will get hit without any RWR warning (Normandy Dissimilar Training is a good mission to check it with). DCS Version: OpenBeta Steam version (latest) System Specs: Win 11 Home USB Retail version (was gifted free Norton VPN) Intel Core i7 13700K 13th Gen Raptor Lake 16-core 3.4 Ghz Corsair Vengeance 2x16 GB DDR5 6000 (PC5 48000) ASUS TUF Gaming Z790-plus WiFi ATX MoBo ASUS Dual Fan GeForce RTX4070 OC Edition 12 GB GDDR6X GPU Samsung 980 Pro M.2 2280 2TB NVme SSD Cooler Master CPU fan Peripherals: Joystick: Logitech X56 Throttle: Logitech X56 Pedals: Logitech Headtracker: trackIR6 with ProClip Mission File: Normandy Dissimilar Air Combat Instant Mission Video: Mods: A-4, Voiceattack, VAICOMPro, ScratchPadPlus v6, boNes LastMissionTrack1.trk LastMissionTrack2.trk
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Funny! Yeah so all of my licenses are Steam or Distributors, so I guess I don't have any on Standalone. So I'll just continue to use Steam. I did notice that when I do, it pops up the error message but says it will use my saved authorizations and everything works fine and is there, so except for the inconvenience of having to make one extra click to close the error window, it's fine. Just so it's known, one reason why people may have the Steam version over the Standalone version is that they did not know the Standalone version existed to begin with. This was my case. I had been away from simming and online gaming for so long that when I got back into it, I had heard about Steam and just thought that's how you buy software now (I was at the time still thinking you got to Best Buy and buy the box). So I bought DCS and several modules on Steam and then along the way found that you could do it on Standalone instead. Well, by then I had all the Steam ones and they worked (plus there were some personal preference nuances that didn't attract me to the standalone) so I just kept going on Steam. I just wanted to double check that none of my licenses were standalone so I can continue on Steam for the time being. Thanks. v6, boNes
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Checking my ED account licenses, what would it say under source if I had gotten it on Standalone? I take it "distributors" means it was third party? v6, boNes