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Everything posted by Zeagle
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I would like to see this behavior changed to allow the mission editor to specify exactly where every client controlled and un-activated AI controlled plane (for example tankers or awacs) are parked. It would be nice to park them in appropriate locations.
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"Your flight is delayed to start, please wait" forever
Zeagle replied to discwalker's topic in Multiplayer Bugs
Aircraft Carrier parking in general is flawed. I would like to specify exactly where uncontrolled planes awaiting activation as well as client controlled planes are parked. That way you could park a lot more birds on the boat than right now. -
I actually recommend the Su25 and the FA-18 as first jets. The FA-18 gives you a lot of bang for the buck and will keep you interested for a long time.
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That's because you haven't done what was described in the original post. You cannot see yourself jumping. You have to fly with another player, spawn from a CV, then RTB to a land base. You will see your wingman jumping like crazy.
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Why don't you guys (ED) fix this instead of just replying "need track". You know the tracks involved are too large. It's a pretty big oversight in my opinion. And it ruins missions with others online.
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Your controls are not reversed and you are not on the backside of the power curve. Where do you guys get this stuff?
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+1 on a hi-fidelity multi-crew A-6
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Why all the desert videos? Fly her from the boat. I want to see this bird hit the tanker and recover aboard ship.
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Approach plates, TACANS, and VOR's show direction as magnetic. Also runways have these two big numbers at each end denoting a magnetic alignment. And yes, they do get changed periodically. In some instances where there is a large magnetic variation, directions are given as TRUE and are denoted with a "T" after the direction, e.g. RNAV 13T. Some navigational aids, such as VORs or TACANs may be off by as much as 5 or more degrees in the US. Once they get to a 6 degree difference, they are realigned.
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Noticed this today. Useless unless referenced to compass
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[REPORTED] DCS 2.5.4.28090 cross wind causing roll
Zeagle replied to vctpil's topic in Bugs and Problems
Same here. They broke my hornet. Not a happy camper. -
DCS: F/A-18C Screenshots and Videos (NO DISCUSSION)
Zeagle replied to Vitormouraa's topic in DCS: F/A-18C
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We need an E8 JSTARS badly. A multi-player crew capable AWACS wouldn't be too bad either.
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Deferred shading makes it easier to handle multiple light sources since only one geometry pass is required. I have programmed in GLSL and OpenGL. Deferred shading does not make clouds glow. The moon will indeed illuminate clouds. And they are in fact white or yellowish depending. I am sure they will tune up the environment as time goes on. I have been hearing some complaints on how ED is slow to fix things. Well, from my limited two month or so experience in DCS, I think they are updating stuff at an amazing pace.
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Real life airports that are in big cities always have their lights on. But smaller airports, even regional hubs in smaller cities, will turn off the runway lights after a certain time (9pm in many cases) or after the tower closes for the night. The pilot can turn on the lights by clicking his mic a certain number of times within a few seconds on a specific channel. I have done this myself for entertainment when flying cross country at night. There is nothing wrong with ED having the lights off for most airports at night.
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Thanks, I should have noticed that. Anyway my track is way too big. If anyone else can upload a track that would be helpful. We really need this one taken care of.
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StrikeEagle is correct. It is synced to the movement of the ship. But to replicate it, you need at least one other player from the ship. You cannot see your own jumping. And how come you guys don't have a track upload feature here?
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I have video and a track. One of our guys ended up exploding on the taxiway because of the bouncing. Is there no upload feature here?
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In MP, hornets that spawn on a carrier appear to others to bounce vertically even while stopped on the ramp.
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ED to force a mouse click -> switch /dial useage?
Zeagle replied to viper2097's topic in DCS Core Wish List
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[FIXED] Wings bugged on official liveries made by Maler
Zeagle replied to LcSummers's topic in Bugs and Problems
I confirm the same. Also the gun hatch is affected. -
DCS WWII birds are already the finest out there. We just need more aircraft, both AI and player controlled, as well as more maps. I think the WWII era stuff is going to get a lot more attention once more aircraft are released.
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The answer is yes but it won't be pretty. You will be buying some new tires and new brakes before too long. And you run the risk of a brake locking up on you on takeoff, which has killed more than one pilot on takeoff and landing. I personally saw this happen at Sun n Fun back in the late 90's with a Sea Fury. Not good. So just use a little brake and rudder up to about 80kph. Then she should be on rudder alone. Of course if there is a crosswind you will have to cope with other controls. Pilots don't use just one technique all the time. Actually the best thing you can do is be slow and smooth with the throttle.
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Just go easy on the throttle, lock the tail wheel, hold full back at beginning of roll to keep tail wheel in contact with runway and use your toe brakes. Once the rudder becomes effective, let off the back pressure on the stick. Not much to it. I've only got about 8 or 10 takeoffs and landings under my belt. But it flies like any other warbird. https://youtu.be/-v1XWEkCan0
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I'm only just learning the K-4. And I love the DCS rendition of it. Right now I have only a handful of flights under my belt. And I need to read the manual from start to finish. So I know there is much that I do not know about her. But, she is a very good bird. She can bite you for sure. But I love the 109. I'm not quite up to ACM in the bird yet though. As far as the trim wheel goes, I usually do that with the mouse in my right hand and the stick in my left which is kind of a contortion thing for me as I have the stick on my right side. But it works. https://youtu.be/-v1XWEkCan0 Fly with us on the DCS server "NAVAIR" The server is up daily at various times. The usual server launch time is 1400Z. The current server scenario has a little bit for everybody. We accommodate the free planes, helicopters, jets, and warbirds. Airshow flying accommodated as well. Weather is dynamic. Planning for some low-vis and night ops in the future. Join our Discord to get the server password and find out about upcoming flights. Discord https://discord.gg/HJgbzVc SRS equipped 216.119.191.54 We use SRS to communicate until Eagle Dynamics gets their in-game voice deployed. Guard channel on Discord if needed.
