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wowbagger

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Everything posted by wowbagger

  1. Yes, I love this thing. I patched and glued that damn Natural Point piece of rubbish for too many years. So happy I found this a year or two ago. It's fairly bomb-proof, reasonably light and just works so much better. After we move this summer I will order a second one as a backup. Right now I have the smallest battery because I wanted the lightest model. So far I have never run out of juice mid-game. So just need to decide if I should get a second light one, or go with the max battery option for the backup. Either way, I recommend this device without any hesitation or caveat.
  2. This is awesome. Everyone with TrackIR should ditch the crappy clip thing and get one of these.
  3. This, in my opinion, has turned into a major failing of DCS- every module has to have it's training missions and default campaign set in the freakin' Caucasus, whether it makes any sense or not. It's feels quite silly to fly the F-14 around Georgia, especially when Nevada is there for the using. I understand that many people don't want buy the maps. I'm not saying they should. But there has to be a better way to do this. Campaign makers will continue to set all their campaigns in Georgia in order to make sure they have the widest customer base possible. And people will not buy other maps because there is nothing to do there. I wish they could make the maps available for the training missions only, but if you want to use it with the mission editor or in multi-player you can buy the map. Make two prices for campaigns, cheaper if you own the map on which it is set, and more expensive if you don't own the map, but you can use the map to play that particular campaign. This will give campaign creators and players more options and help pay for the maps, recouping some revenue for map development from people from whom they currently recoup zero. Flanker, A-10, Black Shark and now DCS have been in Georgia for far too long. And it isn't going to change any time soon because so many people refuse to buy the maps.
  4. The F-18 and F-16 are on my no-buy list until the Huey gets some love; similar to the Mig-19 until the Harrier is working smoothly.
  5. Awesome. I've been waiting for this before I even bothered to start learning the Tomcat. One thing I've noticed is that sometimes when giving a command, the Jester wheel flashes up on screen and then immediately disappears.
  6. Yes, I'm experiencing the same exact thing, under the same circumstances regarding AIRIO extension. Although in my case I can't find the controls listed to re-map: eg. is only one axis available for thrust. Edit: Hollywood_315 is on the case.
  7. Then just create it yourself. Make a txt file, rename it pluginsEnabled.lua , and save it in documents/saved game/dcs/config/. Then paste in the names of the modules whose icons you wish to hide. The module names can be found in DCS/DemoMods/aircraft/xxx/entry.lua. pluginsEnabled = { ["Flaming Cliffs by Eagle Dynamics"] = false, ["F/A-18C"] = false, ["F-86F Sabre by Belsimtek"] = false, } -- end of pluginsEnabled
  8. Sooooooo much to learn for this bird. :book: Awesome! Thanks Victory205. Having you active in these forums is frankly amazing.
  9. My pleasure. Those BUY BUY BUY icons used to drive me crazy. You will have to manually add each new module when they are released.
  10. Great stuff. Congrats on a superb addition to the combat flight sim world. You guys deserve success ... and a good rest. Shame the support rush has to start so quickly. But we appreciate it.
  11. Here's the link for the photo I used. For the icons: - go to saved game/dcs/config/ (or the openbeta equivalent folder), find pluginsEnabled.lua - open it with notepad++ or another text editor - add those modules you dont want to see into that lua file For example: pluginsEnabled = { ["A-10C Warthog by Eagle Dynamics"] = true, ["Flaming Cliffs by Eagle Dynamics"] = false, ["F/A-18C"] = false, ["MiG-15bis by Belsimtek"] = true, ["F-86F Sabre by Belsimtek"] = false, } -- end of pluginsEnabled (the module name can be found in DCS/DemoMods/aircraft/xxx/entry.lua
  12. The black screen behind the briefing window is a new DCS thing, not F-14 specific.
  13. The manual is not so bad if you follow the flow around the cockpit. Granted it's better for reading a lot at one sitting than it is for looking up a single item as a reference. I really like the greyed out surrounding backgrounds to help focus attention on the dial/gauge/button in question - similar to some of the tutorial videos.
  14. Yes, this was my impression of the manual too. It's extremely well produced with great photos and diagrams and is brilliant for explaining how the aircraft is designed and functions, but quite noticeably lacking in actual user procedures .."and here are the steps to do X". This absolute beauty of a module deserves to eventually get an equally great manual so we can all make the most of it.
  15. Yep. I completely agree. It isn't just the Tomcat, several other modules suffer from this - information overload and strange pacing. Some screens say virtually nothing and then tell you to "press space to continue". And then it gives you far too much information to digest and too many tasks to understand in a wall of text ... "press space to continue". It wouldn't be such a problem except for DCS 's inability to keep the text onscreen for more than 6 minutes (or 8 minutes, or whatever it is). It makes it impossible to consult the manual and find your bearings while doing the tutorials. Small, individually pieced tasks along with a clear instruction as to what this button does and why it is important .... "press space to continue", would make the learning process more enjoyable and more efficient. Also the big throbbing orange indicator often blocks the labels making it impossible to see what you are actually clicking. It needs some more alpha or a different design.
  16. I've noticed the missing canopy when using the F2 view as well.
  17. The cockpit is fantastic. I keep wanting to clean my monitor only to realize the smudges are in game. :doh:
  18. Yep, I feel for you man. I've lived in places where that would have been an unheard of fast connection speed. It was painful.:cry: Just lucky to have decent internet for a few years at the moment. Don't worry, the game is rubbish anyway...;). No it's really really not!
  19. It's happened!
  20. woohoo!
  21. You are only seeing this from your own online, multiplayer point of view. Many more people never play online at all. I agree that servers should have a balanced playing field. But I don't agree that the options available for the module itself need to cater to those requirements. That's what server settings are for. You play it your way, they play it their way. You never have to know about how they play.
  22. This is exactly the point. If you can make the game as accessible to as many people as possible using lots of options - such as instant alignment, hot starts, auto starts, etc - then you keep people playing. And more importantly you keep them buying. I hear people saying that game options should be removed, that instant alignment shouldn't be allowed (because it ruins the online gameplay), that auto-start shouldn't exist. But I also hear 'maps should be free for online players, only single players should have to purchase them.' There is a problem with that logic. Lots of single players stay offline because they only have little chunks of time to play in, they must be able to press pause to deal with real life, or simply want to play the game the way they enjoy it. If you (I don't mean you personally Eldur) want to force everyone to play the way you do, be prepared to support the developers by yourself. Since servers can control these options anyway, I never understand the people who rail against the 'game aspects' of this video game. The more people who play, the better it can become. If you want to pretend in your own mind to be some kind of elitist, hardcore desktop ace, that's fine, but don't try to prevent others from playing a different way. If you want to ignore the folks who play for 30 minutes at a sitting, who hit pause 45 times during a single mission, and who don't go full bore hard-core every time they boot up, say goodbye to their wallets too. If I had to guess, I would bet there are far more casual (and quiet) folks playing DCS than hard-core vocal ones. This is why there is an options page and why there are server settings. Let everyone enjoy the game the way they like without trying to belittle or condescend. It's just a video game after all. /rant off Now bring on the Tomcat! And it's auto-start, quick alignment, AI-Rio, photon torpedoes, pause button, and beer holder. ;)
  23. Spoken like someone without children ... or at least my children. :cry_2: :D
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