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BaD CrC

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Everything posted by BaD CrC

  1. The idea was not to start adding NBC weapons, I think we already have a nice enough collection of conventional ones to do the job, but to be able to simulate an NBC environment in the mission editor in a simple way. Terrorist attack over LV on NTTR forcing helicopter evacuation of civilians or troops transport to a contaminated area. Syrian army about to drop or dropping chemical weapons on Aleppo on Syria map requiring NBC capable aircraft to stop them and provide evac/support on the ground, "Chernobyl" like mission for the Mi-8 where a secret nuclear reactor blew up somewhere near the Russian border on Caucasus map, ... Death of the pilot of copilot is already something on DCS. I took enough AK-47 rounds in the face or in my copilot's face through the Plexiglas of my Mi8, Huey or Gaz to know this is very real, but I don't think indeed that the pilot or copilot can have a damage/health level just like every other unit in the game. If this was the case, then applying a simple linear damage law to the guys depending on the intensity or radiation or type of chemical agent would be amazing, this of course depending on whether you have an NBC protection. Another way would be to use the blackout/redout effect that already exists and apply that with a time based increased level until consciousness is lost.
  2. Thanks Bignewy. Just in case you are looking for new ideas! This could be also easily and manually implemented in the mission editor if we had a triggered action that could inflict damage to the pilot.
  3. The use of those type of weapons are sadly a reality as we have seen recently in Syria. As DCS choppers are getting some love from ED, adding this dimension to the battlefield would be totally amazing now we have NBC capable choppers like the Mi24 and the AH64. Not by necessarily adding new loadouts but by allowing us to add, from the mission editor, N/B/C areas that would incapacitate or kill the crew of aircraft or vehicles flying/driving inside them if their vehicle/aircraft is not NBC compliant. The implications could be game changing. Imagine areas that would incapacitate pilots flying Hueys or Mi8, that would require to call some Mi 24 for support? Ground convoys where trucks and light vehicles suddenly stopping while keeping BMPs running? New reconnaissance tasks for choppers to size the areas and report them to the AMC? I could think of a simple implementation where non NBC capable vehicles/aircraft will start to have pilot/driver damage set when entering a designated area. What about having this on NBC choppers when pilots forgot to enable the pressurization or have a pressurization failure? This could also apply to the A10 by the way since it is the only aircraft sharing airspace with choppers. Then, in the future, as ED is working on dynamic weather, we could dream of having those BC areas drifting away with the set wind? What about linking the amount of pilot damage per unit of time to the level of NBC threat attached to a given area: N areas could be set with a user defined level of radioactivity, C and B areas to a type of agent?
  4. This report was so professionally written that I got lost into marveling the semantics instead of trying to understand your point. Lol. After second reading, you would like to see some pressurization failure for opening and closing the doors without depressurizing first, right? I think this would be cool, but since there is no NBC threat in DCS, it wouldn't make much difference. (actually wouldn't it be totally awesome to have areas with NBC threats where you must fly/drive in NBC resistant vehicles? Adding this to the whish list)
  5. Tunguska are so deadly for choppers that they are not anymore added as a threat in our missions. Optical guidance, smokeless missile and the short range means you have almost no time to react. So none of our missions designers are using them anymore because it usually turns into a slaughter.
  6. Hey AvGeekJoe. Yeah, that's a 4 years old post. A lot of those Mods have been made obsolete with the different DCS patches and have to be either removed or reworked.
  7. Pretty much any helicopter against long range AAD. A Huey can take down a SA-10 just by opening the door and unload one M249 on it. Nothing can beat this from a cost and effectiveness point of view, lol.
  8. Why "For some reason"? Don t you know that fixed wing pilots make movies, helicopter pilots make History?
  9. Considering the amount of complete ignorance about RW I can read on this thread only, I can't blame PC for avoiding this entire forum.
  10. A helicopter is not a jet. You can't tame the different phases of flight in a couple of hours. All choppers in DCS will give you a long and painful time before you can start to relax on the controls and start to look into the systems.
  11. Yes. No worry. Activation are made manually. You should be good now.
  12. Hello Mike. Mi-24 platoon is still open. Check out our platoon availability on our website. We are preparing the deployment of the AH-64D platoon with the support of actual AH pilots IRL. We know what it takes to fly DCS helicopters and not rushing to follow the hype so we have a serious structure and training program before we are starting to take people on board.
  13. In poorly designed missions yes.
  14. There is no doubt the Mi-8 is particularly prone to VRS compared to the other choppers in DCS (although I am getting reports that the 24 is also a good candidate but I don't have enough flight time on her yet to say it from my own experience). Steep approaches in tight LZ with the 8 are always a nerve wracking time for me, more than doing it with the underpowered UH-1H. But does it mean that there is a problem with the Mi-8 or the other choppers do not correctly model VRS and Settling with Power? Can t say. Some of our IRL pilots in the squad (not Mi-8 pilots though, so pinch of salt) suspects the VRS for the Mi-8 has been slightly over modeled because their own experience with AH-64, UH-60 or OH-58 suggests it is much harder to get into VRS with those choppers. But yeah, an UH-60 is not an Mi-8. So at the end of the day, VRS is avoidable and recoverable with the DCS Mi-8 after a bit of practice, but the principle is simple (hover and high decent rate is bad). It doesn't bother me that much about whether it is realistic or not as it spices things up when flying this module and it is also a nice tool to introduce the concept of VRS and settling with power to the new guys.
  15. Only thing missing is the % illumination though. Kinda criticial since NVGs are still blind when illum is 0 % or too low.
  16. A simple UNDO would make my day. But I am pretty sure this has been asked many times.
  17. Just like IRL, not a lot of things you can do Mr_Blastman except flying low and putting all the natural and man made obstacles you can between you and the manpads. If you are lucky enough to spot the guy (IA MANPADS are usually engaging at max range so it gives you a chance to spot the plume) Vikhrs will comfortably allow you to engage outside his 3 km range. But if he is starting to walk under the trees, it's gonna be very complicated. The DCS rockets, even the S13 have limited splash effect and it is possible that a single infantry survives an entire S13 pod emptied on him, if you are lucky enough to be able to engage him close enough for the rockets. Generally speaking, PvP servers with choppers is an heresy and the vast majority of public servers are first built with FW in mind so the boys can play at shooting each others Fortnite style at 30,000 ft. Manpads are only used as a deterrent to avoid them from descending below a minimum altitude or getting too close to some limited areas like respawn points. Choppers on these servers are added as a second thought with absolutely no knowledge whatsoever of their capabilities and limitations. The only thing you'll get by flying there is frustration. When Manpads are used in a RW mission, it is an information that is clearly shown in the intel briefing with areas clearly marked on the map. In the worst case, a recon flight of SA342/OH58(soon) will have to fly the area prior the arrival of the Attack helicopters and report activity. No serious combat mission would let you fly in an area where MANPADS activity is taking place.
  18. Hi guys, Quick update on the AH-64D module at BSD. We are currently building the AH-64D platoon with the support of several Apache IRL pilots and instructors (US and EU) that are already flying at BSD. Because of the versatility of this platform and its popularity among the DCS community, there will actually be 2 (two) AH-64D platoons: one ATTK oriented and one CAV oriented (both basically have the same range of tasks, but with a different order of priority. We are proud of being the most respected helicopter only squadron in this community (you will never fly FW with us) and as such, we are intending to keep deserving those high expectations from our current and future members as well as from the other DCS squadrons. As such: - the AH-64D platoons will not be open to recruitment at module release until we are getting a fully staffed and structured organization around this new chopper. This means sufficient amount of IPs for the training of new comers, a clearly defined training program and a reasonable amount of missions accessible to this platform; this can take from 3 to 6 weeks depending on the complexity of the platform. We are already managing though a waiting list (filling up already) for the new members willing to join when the platoon opens so we can manage the first come first served in the fairest way possible. - there is no "gunner only" or "front seat only" position available as we are starting to see. The two positions available in the AH-64D (just like the Mi-24) are equally critical to the success of a combat mission and as such, all crew members are expected to follow the same training and show the same level of proficiency with the said helicopter no matter the position. - Just like for the other helicopters, we will be expecting from you a minimum skill level to join the AH-64 platoons (cold startup, flying straight and level, hover, radio coms). So use the time you have until the platoon opens to familiarize yourself with your chopper. BSD does not have the resources to take on board someone with zero experience in DCS RW. Finally, BSD is mostly a community of people with family and jobs. We don't have un realistic expectations of having you guys flying 3 times a week including weekends (but you can if you want!). We are expecting to see you flying at least once a month and having a regular presence on the Discord server so we know you are always here and keen to learn and have fun flying combat missions together. Our structure is here to make sure you always have a good channel of communication with your platoon leaders and easy access to qualified instructors. See you soon on BSD!
  19. Du pur made in France et fier de l'etre Razorback! Ancien de la 3rd. Mais expatrié de l'autre cote du bassin.
  20. We got a RW CAS Training by an USMC weapon and tactics expert two days ago at BSD and that's what we were told. km only for RW. Now whether you can use Nm and km on the Apache, maybe, but the default conf for our squad will be always km.
  21. RW works in km only afaik. That's because we are working with the same type of charts that ground forces uses, whereas FW are working on larger scale, NM base charts.
  22. +1 with Miki. There are different kinds of LTE. The LTE coming from running out of torque because you are pulling too much on the engine(s) and LTE triggered by the wind coming from the wrong directions and making your tail rotor blades spin into some very disturbed air. While I am sure that LTE based on wind directions is not modelled in DCS, I do think LTE based on power shortage is. From what Mr. Farknocker was describing, definitively LTE from running out of torque.
  23. Pretty sure we are going to face early adopters starting to throw tantrums at ED as early as tomorrow if anything doesn't work with DCS. I am surprised ED didn't put some disclaimer unlike they didn't find any issue.
  24. Upping the topic here. Public release tomorrow (Oct 5th). I haven't found any official position from ED. (but I may have missed it)
  25. Toujours sympa de voir un squad pur helico. Y'en a pas beaucoup! En esperant pouvoir faire quelques missions en multi squad avec vous bientot!
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