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Everything posted by jonsky7
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Nothing? Not even an acknowledgement or rebuttal?
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How did it go?
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The suggestion was really directed at @Lord Vader
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In CH-47 the helo jumps straight up when I change from Bob to manual
jonsky7 replied to Ramstein's topic in DCS: CH-47F
Unfortunately the controls indicator doesn't show anything for "collective" right now. -
I can tell you how it works on other Boeings, the 777 and 787 at least. A quick press of the CLR key deletes one character, press and hold clears all.
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Do you know about Bob ? Bob is an Ai pilot, though he doesn't work in quite the same way as George. Search for Bob in the controls menu, then
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In CH-47 the helo jumps straight up when I change from Bob to manual
jonsky7 replied to Ramstein's topic in DCS: CH-47F
Yeah, you kind of have to be aware of the position of your controls when switching to/from Bob. Like if you have used Bob to land, and set your collective a little below the mid point so he descends slowly to touchdown, and then turn him off. DCS can sometimes immediately set the collective to just under half and away you go. Same when you have a lot of collective in for fast forward flight and then engage Bob, he sees that as a command to increase altitude at the max rate. I just make sure I'm ready to make rapid adjustments to the controls when switching him On/Off -
When I was binding certain switches to functions in DCS, after clicking on the box I wanted to assign. When I pressed the switch to assign it, sometimes a modifier would pop in all by itself. This was namely LCtrl. So for example, when I tried to set the TMW Pinkie switch, instead of it just coming up with BTN17, it would say it was bound to LCtrl+BTN17. I hadn't pressed LCtrl at all. It was only doing it with 3 "Buttons", the ones that were BTN16, BTN17, and BTN18. So I tried the latest version of your .tmc, and it was still doing it. But BTN16/17/18 were on different switches!! So I used the latest Target GUI and configured all the switches myself, AND DCS WAS STILL ADDING LCtrl to buttons 16/17/18 even though again, I had assigned those numbers to completely different switch presses. So I used your files, altered the mapping file so it didn't have BTN16/17/18 in it and problem solved. I don't know what was going on with those numbers????
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How many buttons does DCS recognise on a single device? I'm having some issues. I have a TM Warthog throttle, and I'm using the DX128 script that turns the switches from on-off to on-on. This was to avoid having to make bindings that were toggle switches, so to avoid having to actuate a switch twice to turn something on, and then off again. So it now has more than 32 buttons which is what you see in windows usb game controller properties. When I try to assign some keybinds, a modifier is automatically selected (LCtrl), and this has me confused. The keybinds that this gets added for then are troublesome. The AH-64D FCR Continuous and Single scan being one of the culprits. I can move the switch and nothing happens, but in my device viewer the switches are working flawlessly. Any ideas anyone?
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Again, thanks for your work with this. I was having a problem with DCS with a couple of switches, it seems to add LCtrl as a modifier for some of the switches and this is where it goes wrong. It seems DCS doesn't always "press" LCtrl when the switch is actioned, so the input doesn't go through. Looking in the event viewer, all the switches seem to work instantaneously, so I don't think it is Target or your script. Any ideas please? Edit: Well this is weird, thought I would do some testing and I found out that only buttons 16. 17. and 18 get the modifier added. If I remap those switches to some other number, no modifier is added. WTF
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Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
jonsky7 replied to Comrade Doge's topic in DCS Modding
Yes, that was @Hayds_93 doing, very clever. Some limitations, the CH-47 only accepts 10 characters for the ACP ident with the / being one of them. You can type more than 9 characters into TheWay, but only the first 9 will be transferred into the aircraft. When adding TheWay waypoints to a current flight plan, I set it up so the down arrow is pressed 30 times, I thought that would be enough to get to the end of most if not all flight plans in the system already. If you create a new flight plan, the first TheWay waypoint is entered into the Direct-to field (LSK L1), any further TheWay waypoints are added to the flight plan as normal. -
Cool
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Update the DLSS preset used by DCS to remove ghosting
jonsky7 replied to sleighzy's topic in General Bugs
Just commenting to remind me to try this, thanks -
Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
jonsky7 replied to Comrade Doge's topic in DCS Modding
So myself and another contributor, @Hayds_93 managed to get the CH-47F implemented. It's pretty cool if I do say so myself While we're waiting for it to be accepted into the github repo, if you'd like to try it out you can get it here https://github.com/jonsky752/DCSTheWay -
It should be ok with IC as it's not part of the cockpit scripts. If you don't use a mod manager like OvGME, you can just extract the files manually Extact and dump the mods folder into your DCS main directory, Files will go their respective folders: dcs World/Mods/aircraft/CH-47F/Input/CH-47F Joystick and keyboard folders each get there respective default.lua file
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Decouple gunner from head movement
jonsky7 replied to AlpineGTA's topic in Controller Questions and Bugs
In the TrackIR software under "HotKeys", use the drop down menu to select "pause", and assign a key. Personally I use Scroll Lock, never seems to be bound by DCS by default -
Oh my, that is beautiful !
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Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
jonsky7 replied to Comrade Doge's topic in DCS Modding
Deleted