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Everything posted by dundun92
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Su-30MKK Full fid or FC3 version?
dundun92 replied to TaxDollarsAtWork's topic in Deka Ironwork Simulations
This would be deka taking this on not ED, so whether EDs AI model is complete doesnt mean much. -
The docs in question afaik are the F-16 MLU manuals; this site has them + some others: http://falcon.blu3wolf.com/Docs/
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"Mutual Support" 2v2 BVR Tournament v3 - 10/17/2020
dundun92 replied to dundun92's topic in Tournaments & Events
So i have decided, I will move to airspawns to save time. For the F-16 and JF-17 the default loadous would be fairly standard with all IR missiles. For the F-15 itd be the standard 4*4 load. For the Flankers, there would be options of 1 or 2 ETs, for MIG-29 the options would be one or none. F-18 will likely have 6 AIM-7*2 AIM-9 and 4*6 loadouts. I am no expert on the cold war jets like the MiG-21 however, so for any teams that go that route, what would be a pretty standard loadout? (f-5 would be fairly simple, just 2x AIM-9) Sent from my SM-T580 using Tapatalk -
Im not claiming that EDs suggested correction was 100% accurate. The point was that ED ran a simple CFD to show how grossly off the original SD-10 was; it had more range than an AIM-54 Mk47, and was on par with the Mk60. This wasnt ED trying to nerf it, thats all im saying. Im pretty sure deka has it where they want it as of before the temporary canges. Sent from my SM-T580 using Tapatalk
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[NO BUG] AIM120:countermeasure spoofing returned to the old value, Why??
dundun92 replied to wumas0201's topic in Weapon Bugs
And this is why when players have bad ping in BFM you often get hit by bullets from a guy in 30deg lag pursuit Sent from my SM-T580 using Tapatalk -
...the SD-10 has the same drag as the 120C rn AND is on the new API, albeit temporarily to fix the RWR bug. And ED did NOT nerf the SD-10; ED provided evidence that the original SD-10 was overperforming, and Deka agreed and gave it reasonable drag values.
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Wrong SD-10 position-data export (using TacView as proof)
dundun92 replied to D4n's topic in Multiplayer Bugs
Yes because the only events synced between clients are missile launch, impact, and maybe loft? -
"Mutual Support" 2v2 BVR Tournament v3 - 10/17/2020
dundun92 replied to dundun92's topic in Tournaments & Events
I will cosnsider it, if I did it would mean only two standard loadouts for each aircraft. Which for most a/c is fine. -
Wrong SD-10 position-data export (using TacView as proof)
dundun92 replied to D4n's topic in Multiplayer Bugs
That is the pretty well known chaff desync bug, it only affects missiles on the new chaff model, which the SD-10 was moved to two patches ago. The AMRAAM has the exact same issue -
[NEED TRACKS] AMRAAMs - This can't be right?
dundun92 replied to Stearmandriver's topic in Weapon Bugs
What range and alt approximately? And what target manuevers? -
As for the bags, no theres no need to take 3 bags in a typical DCS evntironment. The CL tank is just so draggy. Unless you really need the range, dont.
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The mirage does indeed support editing of the Spriale .lua.
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Because DCS isnt recording. Its just logging control inputs and re-running the simulation.
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HB was completely unaware that ED was changing the AMRAAM CCM last patch, they said they will correct it next patch. And the magic INS is EDs issue not HBs.
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...yea ive wasted enough time here :doh:
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No DLZ is ever 100% correct. Period. Those numbers have nothing to do with the actual missile performance. I can set them to w/e I want and all that changes is the DLZ. IDC what the DLZ is programmed to show, all I care is what the missile is capable of. And if you look at the DLZ chart I posted, and you do some actual tests, you will find that a), the R-27 is indeed underperfoming, and b), the in game DLZ is a bit optimistic, and overestimates the RTR.
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That is NOT the actual capabilities of the missile, thats simply what the DLZ is programmed to show. I can edit that and change what the DLZ shows but the missile itself is unchanged.
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Its definitely underperforming but please stop quoting useless brochure values. They are typically Raero values at imparctically high speeds/altitudes. Use actual useful evidence, such as the R-27E DLZ charts:
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Su-30MKK Full fid or FC3 version?
dundun92 replied to TaxDollarsAtWork's topic in Deka Ironwork Simulations
I think the question is more whether a MSA radar can do it practically, not the missile itself. AFAIK you need at least a PESA to do that practically. -
[REQUESTED]Su27 datalink not working with clients
dundun92 replied to Frostie's topic in Su-27 for DCS World
The F-18s P2P DL in MP was broken last patch, thats what this update fixed. Sadly it looks like FC3 is indeed recieving little attention -
"Mutual Support" 2v2 BVR Tournament v3 - 10/17/2020
dundun92 replied to dundun92's topic in Tournaments & Events
Im not trying to handicap red, im just looking at the whole picture. These are contemporary missiles. Its not as black white as "AIM-7 has better kinematics than the R-27R". If either missile were particularly hard to chaff then it would be different, but both are very easy to defeat with CMs/beaming. Also the main blue aircraft, the F-18, has significantly worse kinematics than a Flanker/Fulcrum. And the F-15 is pretty much stuck with using AIM-7Fs, due to the broken lofting on its M/Hs. Not to mention it has no form of DL/Link. Also, post-merge, the Flankers have the clear edge WVR with the R-73s and HMDs, while blue will have only 9Ms and no HMDs. Again this isnt an attempt to handicap red, but i'm not going for perfect balance either. Thats just not reasonably happening. Planes/missiles will have advantages/disadvantages. I think the current setup is sufficiently balanced where red can compete. -
"Mutual Support" 2v2 BVR Tournament v3 - 10/17/2020
dundun92 replied to dundun92's topic in Tournaments & Events
Yes jester is allowed -
"Mutual Support" 2v2 BVR Tournament v3 - 10/17/2020
dundun92 replied to dundun92's topic in Tournaments & Events
I didnt have any AIM-7 limits planned. The straight line kinetics of all the AIM-7s post the F are the same. And the loft on the m/h hurts more than helps most of the time. Biggest difference is CCM, which just ranges from super trash on the E/F to mildly trash on the MH. Also you do have to consider that red will have DL. Blue will not (definitely not AWACS, potentially not link16 if theres a way to disable it).
