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Dave317

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Everything posted by Dave317

  1. What settings did you use? Do they change back to stock textures when you get close?
  2. I don't know what the problem is but some buildings turn back to default when you get close. It's not all of them but some will turn from red to grey roofs when flying near.
  3. I've never flown a jet fighter so I can't really say what would be louder. I imagine the wind noise would be loud at high speed but try using full afterburner at a very low speed. Surely the engine would be louder in this instance.
  4. Awesome, can't wait. :thumbup:
  5. Maybe it's wind noise. Shouldn't the engine be far noisier that the wind though?
  6. Are the engine noises wip at the minute? It seems that is linked to speed rather than the actual engine power.
  7. Thanks for the replies. I want to be able to taxi past the c130 then after I have passed him he starts up and taxis to the runway too. I can get him to spawn after me and taxi but I wanted the c130 to already be there on the ramp as I go past.
  8. I've been mucking about with a mission where I want a C130 to start taxing after a few minutes of the mission loading. I can use the editor to get the C130 to start late but it moves within seconds of it spawning. I want it to spawn then either start it's engines and taxi or spawn with it's engines running then start moving after a few minutes. Is this possible?
  9. Great mod. Works really well with Mustang's ground texture mod too.
  10. When you take off together with a wingman the AI wingman does a slight wheelie down the runway. If you look towards your wingman and creep forward a bit until he says 'rolling' and starts to move you will see the front wheel come off the ground. Maybe it's meant to be the front suspension uncompressing but the whole wheel comes up. Not much of a bug I know but one all the same.
  11. How do you use starway's buildings on bartheks terrain?
  12. Great, thank you. Is it best to leave my jammer on all the time or only activate it when I'm being locked?
  13. Thanks. Is every jammer able to be burnt through?
  14. I'm just getting in to the mirage and gave it a try today on multiplayer. On the radar screen I understand the chevrons with a dot at the point are friendly aircraft and the ones without are unknowns. Are the ones jumping around the screen jamming me? Are they only enemy aircraft that are jamming or will friendly aircraft that are jamming also move around the screen? Finally is there a way of locking them while they are jamming.
  15. What makes this ground texture better than say Barthek's? I'm not trying to cause any problems and I probably will donate to this one. Just curious as to why this one is worth paying money for and the others aren't.
  16. Have you got any details how you built it? Looks amazing.
  17. Thanks. I'll map it to the slew control on my warthog next time I have a go.
  18. Are you able to tell us what hotas they were using and if the saturation or curves were adjusted please?
  19. I tried to fire a missile from the left seat while flying straight. It seems I can only move the sight when it's in auto hover mode. When I'm flying at speed the stick controls the aircraft and not the sight. What am I doing wrong?
  20. Great documentary. I remember watching that when it was first aired all those years ago.
  21. Great tutorials as usual.
  22. Away from a farp?
  23. Pick your toys up mate. If that what was asked for then fine. I'm not saying I'm against it and I won't be deleting the voice files. It just seems a strange accent to put on for a campaign set in relatively modern times.
  24. John, any chance you could do one for the navigation systems please? They have been very helpful so far.
  25. Trying not to be negative but 'meatboy'. Is that the best call sign you could think of? Also is the English voice actor from the 40's? Sorry if that is someones real voice and not put on but I don't think I have ever heard anyone talk like that in England.
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