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Everything posted by Vibora
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What are you asking for exactly? There are specific skins for different countries available already, if you use last Open Beta.
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We've updated the templates, you can download them in the link below (remove https://), they should be available in ED's web page shortly as well. www.alasrojas.com/Upload/Mirage_F1_Template.rar
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Changes to the model - updated templates?
Vibora replied to CarloVecchi's topic in Bugs and Problems
Yes, we've updated the templates, you can download them in the link below (remove https://), they should be available in ED's web page shortly as well. www.alasrojas.com/Upload/Mirage_F1_Template.rar -
Tyres get deflated. We'll see what's happening with the damage effect. Thanks for the report.
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fixed Refuelling light constantly throws cone
Vibora replied to Bremspropeller's topic in Bugs and Problems
Thanks for the report, we'll fix it. -
Could you tell us if this is still happening? Thank you!
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Nice video! Txs! Good flying and good music!
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Right, we are working on it. It shouldn't take too long.
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Could someone check if this is still an issue? I can't reproduce it, taking into account that we have added/fixed LODs in our last update. Also, it would have been better if you had provided a short trk. Thank you.
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Thanks for your report! We've fixed it and will be included in a next update.
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Thanks Kontiuka! Not so easy to fix that 14 flares bug, as ED is involved, but we'll insist.
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Yet another external update pass appreciation post...
Vibora replied to lakota_warden's topic in DCS: Mirage F1
Thank you for your compliments and nice pics! -
Thank you for your compliments! As you said, the Phimat depends now on ED, so there's not much we can tell you about it, except that we are trying that ED expedites its implementation.
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It will be fixed in a next update. Thanks for your report.
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Bugreport/Suggestion/Question: GBU-16 on Centerline/Belly Pylon?
Vibora replied to Stryker990's topic in DCS: Mirage F1
Hi, thanks for your report. So far we have been mainly adding armament for which we had evidence that was used IRL. In any case, it is logic that the bombs you mention would be possible to be carried, so we have added them. They will be available in a next update (not in next one yet).- 1 reply
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Thank you! Nice to see that people keep enjoying the campaign.
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Altimeter rotating drums seem to be textured/animated wrong
Vibora replied to Snappy's topic in Bugs and Problems
No need to provide evidence, it's a bug and we're fixing it. Thanks for your report. -
Minor cockpit lighting issues in external view
Vibora replied to HHHHHHHHHHH's topic in Bugs and Problems
This bug slipped in last update. We noticed it but windows to commit for next update are strict. It is OK in our internal build.- 1 reply
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This is OK in our internal version, so it shouldn't be an issue next time we provide an update to ED.
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Yes, we had seen it and looks great. Congrats!
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fixed Fuel Gauge Test button without function?
Vibora replied to gulredrel's topic in Bugs and Problems
This was fixed when it was reported. I've added a fixed tag to this post. -
This issue was fixed, and will be available in upcoming updates.
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fixed AI Mirage F1s not using nav/taxi lights and odd Comms issue
Vibora replied to cailean_556's topic in Bugs and Problems
This issue was fixed, and will be available in upcoming updates, including that cockpit magenta colour issue. -
Are controls common on BE, CE and EE?
Vibora replied to Mr_sukebe's topic in Controller Questions and Bugs
Basically, bindings are the same. Both versions, CE and EE, share same input lua files. The only difference is the INS panel which is absent in CE.