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Mustang

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Everything posted by Mustang

  1. Yep, PG and Caucasus maps are fine it's only the Syria map causing issue here - I don't own the WW2 maps so I cannot verify those.
  2. I just hopped into an MP server just to see if was single player only related and I can clearly see and feel the timed hitch, only seems to be in Syria map
  3. I am seeing a hitch in framerate consistency every 5-6 seconds in the Syria map, anyone else noticing this?
  4. I have noticed the same thing over the months, I've found the only way to stop this is to prevent the Rift S from going into standby when you take it off, I've used a blob of Blu Tack and pressed it gently over the sensor to stop the device from going to sleep when removed.
  5. Prior to DCS 2.5.6 this wasn't a problem, 2.5.5 everything worked as it should.
  6. +1 much needed!
  7. @Alpenwolf: mission 'Sneaky Bastards' mission rotation today was badly bugged, no EWR or air defences at Kish for blue side, a real mess especially when it was nighttime and there was no way to IFF, unsure if red side had same problem.
  8. Hi could you provide a screenshot of this problem you're seeing?
  9. Now hop on the 'Cold War 1947 - 1991' server with that F-5E and get into some real action :thumbup:
  10. If anything is being produced in China expect delays, they have just had their 'golden week' holidays in the first half of October and all manufacturing facilities have been closed, expect things to hopefully pick up pace towards the end of the month.
  11. It looks similar to a bug I've seen with nvidia MFAA enabled.
  12. There is an apron on Ramat David that has some steel pipes lying across it, one of the F-5s spawn directly on top of that resulting in a nasty surprise upon entering the cockpit.
  13. Are you still using the USB network adapter for connection? I recall you having issues months ago with that.
  14. I posted this on the 17th - https://forums.eagle.ru/showpost.php?p=4490592&postcount=52 that was nearly 3 weeks ago and I'm still waiting on Scan Computers UK to deliver (ironically the last e-mail I has from them says delivery expected 18th Sept 2020) there are many others in the same situation, a discussion thread was started about it here
  15. Yes the netcode protocols have changed so all openbeta clients, server included, need to be on the correct version - unfortunately the Coldwar server is still on previous version so is unusable for now.
  16. That is the current version and the one you want.
  17. Ah nice glad you like it :thumbup:
  18. As mentioned in first post and several others after the IC check fail only happens with watercompose.hlsl after first use of the mod, subsequent loads will not fail IC.
  19. You could give this a try while you're waiting https://forums.eagle.ru/showthread.php?t=281666
  20. And has done for a while now, I've been sharing the firevehicle.lua with many people over the years and it's going to stay.
  21. I noticed today that some MiG-21 jockeys are able to fire head on shots with their IR missiles, I thought rear aspect heaters were only allowed?
  22. I recently removed it so it's not an issue anymore.
  23. Just as a note: blue side had Mike Delta providing GCI early on in the mission (not sure if he was moving units around too) he was doing a great job but he had to step away leaving the few of us on blue quite disorganized and unsure of what was coming from where (someone else was in a GCI slot can't recall the callsign but we hardly heard from him on comms) so we had to try make the best of a bad situation.
  24. Well the tonemap.fx in my mod adjusts gamma levels so I'm not removing that, and I won't adjust for VR as not everyone has VR and it'll most likely reduce quality for 2D. If it's too much of a problem the file can just be removed manually by the person using the mod, very simple to do.
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