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Everything posted by Ironhand
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Display only airports which have runways (no helipads)
Ironhand replied to okopanja's topic in Flaming Cliffs Bugs & Problems
Excellent idea.- 1 reply
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Turning off the Info bar for VR and 2D at the same time
Ironhand replied to YoYo's topic in DCS Core Wish List
Or, simpler, just make the default setting in 2D be “Off”. It’s off by default in the cockpit. Do the same for 2D external. -
Not impossible but there’s far more terrain as well as map objects, etc on the Caucasus map than the WWII Marianas map to deal with. AND…I’d love to have a map like the OP suggests. Won’t live long enough to see it, though.
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reported earlier Cockpit language inconsistency between versions
Ironhand replied to Polonsky's topic in Bugs and Problems
After the latest update, my HSI reads “KM” and “ЗПУ” as it should with the cockpit set to default. Perhaps a mod of some sort interfering or a slow repair needed on your end? EDIT: I don’t know if the flag you fly under makes a difference, though. I checked as Russian and Ukrainian. -
FWIW, the Su-27 manual mentions, when doing circuits, turning them on as you cross the outer marker.
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Yes, I knew that. It was faulty thinking on my part. Sweet senility is slowly settling in.
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Do you have the switch set to “Boresight”? Outside the canopy bow you need to aim the missile’s seeker directly, not through the IRST.
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Ahhh… “Бирюза” Turquoise in English… but why “T” in Cyrillic? Confusing.
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One that jumped out at me was on the image for the HUD that starts with acronyms “П, Г, and K”. “T” does not stand for “Привод”. First of all, there’s no “T” in the Russian word. I think it stands for “Топливо” (Fuel) meaning RTB due to low fuel.
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It matters whether the target is approaching, crossing, or receding when talking about a SAM's engagement zone. Most of the time, the target aircraft were crossing at the outside edge of the zone. So, although it prepared to launch, it didn't because they remained just outside the missile's max range for their altitude and aspect. Changing the aircraft's approach a bit, yielded a launch when the ranged closed to approximately 38 km. Mission attached. I had altered the SAM unit placements but that really made no difference. All that needed to change was to reroute the target aircraft a bit. EDIT: Just added TRK file (BUK-Test-Mach) showing how much sooner the BUK launches, if the target is traveling faster--M1.3 rather than .5 or .6. Supernove-III_Buk test-Ironhamd.mizBUK-Test-Mach.trk
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Unable to resolve radio issue - Sochi-Adler
Ironhand replied to Nialfb's topic in Flaming Cliffs Bugs & Problems
Good. Glad you got it sorted out. And thanks for letting us know. -
Unable to resolve radio issue - Sochi-Adler
Ironhand replied to Nialfb's topic in Flaming Cliffs Bugs & Problems
The issue is with one/some of the units in the mission--either static or active. I deleted all units except for the 4 clients (Su-25Ts). Once I did, the tower started responding to the start up request. If there is a unit mod of some sort in the mission, you might try deleting that one first. I left all triggers intact. So it's definitely a unit that's corrupting the mission. -
Unable to resolve radio issue - Sochi-Adler
Ironhand replied to Nialfb's topic in Flaming Cliffs Bugs & Problems
In my experience with the ME, there are times when something weird will happen. Often the best approach is to start over and you’ll find that the problem won’t be there anymore. If I get a chance a bit later (when I’m at my computer, I’ll check your mission and see if I have the same issue with it. -
Thank you for checking.
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Well, I was nowhere near Dmin and we were approaching head on, when it started. It had disappeared before the target started aggressive maneuvering. It is the KMOD cue, though, I think. The range kept shifting somewhat erratically by a little bit until after the missile was launched and the cue disappeared. Maybe so but I had done none of that. It seemed to happen automagically.
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In my case, before, during, and a bit after. I was wondering if it stood for KMOD. KD in Cyrillic but the English KR doesn’t make sense, if that’s the case.
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Just had the same thing happen earlier today although mine was Cyrillic "КД". Don't know what it signifies either.
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I'm aware. His first question, however, was which needle is for Mach and which for TAS.
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Thick is Mach. Thin is TAS.
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That makes perfect sense. Set to ILLUM, the radar is doing its radar thing plus transmitting making it the primary channel. Set to DUMMY, it's doing its radar thing and waiting to be told what to do with it.
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MIG-29A BVR - how to force enemy aircraft down low?
Ironhand replied to The Gryphon's topic in DCS: MiG-29A Fulcrum
Sta low and come up behind him or from his 9 '0 clock where his radar can't see you? -
Unit explodes upon mission start in the Su-25 Stock Mission
Ironhand replied to Polonsky's topic in Su-25 for DCS World
This is the right place. Or one of them, anyway. I ran your TRK file and also the MIS file itself. In both, as soon as the mission starts, there is an Su-25 landing right behind you which is why you get damaged. ED needs to fix the mission. -
It took a week to download the update and get the MiG installed but I finally have it. All I can say is "Wow!" Just had time to take her up for a quick circuit around Senaki. The takeoff handling is extremely smooth. And it's handling on landing was even better. With a bit less than the 60% fuel I took off at and 2 AAMs on the wings, she touched down at 260 km/hr, just as she should. Wonderful. Now I just need to find the time to learn this machine.
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