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wowbagger

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Everything posted by wowbagger

  1. Okay, not a bug, but can we have the Tomcat listed as F-14 instead of 'F14'? It does bug my overactive OCD. :helpsmilie: Thank you for rectifying this glaring oversight which makes the module totally unflyable. Cheers
  2. The AvioJet is such a joy to fly. It is an excellent module which suffers from the glaring fault of having nothing to do with it. My humble advice is, please, take a break from the fettling and cook up some more missions beyond the 'navigate-from-here-to-there' type, so we can really put this beauty to use. Faffing about in the Mission Editor is the only option right now, and that state of things does a huge disservice to this fine module. Thanks for all your work on this fun little bird.
  3. This campaign is so good. I'm only half way into it and nothing else besides Enemy Within has made DCS so engrossing and fun for me. It really showcases the potential of DCS. I made a separate 2.5.5 install specifically for this campaign, and I'm very glad I did. ED should jump all over this and come up with a deal to incorporate it into the module itself - the way Heatblur did with the AJS-37 16-2 Red Flag campaign. It will be a missed opportunity of massive proportions should this campaign fall out of the game. Anyway, Ranger79, congratulations on a fantastic piece of work, and on the new job. Thanks much for this wonderful sim experience.
  4. Does anyone know what the OB box actually does? Is it just telling VP which Saved Games folder it should be looking for or is there something more? There seems to be a bit of voodoo involved with flicking it on or off to get this working properly in the last few months.
  5. Looks great! It's great to have such an overview of all your campaigns, how they fit together, and what's coming up. Nicely done.
  6. Any and all campaigns are hugely welcome, and needed. Thanks for the update!
  7. Quite fun to fly. But not fun to use because of the aforementioned bugs -> the ARK-5 is a pain in the butt and massively frustrating at the moment. I too have parked mine for storage.
  8. I think you'll find some parts of the world where they speak "English" to be completely unintelligible. Like Texas. Just kidding, I meant Newcastle. :P
  9. Thanks TOViper, I think I have only flown the Viggen on the Caucasus map. Most recently I was testing to see what might be causing the the game freeze so I was doing the landing with AFK tutorial. Everything worked great until I landed and was taxiing. Using the brake axis worked to slow the plane on the runway, but after taxiing for a while, as soon as I used the brake axis again it caused the game to freeze. I tried this with and without engaging AFK, without and without engaging thrust reverser. I unmapped the Autothrottle disconnect/IR missile fast select button to remove that from the equation. It happened repeatedly regardless of these changes. The last log ended with messages like this. 2020-03-05 20:12:43.859 INFO VIGGEN: Release brake! 2020-03-05 20:12:44.431 ERROR VIGGEN: HeatBlur: Assert failed: Value out of range. -. Was nan. Expected between -2940000.000000 and 2940000.000000 @ c:\ajs37\trunk\viggennew\sources\flightmodel\aircraft_as_wing.cpp:411 I'm running 32gb ram but haven't noticed any other issues with the Viggen. I haven't read anyone else mention this issue, so I though it could be just my hardware, but thought I should wait it out until the 2.5.6. But that patch turned out to be less than ideal and I don't want to mess up my campaigns and carrier ops if I don't have to. cheers dcs.zip
  10. Just a quick question that hopefully isn't pertinent to anyone else anymore. I have a bug in 2.5.5. Very often when I land and taxi, hitting the brakes will cause the game to freeze up and I must force quit. Did anyone have that bug before and was it fixed in 2.5.6? Was it related to the AFK bug? I haven't wanted to update until the mess that was 2.5.6 is cleaned up a bit. cheers
  11. So you'd call him a sim-nazi? I was showing that 'scoring points' at others expense is pointless (pun intended) and not conducive to a functional community, which is what I think these forums should try to be. It was irony. Not everyone gets it, it seems. Carry on scoring your points, I guess. Good luck, I hope you win.
  12. Props to all the developers for the sale and the free trials. Great idea and a nice way to react to the current situation! Many thanks.
  13. In English, sentences begin with uppercase letters. Use a little dot to indicate the sentence has ended (this is called a full stop in British English, and a period in North America and other areas). When you leave out a letter, or letters, to form a contraction, indicate this by using a ' in place of the missing letters. Damn, you're correct. This is fun! :rolleyes:
  14. Now I'm confused. Are we talking about tail rotor collective pitch control pedals? Or anti-adverse yaw vertical axis control pedals? Cuz I only have some Mk.IV foot things, but I like flying both helos and fixed winged air craft. Damn ... I don't think there's enough room under my desk for Mk.IVs, Trickpeas, AND um, ... Antayvaxcops (come back to me,I can do better). :crazy:
  15. I wish the pack could be a little more granular. I would love to buy the Sabre just to play the Hunters over Yalu campaign. However, the extra $29.99 premium required by also having to get the WWII assets is a bit too much - for something I may never ever use again. I don't fly warbirds in DCS and cannot see this ever changing. If I could buy the aa guns as a $1.99 DLC which would allow me to play the campaign, then ED would get $49.99 for the Sabre and I could support a talented campaign maker by buying his wares (I try to buy all the campaigns for the modules I own - DCS needs to support their content makers more!). Given that the Sabre didn't ever come with a campaign it would be great if ED could find a way to support the content makers this way (modern modules aren't paying for their ground assets separately). Honestly the more reasonable option is that if you buy a campaign, the assets (40's, 60's, 2000's, whatever) should be unlocked for the missions in those campaigns. However I'm totally fine buying $1.99-$2.99 pieces for such things. But $30 is too much for me. Just an idea. And yes I know developers need to be supported. I've bought 14 modules, 3 terrains, and 11 campaigns - many of which I've yet to play. This is just a suggestion to make it easier to buy more, support the developers and content makers.
  16. Thanks for the tip! Wish the forum could be a little more genial and a lot less pedantic. One of the downsides of a "study sim" I guess. People forget its just a game.
  17. Very nice gesture. It's a lovely change from reading news about hoarders and price gougers over the past few days. I especially like the name you chose for the giveaway. Cheers for raising the World's karma at such a time. Edit: I don't actually own any of the aircraft for your wonderful looking campaigns, but your Tomcat teaser has me champing at the bit!
  18. +1 Totally agree with this sentiment.
  19. This is a huge loss. This campaign is one of the two best available for DCS in my opinion, and one of the best experiences you can have in the game. It shows what DCS is really capable of when done right. It's shocking to me that ED doesn't try to make campaigns, of this calibre, in house every year. I feel like ED ignores a large percentage of the potential of their product. Not to support unfounded speculation, but I always fear that the few people who do produce these excellent campaigns will tire of fixing their work so often, after yet another patch breaks it, and will simply stop altogether. When there are no more decent working campaigns, I will be finished with DCS. Anyway, sad to see OPF go. Your work is truly excellent Ranger79.
  20. I would suspect 2.5.6 issues. I played that mission last week without any problem - but I haven't updated to 2.5.6 yet, specifically because I don't want it to break the campaign missions.
  21. I haven't tested extensively, but a cursory trial seems to indicate that it works just fine with multiple installs. I think you just have to make sure that anytime the VAICOMPRO.export.lua is updated, you copy the new version to any other saved games/dcsversion/scripts/vaicompro folders you have installed.
  22. Thanks Weegie, much appreciated. I just duplicated my install folder today, so hopefully I can mess around with it today or tomorrow and see what works/doesn't work as well. Cheers
  23. This! This! SO MUCH THIS! (sorry for yelling :blush:) I'd love this for another reason. I am currently playing through EW3 and love every minute of it, however I had to start mission #2 three times, simply because real life wasn't kind enough to allow me the necessary amount of uninterrupted time to complete the mission start to finish. DCS doesn't have a save game feature, but splitting long missions up without sacrificing realism for those who desire it could be the next best thing. And it would let you replay any difficult bits over if necessary without having to invest the whole amount of mission time. I guess it makes for a lot more work for the mission designer though. I was just thinking this morning that the production value of some of the campaigns are so high, Baltic's and Ranger79 in particular, it's pretty crazy that they cost so little. The amount of high quality game play time they provide is just staggering compared to some of the other things we pay for with DCS. I think I paid $9.99 for the A-10C and $7.99 for EW3. That's less than $20 USD for hours and hours of the highest quality simming. I'd be happy to pay $25-$30 for the campaigns alone, if it ensures we will continue to have such things in this game. When DCS gets a big update which breaks the missions/mods etc, I worry that the mission designers will get tired of it all and simply go do something else.
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