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Mike_Romeo

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Everything posted by Mike_Romeo

  1. That stable is getting later updated is nothing unusual. Here a overview of patches and how long Stable and Open beta stayed on the same version number in days during the year.
  2. The KA-50 was built in so low numbers that it was considered to be just a prototype. Because of that, ED allowed themself a little bit more freedom regardes "what if" Source: "I just wanted to make my own modification of the Ka-50ED. Those who do not need Needles can simply not use them. Also on servers. Since the Su-25T and Ka-50 are initially non-combatant, test aircraft, we can afford to experiment with them." -Chizh
  3. The reason why ED gave it IGLA's was that the KA-50 was built in so low numbers that it was considered to be just a prototype aircraft. Because of that, ED gave themselve a little more freedom regardes "what if". Also its not that unrealistic because the Ka-52 uses more or less same wings. Source:
  4. There seems to be small offsets here and there but other than that, I ..... love it !!!!
  5. No It wasnt stated in any changelog. However, there are user graphs of the radar changes Source:
  6. Block 2
  7. Yeah but most people wont realise that because they do not care because they have no interest into a cheap third world aircraft
  8. Relative unkown aircraft and so there is no much interest into it. Many F-16 pilots dont want to get a (cheap & inferior) copy of the same aircraft for 80$
  9. Via module manager. You can access it by click on the Rubiks cube in the main menu at the top
  10. Looks to me like the missile was notched. Missiles are using a doppler radar that detects targets by speed difference against the ground. So they only can detect objects flying towards or away from them. However, if they fly rectangular and the closing speed drops near zero, there is a high chance they it will lose lock.
  11. Pretty sure they will search for a solution even though it wont be high priority
  12. DCS doesnt have realistic damage models. Ground units uses health bar system and missile lonly do 2 kind of damage which is all not enough for realistic damage models.
  13. It wasnt Still not a official manual and who knows how much Deka was involved in that guide
  14. Jup, they are currently building and testing a new version of it https://www.thedrive.com/the-war-zone/chinas-j-10-fighter-spotted-in-new-big-spine-configuration
  15. Actually you can start the whole aircraft in almost less than 2 minutes (Forgot to turn on taxi lights and to set up IFF and datalink but that can also be done quickly during taxi)
  16. That is correct but you can start the engine in under 1 minute
  17. That is not correct. Fighter jets fly much higher where turblences get much stronger too. Also dont forget that from 1980 through 2008, U.S. air carriers had 234 turbulence accidents, resulting in 298 serious injuries and three fatalities and that with big airliners. https://www.faa.gov/travelers/fly_safe/turbulence
  18. Joar also ich hab jetzt mal spaßeshalber versucht die MiG-29 sauber ausgetrimmt mit sauberen Tragflächen (keine Pylone) und nur mit einem Triebwerk auf mach 1.2 zu prügeln. Sie kam nur knapp über mach 1.0 und das auf 42.000ft. Damals war der Luftwiederstand der Beladungen noch nicht simuliert. Diese wurde im laufe der Entwicklung aber ergänzt. Dardurch wirken die Doppelrails für die SD-10 wie Luftbremsen das sie einen enormen Luftwiederstand haben. Mit den einfach Aufhängungen (also 2 SD-10, 2-PL5 & 1 800L Tank) habe ich die Jeff auf mach 1.57 auf 38.000ft Höhe bekommen (und das jetzt mal im Kontrast zu der sauberen einmotorigen MiG-29). Combat mode des Triebwerks aktiviert ? Joar sie bremmst in der Tat sehr langsam wenn men ein steilen Anflugprofil wählt aber sobald sie wirklich langsam ist und du AoA ziehst fühlt sie sich für mich wie ein Backstein an der kaum beschleunigen will ohne Nachbrenner. Unterm Strich allerdings ist für ein modernes Flugzeug doch untermotorisiert. Desshalb sollen die JF-17 im wahrem Leben irgendwann mal das verbesserte WS-10 Triebwerk der Chinese für die Block 2-3 Maschienen bekommen welches ein spürbares Leistungsplus geben soll.
  19. Bottleneck ?
  20. I am looking at the SlmodPenaltyStats.lua and see that stats got their own time stemp but those are such strange numbers like "1641936156" for example. Does anyone knows how to translate that into date and time of the incident ?
  21. Just to get you right, you cant click on what the green arrow points at corect ?
  22. I would like to see the source of that.
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