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Everything posted by Grajo
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Yes, the tweak is just a "visibility" trick through a command line inside the description.lua of a livery. Anything loaded in Hardpoints will be floating... That is why an improved configuration for the Mi-8 inside ME would be ideal. - No Cargo Halfdoor should not negate Hardpoints. - Gunners should be loaded independently somehow, just adding hardpoint in the case you wanted it.
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[REPORTED]Unable to pickup ground crew since 2.5.6
Grajo replied to AstonMartinDBS's topic in Mission Editor Bugs
It is working back again Guys!!! Nice !!! -
[RESOLVED]EmbarkToTransport Task Broke
Grajo replied to shnicklefritz's topic in Mission Editor Bugs
Up and running again !!! :thumbup: :pilotfly: -
Good news Guys !!! It is back and working again. Thank you Devs for not keeping us waiting too long this time :thumbup:
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Hi |DUSTY| The argument for the livery to "Hide" the doors even if they are on in the checker box is : custom_args = { [250] = 1.0, } Sadly if I use No hardpoints argument and No doors Argument the result is not as expected... custom_args = { [1000] = 1.0, } custom_args = { [250] = 1.0, } Seems that there is some kind of conflict between them or I just do not know what is going on. Maybe I do not know how to add several arguments in the livery the correct way. In any case, the desired result can be achieved but in a very "clumsy" way... In ME create your mission with gunner as normal and assign livery that hides hardpoints After inside the mission ask Ground Crew and change to the livery with the argument No doors I really wish there could be a better way to do it and I will appreciate if somebody can bring some light to this. Ideally, we could have the options inside ME editor to set up all this our preferred way without going crazy with this tricky very far from ideal methods...
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No problem with the repost Holton181. Thank you. I might start my post in the wrong place, It was 2 years ago... but I still see people posting stuff over there so not sure if it's dead or not. |DUSTY|, I do not know if rear cargo doors have any dependencies with hardpoints. Removing cargo door in the ME checker box does not do the trick just fine? I did not try this myself but I guess it should work.
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missing info Low Resistance of Mi-8
Grajo replied to edokg's topic in DCS: Mi-8MTV2 Magnificent Eight
+1 -
Hi Avantar, How is it going with that "profile indicator screen overlay"? Any progress on this feature? It would be just the sweetest thing to have :]. Best!
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Thanks for the info The_Fragger. I hope there is a civilian version of some kind, like SAR or so. :music_whistling:
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I see, thanks for the info shagrat. Would love to get any official update about it...
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Is there any "official" update about when this map will be released? :huh:
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Hi, BIGNEWY said like a week ago about the topic: The team have this reported, and was ready, however we found another issue that needed to be merged before we could fix this one. I hope it will be ready for the next patch. Thanks Fingers cross !!!
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Hi, BIGNEWY said like a week ago about the topic: The team have this reported, and was ready, however we found another issue that needed to be merged before we could fix this one. I hope it will be ready for the next patch. Thanks Fingers cross, wouldn't it be great that we get this patched by this Friday? *We have around 4 different posts about the same topic :]. Seems that ED is listening
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How to add statics with collision and destroyed model in 2.5.6
Grajo replied to dimitriov's topic in How To Mod for DCS World
Hi dimitriov, Thanks a lot for sharing this valuable info. I wish I could find a post like this like a year ago... I learned the few things I know digging in other people Mods and was not a very productive technique to be honest. I was up to write a post about how to static objects with liveries and then just found yours. Happy that I can learn something else in your post (I am in a very basic stage of DCS code understanding...) I uploaded a Small example also here (more BASIC than yours): https://www.digitalcombatsimulator.com/en/files/3308885/ The EDM and textures can be easily replaced by any user to display their own model ingame without touching any line of code. That way maybe people get hooked and start the journey to their own mods and so on... :] Will be great if you continue to share your knowledge with us in "another chapter" :thumbup: Thanks! -
missing info Low Resistance of Mi-8
Grajo replied to edokg's topic in DCS: Mi-8MTV2 Magnificent Eight
Copy that 159_Archer, I will give it a shot :thumbup: -
missing info Low Resistance of Mi-8
Grajo replied to edokg's topic in DCS: Mi-8MTV2 Magnificent Eight
Would not be this damage model "update" officially announced somehow if it happens? :huh: Would appreciate "some few words" about it from the devs, if it is the case and the damage model has been updated, then, what has exactly changed? -
A basic, UNOFFICIAL - Blender .edm Addon
Grajo replied to NickD's topic in 3D Modeling for DCS World
Link to NEW EDM Exporter Addon rewritten for Blender 2.8x post :pilotfly: https://forums.eagle.ru/showthread.php?t=268003 -
[REPORTED]Unable to pickup ground crew since 2.5.6
Grajo replied to AstonMartinDBS's topic in Mission Editor Bugs
That would be just great! :thumbup: Thanks for the info BIGNEWY! -
Thanks for the explanation Rudel :thumbup: Really well-organized mod repo you have over there... :smilewink:
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[REPORTED]Unable to pickup ground crew since 2.5.6
Grajo replied to AstonMartinDBS's topic in Mission Editor Bugs
+1 -
DCS lacks a "Modern" Russian full modeled clickable cockpit Jet Fighter. After F-18, F-14 and F-16... I think is about time :music_whistling:
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Would not mind having this one in DCS also... :music_whistling:
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Thank you very much for the tip madwax. It was a long time that I was looking for this. :thumbup: Take care!