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NRG-Vampire

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Everything posted by NRG-Vampire

  1. Sorry ModelViewer visualizer made these missing when using/load same model name multiple times: ptb-1500 - previous load was your mod 3D model: MiG-29A 22BLT - Polish Modernisation (2012) but wrong normals still persist: you can clearly see the differences between left and right side intake covers with direct sunlight on these model parts (in ModelViewer too - switch to Normals View (F4) key - R-73u.edm
  2. Missing lights on ground vehicles. LUV Tigr for example. No lights on surface and on other objects: vehicle headlights and rear-red-lights are ON but those are self-illuminated or bano materials only. In earlier DCS versions AI and Player/driveable (CA) vehicles had strong 3D lights at nighttime. Moreover: LUV Tigr got more intense braking-red-lights what previously illuminated the ground and grass behind the vehicle when we pressed the 'S' (brake) key. ps. Steam Loco is using 3D headlights (Arg-31) but using all time, I mean daytime too.
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  3. Unfortunately bird-slicer / knife-IFF antennas front of the cockpit and spine large UHF antenna are missing. (29AM) You should also edit/reset/fix normals ( primarily on the right side upper/lower intake covers - what causing dark+strange/unnatural lights/shades - polygons got light from improper direction ) Try Edit Normals modifier (unify/reset/flip) or Smooth /Weighted Normals - reset Xform sometimes also helps TY
  4. FYI : here is a month old Reflected video showing a WIP LoD-zero-only F-14B without TCS @ 8:01 (probably TCS arg-visibility and other 3D parts was missing on LOD1 and LOD2 at that time on both version of F-14A/B)
  5. Why made a downloader/installer ? ( advantages / disadvantages ??? ) Why this is not an usual unzip/unrar, drag&drop into SavedGames-DCS-Mods-Aircrafts-module-folder ?
  6. I guess VR users also experience this problem with using HD or lower resolution Weapon-list-window with slider on the side or up/down arrows on the top/bottom of the "box" could be a solution. 1920*1080 2560*1440
  7. S-3B still uses old LOMAC era EFT (external fuel tank) 3D model. S-3R got a detailed fuel tank. At least you should export as EDM a nicer/newer EFT model from/under the right wing of the S-3R (s-3-ptb.edm) Thanks
  8. Exactly. Moreover those (ED-Crypted-Extension?) files are a pack: (Shapes/Aircraft.edce, Tech.edce) contains numerous 3D models. Another reason why we need a "viewer" which able to visualize those models for skinning/texturing outside of the Core-Game. : without restart DCS every time and check the changes in Encyclopedia/Loadout View or in the Sim itself.
  9. The point is: you cannot load into ModelViewer numerous new/detailed ground vehicles (Abrams etc.), the new B-1B, S-3B/R, B-52H and the new F-5E-3 to check alignments/joints on the skins. You need to restart DCS every time and check the changes in Encyclopedia/Loadout View or in the Sim itself.
  10. Looks cool (i mean cold ), nice & clean
  11. Great news/decision , Thank You in advance for the AK skins too
  12. Nice job VinntoreZ However I agree with YoYo. The shock absorbers/struts (primarily at the front but for the main wheels too) - it's not short but : should be in a pushed out/expanded position. Front wheel support/holder fork/arm in your screenshot about 45 degrees but it should be around 65-70 degrees (angle to ground). - of course it can be less with a fully loaded/armed aircraft.
  13. Thank You ps. Are you planning to make the red-tail 22nd Stingers package too ?
  14. Looks like 79-0058 got a different bottom texture with ambient occlusion layer. Accidental or intentional ? Thanks
  15. IMHO It just depends on the number of polygons visible on our screens
  16. Scott, I forgot to mention/report (maybe others already did) but approx half a year ago when a weapon (bombs) update/addon came out for the F-4E Phantom and we got a long (actually a tall) list on the screen in the PAINT AND LOADOUT window, (pylon 2 & 8 with bombs) so we cannot see the full bomb list when using 1920*1080 resolution (I like it better when my GFX-card-fans are noiseless therefore the lower res.). - Mudhen anf Viper bombs list (bomb-column-list) close to "full" also - well, it's a bug and a wish same time: we need up/down arrows on the top/bottom of weapon column-lists or a slider to display a larger selection of bombs GBU-12, GBU-24, GBU-8, MK-84 AIR is missing/not visible when 1920*1080 res is active. (@ the bottom of the column) 1920*1080 2560*1440
  17. .. with NorthEast part of Italy ? LINK
  18. Next year maybe. Unconfirmed info but OnReTech working on it.
  19. Would be better to avoid that for everyone: the next ice-age. However an environmental ice-age sounds a bit better than a thermonuclear ice-age.
  20. we will need AIM-120A too for that era: Operation Deny Flight. Especially if/when the Balkan map come out.
  21. I had an A+++ air conditioning installed last autumn after 20 years (38cm width ceramic bricks + air gap + "breathing" insulation =(half a meter thick wall) + 3-layer glazing with argon in the windows, 22C inside, 32C outside without AC today), but I was more worried: if the heating-gas will no longer come from Russia/Turkey/Kazakhstan?, so at least I could heat my study with electrically wintertime.
  22. OMG Scott, That temperature is awfully high. You seem to be handling the heat very well, and so is your computer. BTW: What's the temperature outside there ?
  23. Ok, thanks Asked the other needed map(s) coz Modern-Marianas is 14.3 GB BTW: has the map become bigger ? Is Iwo Jima island included ? (Iwo Jima is just outside the boundaries of the Modern-Marianas map)
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