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AeriaGloria

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Everything posted by AeriaGloria

  1. Check how many controls are bound to it. And maybe use a different button, you could have a fuzzed out button
  2. You can set that light off by switching the switch “range data auto/man” to the lower MAN position in the upper left of the weapons panel. This will turn off both the green light (auto system operational) and yellow light (in range cue/doors open).
  3. So when you press the bind for 9K113 aiming profile the screen doesn’t even go blank or anything?
  4. I am on trip and can’t view the track, could you explain the problem a little different? What do you mean by ADS the sight? You are trying to look down it? Slew the sight down with button binds?
  5. I have been looking for something but it’s difficult. I have been pressing the “Hover” hold button, and if it lights up then your good to go
  6. A few patches ago they implemented the DISS-15 taking 5 minutes to fully warm up. So I would suggest getting generators on as fast as possible and doing rest after. I have also been setting the map marker at a point in the flight path a few minutes away, then turning it on when I pass over it on F10, works pretty much just as well
  7. If it’s intended it would make sense to me as more realistic perhaps then seeing the bare floor below. I was always impressed they knew what it looked like under the rubber cyclic gasket though! I might miss it, but it makes sense, the biggest thing it obscures seems to be some of the autopilot controls, namely the testing knobs/switches
  8. I’ve tried doing left pedal turns and always end up with the same toppling of the gyros to the right, so that you can only target locations on your right side. Interesting observation
  9. I watched K-Dot-B’s tracks and recorded one of my own. By doing so in a hover, I learned that it’s not that exceeding the yaw limit of 60 degrees that breaks the gyros, but exceeding a certain yaw angular speed. This is only possible in a hover or in slow speeds where such high yaw rates are possible. What K-Dot-B’s track seems to show is that it can be broken this way. Didn’t see anything about graphical issues Once broken, I was only able to see the sides of the periscope doors/housing, so it seems graphically that part is fine. It breaks from extremely high yaw angular speed, and when broken I can’t see the pylons but the inside of the open periscope doors. So I’m not sure what the issue is? K-Dot-B’s track showed it can be broken by this high yaw rate. Is that intended to be or not is the question. You can fix the gyros also by turning it off for 3-3.5 minutes then turning it back on, which is what was needed in real life also radugayawangularacceleration.trk
  10. Petrovich doesn’t need to close it for yaw limits, as I demonstrated in my track you can rotate 180 degrees and be fine with the periscope. It’s same for elevation. But I should checked out what the periscope looks like when broken, becuase if the masking is off that would be nice to have added. All I have noticed before was the sight being “tilted” in roll when broken
  11. Okay we’ll just wait until someone else can or ED reproduces it themselves. Just want this module to be as accurate and bug free as possible
  12. Okay just saying if you can reproduce it it you can quickly press save track and put it here. Per the rules stickied at the top of the bug report forum lists posting a track as a requirement, and if you notice in past bug reports those that have a track will get solved often much quicker and have a higher chance of being solved. If RedBjorn can truly reproduce it, then that would be the best solution for everyone
  13. The page I posted is from a weapons brochure……it is page 377. What you posted is from this website https://www.16va.be/4.2_les_mi-24_part1_eng.html It is a website with some good technical info, but is not sourced and thus has more inaccuracies than say, a 1987 manual by the Soviet Ministry of Defense for users of Mi-24V/P. I don’t know why you think my source and your website excerpt is from the same book and I didn’t read it? I could tell the website your quote was from just from reading it because they are the only ones to claim it’s a submarine periscope from the 1930s, which sounds a lot like exaggeration to me if you are using this non-sourced article to claim it can’t rotate at specific degree/s rates. If it’s actually from a book and has the same weapons brochure my source is from, please tell me the name of this book so I can buy it!!!! I have already posted the information of the manual my information is from, but I won’t post the full thing to not break the rules. Here is front page, and btw there is no Mi-24P manual in the world in this time of the 1980s, only a supplement that you would combine with Mi-24V manuals So tell me why I should trust a non source website over a Soviet MOD manual and a brochure from the military industry, and how this non sourced website comparing it to a 1930s submarine periscope makes it incapable of holding a specific degree/s rotation. I would also love to learn the book you are referring to also EDIT: forgot manual cover While I’m here, why don’t I post some other German sources from here. I love how it shows how the periscope is operated by servo motors and angle encoders and amplifiers. https://www.nva-flieger.de/index.php/technik/bew/palr-falanga.html And yes, I am aware of how the periscope looks naked EDIT: brings back some memories going through my Raduga-Sh album that I’ve been collecting photos of for a while, have you seen how the gyro unit looks inside? It’s a nice bit of machinery. Perhaps you can point out the mechanical connections that would attach to it? Sorry to keep editing, But I did some reading(!!!) of the German source I linked, which is sourced to two books on NVA military knowledge, and in its description of the earlier Raduga-F system “To align the field of vision on the corresponding terrain section, the head mirror is swiveled with the control panel. When panning the console housing around the vertical or Horizontal axis, the corresponding signals are emitted to the electrical block. Here, these signals are amplified and forwarded to electric motors, which rotate the lower mirror analogously and synchronously with the control panel movement.” Im not even trying to say it’s electric, just that it’s advanced enough to maintain an angular speed in linear proportion to the angle of the PN controller. Which according to this source, is an indeed electric connection, and also seemed to be shown by the technical drawings. If you know better how it works, let us know
  14. Great, if you could post a track then we should be able to get this issue addressed
  15. No nothing, I think you could just put ASP-17V into man mode but that would just cage the pipper. Since it’s possible with multi crew I think all it needs is a way to trigger it with Petrovich. Which would make sense if they use the auto/man switch for that on ASP-17V
  16. Could not reproduce after exceeding maneuver limit. Turned over 180 degrees within gimbal limits, sight stayed true. Maybe someone else will have better luck if didn’t trigger it correctly and the bug is actually there petrovichyawanglebug.trk
  17. What are you arguing? I’m not trying to say the handles aren’t mechanically connected, only that implementation in game is correct in regards to degrees of second movement in linear relationship to handle movement. Do you have a different idea of how it works? Becuase this is how it works in DCS also. All I’ve been trying to say that currently the player representation of the sight is operated exactly as it is in real life. With realistic limits of -maximum rotational movement and minimum movement, (10/20 degrees/s vertically/horizontally, 0.07 degrees/s minimum) -as well as accurate rotation limits (60 degrees each side, 15 up and 20 down) -It rotates per second the exact same amount of degrees the PN handles are turned, and once the PN handles are turned less then 0.07 degrees or centered the movement stops. -I’m talking about For the player, not Petrovich. I offhand once said I was sure it could be an electrical connection, and I have no problem conceding that point if I was wrong. But for angular movement speeds, really please tell me where I and ED are wrong in this. You said “The handles aren't push buttons that limit you to some degrees per second,” - so how am I wrong about the movement limits/rates and operation of the Raduga-Sh periscope? What are they? “Youhave zero sources in agreeance with your interpretation.” - Do you have any sources that agree with your interpretation? I have shown mine “So you're unable to piece together the specs into a contextual understanding and have never seen one of these devices before, but still scratch for an argument regardless to defend the presence of a few bugs?” -You are the one that posted here about a bug to get it fixed I am here just saying the limits of the periscope verified in all manuals and books that are publicly accessible about 9K113 and Raduga-Sh and you are saying I’m wrong. So please back it up with an argument as to why my statements are wrong about the angular movement of the periscope attached to an gyro-stabilized Platform with a photo-diode array and 2 different analog-digital computer systems. That would be much more productive to actually tell me why I’m wrong then attacking my character in these ad-hominems. Now, maybe I’ll go record that track for you so this bug that you are trying to get fixed might get the attention it needs if it’s there EDIT: here’s track, no bug found and posted in relevant thread, this thread would need a track on spotting issues https://forum.dcs.world/topic/336382-sight-orientation-permanently-shifts-due-to-rotation-limits/#comment-5315577
  18. The precise phrase in the manual is “Скорость переброса линии визирования,” or “line of sight (transfer) speed.” This is from Mi-24V Book II combat employment 1987 Im not going to post a video for you, but if you wish to check it in game it will match those values, and has been specifically mentioned by the head of Belsimtek/Mi-24 team PilotMi-8 as being why the handles only move 10 degrees up/down and 20 degrees left/right. It is designed so that the line of sight moves precisely at the same angular rate as the angle of the controller in a linear relationship, 1 degree movement is 1 degree/s movement by periscope, as long as movement of the handles are above 0.07 degrees. Wether you believe me or not is of no consequence, if you wish to find out somewhere else go ahead. I am not saying it is electric, and even though the 9K113 Raduga-Sh system did have the advancement of having digital components compared to earlier Raduga-F periscope, all I am saying is multiple sources agree on how the system transfers CPG movement of the PN handles to periscope movement. I do not know why you think that the way Petro uses it is fundamentally more realistic, but whatever. If I can notice this bug, I will post a track of it
  19. Huh thanks, looks like they were doing small pair firings first which were fine, then one large salvo finished it off. Don’t know how that could be anything but S-8 unless it was carrying two types at once
  20. The handles absolutely limit your slew speed. Minimum speed of 0.07 degree/ rotation when rotated 0.07 degrees respectively, and 10 degrees/s max vertical slew and 20 degrees/s max horizontal slew. It is no coincidence that the handles themselves only move 10 degrees vertically and 20 degrees vertically. I’m almost 100% sure it is an electrical connection, not a physical one. Documentation in real life and the game confirm these numbers I don’t need a track, but if you want ED to fix it they will need one, it helps them test it to see if fixed work or exactly what is causing the issue. Attaching a track can be the difference between ED not being able to make testing time in their schedule, or the difference where they realize someone has a valid report with a track that allows them to easily replicate and see the source of the issue, and then better be able to prioritize testing time.
  21. If it’s a big your best way to get it fixed is to leave a track at the thread you made here As a human gunner I can say the sight has all the proper and realistic limitations it should have when simulated. And I do often use the “ LAlt + S” yellow line aid that gives some feedback to controller limit. I can use it just fine and destroy targets as quick as Petrovich provided I know where they are. So I really dont know what you mean by lack of visual feedback or any habitual dishonesty, as I’m trying to only explain the performance we see in game and what my own experience has been, and how those match up to documentation. 10 sec gyro spin up time, 10 degree/s vertical slew, 20 degree/s horizontal slew, 0.7 degree minimum slew. If target is in front, no issues. Unless I misunderstand what you’re trying to say If you want to help improve Petrovich spotting, your best bet is to leave a track in this thread
  22. Tables in the manual for rocket lofting have a minimum speed of 200 kmh. So depends on definition of “slow down” Why do you say it was definitely not an S-8? What I remember from the video of the crash it was an S-8, easily identifiable by the pod and the fact that Mi-28 hardly used any other unguided rockets at the time in 2008 when the crash from rocket exhaust ingestion occurred. I do not know why you would say it is undocumented when it was It is a flight limitation across all TV3/VK-2500 platforms firing rockets, I do not know what you expect ED to do. You can already often get away with single firing of single pairs of rockets. I’ve seen the Ka-50 people do it. You just can’t do volleys. You want to be able to fire more rockets without engine surge?
  23. Yeah, Mi-8 manual says the same thing. So does Ka-50 manual. It seems like from the crash that I linked, the Russian got complacent and tried it with Mi-28 and small salvos and got punished for it. I wish the video of it was still around, but they weren’t doing large salvos. Maybe 2-3 small pair launches, then crash I would be more surprised what you are trying to do with rockets below 100 kmh? They aren’t very accurate or have good range in a hover, and can’t use the Mi-24s amazing speed
  24. Human gunner? As human I have no issue moving sight. There is 10 second delay after turning on observe doors before gyro spins up and you can move the sight
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