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Everything posted by AeriaGloria
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missing evidence of error R-27ER and ET Terrible Performance
AeriaGloria replied to PolarBear1606689440's topic in Weapon Bugs
What is wrong with them? -
Seems to happen with sight in manual and range set to manual input right?
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Trim not fully centering Autopilot after switching seats
AeriaGloria replied to AeriaGloria's topic in Bugs and Problems
It is single player, caucuses, instant action free flight. It was only 2-4 minutes long. Perhaps the briefing had some high resolution photos -
Hello, I have been running into this bug for a while and have only recently gotten a good track of it. I have noticed that when switching seats in single player or multi player, sometimes trim stops fully centering the pitch/roll autopilot channels. Pressing trim will center them, but when released they instantly deflect to reach a certain attitude. It seems this can happen if Petrovich flies pilot seat while you are in front, if I only fly from the front seat and don’t use Petrovich. It seemed to me to be some sort of sync issue between seats, or the Autopilot taking ghost commands from Petrovich or remembering them. In order to get a 1.63 MB track file the flight would need to be seconds long, so here is a Google drive link to a 2.6 MB track file https://drive.google.com/file/d/1I1haKYqW0D4P_lJMhqUjWdHbQshVP7aA/view?usp=drivesdk
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I agree. Soon we will have 3 different SPO-10s, the current two already work differently. And the SPO-15 will soon have a third party representation on top of FC3 and eventually ED will remodel also if they do full fidelity fulcrum. The ARK-15 is odd, MiG-15 can tune in ANT and 19 can’t, Razbam stipulates the manual says you can. Somehow ED missed that. It’s odd
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The reason the knobs are used for constant/fine adjustments in Mi-8 and not in Mi-24 are two fold 1. we do not have a third crew member in Mi-24 that can have both hands on AP panel 2. The trim button performs the identical function that the flight engineer would do in Mi-8. In Mi-8 the flight engineer moves the knobs until the autopilot is perfectly centered. This way you always have max AP authority. But in Mi-24 trim button disables AP and then resets AP to center, doing the same thing in a way the pilot can control. So you dont need them becuase the trim button is how you’re going to adjust pitch/roll channels. And be careful becuase trim hat won’t affect AP, only trim button From my reading it seems the sim might be just like real life, if clutch brake removed and/or collective moved, the Altitude channel is disabled permanently and would need to be turned back on with a button push. Atleast that’s how I interpret the real documentation In reality you can move collective with the clutch brake, but with only lots of force. With clutch activated it takes 45-55 lbs to move the collective, with clutch released it takes only 3.3 lbs of force. Of course in DCS this is simulated as not being able to move it with the couch brake on
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Switch SD-10 to new scheme API used by AIM-120C
AeriaGloria replied to uboats's topic in JF-17 Thunder
Behavior of control surfaces and aerodynamic modeling shouldn’t change, SD-10 has been on the latest aerodynamic API as AIM-120/AIM-7/530D for quite a while. I think maybe 6 months after release -
Switch SD-10 to new scheme API used by AIM-120C
AeriaGloria replied to uboats's topic in JF-17 Thunder
The new API seems to be about EDs new INS and radar seeker modeling for fox 3s. This would give SD-10 more realistic mid course guidance and a more dynamic seeker model. Downsides would be bugs, but while AMRAAM has had its problems it seems to be getting close to working as intended? -
I would certianly love to play with those knobs! From a “this is how it’s meant to be used” standpoint you can safely ignore the knobs and altitude switch, they are used only in a testing procedure before take off When starting up, there is an autopilot testing procedure. You move the cyclic left/right, and see if the pitch/roll channel follows your input. It instructs you to also move the roll knob and see if it reflects the channel, then press trim to center it. Oddly it doesn’t say to do this for pitch, but there is no reason you couldn’t. Then after that You move the yaw channel knob to make sure the spindle window moves to make sure the yaw channel works. To test the altitude channel, you move the switch on it up and down. If the spindle deflection window moves up and down you can be sure it works. After that, manual/documentation mentions only using on/off buttons, AP disengage, trim button, and pedal microswitches to control auto pilot. As mentioned, I think the altitude switch can be useful for lowering/raising your height temporarily, but lately I have just set my altitude hold to need 9% collective movement to turn off. So I can just move the collective a bit to do the same thing more precisely, and I chose 9% becuase that’s the authority the AP system has in one direction. There are times I want to make small changes to autopilot without re trimming, so maybe I will download that mod and bind some buttons to those knobs. Thanks for letting me know the mod allows that!!
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I would like to have those and the autopilot knobs bindable. They are bindable in DCS BIOS. Are you using the up/down test switch for barometric altitude hold as a temporary gain/lower altitude switch?
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Maybe your button glitched out or stuck a bit. The R-60 launch is instant, so it only takes a millisecond of a press to launch it
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Yes, I want this. One thing I do is have Petro search just above the horizon. It will then search constantly in a 3.5 degree semi circle below the horizon. Since there is nothing to ground track, it will keep searching there
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[Official] SimShaker for Aviators
AeriaGloria replied to f4l0's topic in PC Hardware and Related Software
Flying MiG-21, even having speed brake shudders and afterburner on setting 2-3 (the minimum I can have them for them to trigger the motors) is extreme levels of shaking. It is extreme. Is it something with the files or my set up? Is there a way I can edit this??? -
Yes, they all work as they should. The PKI sight for the CPG can be set to its full elevation range for any bombing task you might find described in the manuals. The timers work. The timer light
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[Official] SimShaker for Aviators
AeriaGloria replied to f4l0's topic in PC Hardware and Related Software
Hello everyone, I’ve had some problems lately but don’t know exactly the causes. Lately it seems all my SSA effects are way stronger than ever before. On setting of 2 things like air brake are very strong. Also, G effect is binary, it triggers at the selected threshold, and is as strong as I select, but doesn’t change once the threshold is exceeded. It is also very strong at minimum setting, more than I am comfortable with. I have tried deleting SSA, loading new version, repairing DCS. My previous version kept trying to update unsuccessfully. I don’t know if I have a messed up export file or something or things have just changed in newer versions Thank you for any help -
solved gun firing keybind
AeriaGloria replied to sw3dishSnus's topic in Controller Questions and Bugs
It should naturally be bound to space. Or you can look up the “Weapon release” binding, look under the “cyclic” or “stick” category They may not fire though if you are in wrong mode, don’t have ammo, armament not turned on, etc -
MGRS grid navigation with the Mi-8 Doppler
AeriaGloria replied to TasDozer's topic in DCS: Mi-8MTV2 Magnificent Eight
This is very awesome thank you! Roll limits are actually +/-30 degrees, and +/-7 degrees for pitch. It wil take a few minutes to turn on, and if you lose generators from rotor droop that will also cause it to go out for a few minutes and restart. -
The poster was talking about switching between S-8 and S-13 rockets while carrying both, which is impossible The S-13 switch on the weapons panel is not for S-13 rocket, but for S-13 gun cam. Perhaps it was re-wired to work with cam on ASP-17V I believe only the earliest 1982 models of Mi-24P had the wingtip S-13 gun cam. Then it was removed but the switch stayed on the weapons panel as a vestigial organ, just like the mistaken stencils on ASO-2V panel. That is unless it’s needed for the ASP-17V one, but I would need to read some manuals for that.
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Switch SD-10 to new scheme API used by AIM-120C
AeriaGloria replied to uboats's topic in JF-17 Thunder
We are talking about seeker API? -
It isn’t fake. The Shturm S transmitter will loft the missile for the first few moments of its flight the exact same way a CPG can loft a ATGM in DCS right now, by raising the sight above the target and lowering the sight back on target after a few seconds. The real life manual even describes how many mils and seconds to do this for certain ranges. Here is a description of how it works with Shturm S “but a "Shturm-S" tank destroyer, normally situated in a hull-down position during combat, had its launch post raised just a meter above ground level. According to the results of studies by TsAGI specialists, a dust trail can form when the missile flies at an altitude of less than 6 meters. To prevent this from occurring, the "Shturm-S" guidance equipment includes a special "Dust" mode, whereby the launcher automatically introduces a certain angular offset in its tracking algorithm to ensure that the missile flies at an altitude of at least 6 meters above the operator's line of sight. The missile then descends back onto the line of sight at a distance of 500-700 meters from the target. The range to the target is measured using stadiametric rangefinder markings in the operator's sight and inputted to the system in 500-meter increments via a dial” In addition. About 15 years ago or so Ataka did start getting made with an additional laser sensor in the back. This way it can use radio or laser, and even work with Ka-52. How else could Ka-52 fire it? Regular Ataka rear, the bulb in the middle is the 1700v ISK-200-1 Xenon lamp, it emits near IR pulses for the Raduga periscope to see location and confirm frequency. To the side is a conical horn used for recieving the radio commands as an antenna. And here, you can see an additional laser receiver for beam riding that was added to later models Here is video of it firing, notice how it automatically lifts despite crosshairs not moving from target. This isn’t a capability of the missile, this is the capability of Mi-35M/28 to use laser range finder, and like Shturm S loft the missile for a certian amount of time based on range/temperature/humidity. Here in Syria You might not see this in every video becuase it’s an OSB MFD option using only software. You see the same behavior and other Ataka firings here. You might also notice the Xenon lamp on the back flashing. The missile has 10 different radio codes/frequencies it can use, and the lamp will flash in that frequency to tell the Raduga periscope that it’s talking to the right missile with a good camera the xenon lamp is pretty cool the thing behind the missile is the spent booster falling off This new version with laser should have identical performance as ours. So we don’t need to feel like we are missing out on much As you can see in Syria video, it cannot lift terminally like a hellfire. It’s bang bang single axis controls are just too slow to make adjustments, so it can only truly hit its 0.5m accuracy once it’s stabilized for half a second or so.
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The distance ring might be replicated if you play with having the sight in manual mode or changing ranging right when it first turns on. Good work
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Mi-24 Random Engine Fire - need help investigating
AeriaGloria replied to Cr33p3r's topic in DCS: Mi-24P Hind
Yeah birds in DCS are small enough to fit through the engine dust protectorYou’re probably going to be fine when you turn birds off. I don’t think anyone that regularly flies low uses that setting -
Mi-24P autopilot and weapons guides, + Aerodynamics
AeriaGloria replied to AeriaGloria's topic in DCS: Mi-24P Hind
Glad to help. I love answering questions and helping. I just finished the hopefully FINAL version, 6.0. It includes the new special options settings, so if you want to learn more about “PEDALS AUTO MOVE” or another special option is should all be there for the autopilot and flight controls. First post is updated with 6.0 on Google drive -
Mi-24 Random Engine Fire - need help investigating
AeriaGloria replied to Cr33p3r's topic in DCS: Mi-24P Hind
Then you should record a track and make a post in the Bugs and Problems section -
I agree, however in the last patch they updated the rocket launch sound effects in cockpit. They sound different now and make a “whooshing” sound that sounds more similar to recent IRL footage. Have you heard the new sounds? Any thoughts?