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Toni Carrera

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Everything posted by Toni Carrera

  1. Was watching a video about real A-10 air-frames and got to this bit which made me smile some what I have time stamped it in the section that made my ears prick up Toni
  2. Hi All, I am wondering if there is a way to stop my flight continually telling me that they have spotted a 6 vehicle convoy. I am perhaps happy, and would like one, or all of them to tell me they have detected the convoy, but not for 25 minutes, over and over and over Is there a way within the Advanced Waypoint Actions to stop this. I do not want to set it to none, because I genuinely want to hear when they detect them, but just the once or so would be fine Thank you
  3. Sorry Bailey, maybe I was not clear in my post, I mean switches like the Battery Switch, APU Gen, APU Start, Fuel Levers etc.
  4. OK, so what am I doing wrong here? My F/A-18C works perfectly with other people's StreamDeck profiles, as well as my own extensive one. All of which is based around direct interface and not keystrokes, via Charles Tytler's DCS Interface I have placed the UH-60L.lua file in my '.....\\Saved Games\DCS\Scripts\DCS-ExportScript\ExportsModules' from https://github.com/asherao/DCS-ExportScripts The StreamDeck XL Profile I downloaded from here - https://github.com/asherao/DCS-ExportScripts/blob/master/docu/StreamDeck Examples/MH-60L Mod by Bailey Release.streamDeckProfile When I open up the UH-60L in Hot Start from a mission, all the engine data feed is present, electronic switches such as SAS 1, 2 etc 'seem' to light up on the helicopter centre console However, if I cold start, the switches move, but do not actually do anything, the levers do not move, as I said, electronic switches 'appear' to work, but not 100% on that. Everything on the Engine status seems to work fine, and there is a tonne of information being displayed What have I missed??? Am I just being an idiot? or should I say, more of an idiot than normal Thanks Toni
  5. Thank you for such a detailed response and mission. Off to watch now Again, my thanks @Frederf
  6. Hi All, I have a flight of B-52H x 4 flying over Cyprus at 35,000 through a series of same altitude Waypoints. 2 of the WPs are bombing Additional Waypoint Actions and as soon as the B-52s dive to about 10 or so thousand feet is this right, even though I have tried various altitudes also in the 'ALTITUDE ABOVE' values also? Thank you
  7. Hi ED, My highest priority in terms of thing I would like added to the Mission Editor, is a Drop Down / Combo Box, whatever you want to call it on the Group Name For example, as below image, I have 'AIRPLANE GROUP' selected, and currently 'Name = TC-Flight-Group-01'. In this particular mission, I have other flight groups e.g. TC-Flight-Group-02, TC-Flight-Group-03 etc etc. I would like an option added where I can select from a drop down list on the 'Name' line, a list of all groups of, in this instance AIRPLANE GROUP, or HELICOPTOR GROUP, SHIP GROUP Would make it easier, certainly for me, and quicker to select a specific named flight group than having to scroll through 'View Unit List' I hope this makes some kind of sense Thank you for your attention Toni
  8. Hi All, Just a couple of questions; 1. Is it possible for me, as a user of the mod, to create my own entries for the Controls Menu so I can add and map things like the APU On/Off etc. I would like to be able to bind them to my TM A-10C Throttle Console 2. What is required in terms of creating an export.lua for the UH-60L. Again, I would like to be able to map things to my StreamDeck XL, and use the DCS Direct Interface, rather than using the keyboard shortcuts Thank you Toni
  9. My biggest problem with this, is getting the damn thing to fly slowly, or slow down. It seems like a rocket ship getting to about 130/155, but trying to get it to slow down, well, put it this way, I have not landed yet without a 'Rapid Unscheduled Disassembly' (SpaceX Term for blowing up) Any advice appreciated Toni
  10. Hi @shagrat FTR seems to have been the issue. Tried what you suggested and it worked for me. My take off and flight was a lot more successful., thank you I just need to muscle memory pressing it as required. One question, is there an obvious light or something in front eye sight to show when the FTR is depressed etc? Again, my thanks Toni
  11. Hi @shagrat I had already tried the Mission Editor options you have suggested. I know my controls are OK/ Axis etc I will try your FTR suggestion now, I feel that might be it, because as I mentioned in my original post, the FPAS part of the of the manual, although written in plain understandable English, I for some reason did not totally understand it What you have suggested though, I totally understand Off to try now, update to follow....
  12. Sorry, my mistake, it was @sobe that I meant to mention My apologies, just saw your name at the top of post and brain went wrong direction for the message Toni
  13. Hi @kgillers3 Did you manage to progress on your Helios profile. If so, would you be able to show the update, or even more cheekly, perhaps provide the file, so that I/we may build upon it Thanks Toni
  14. Hi All, Firstly, I love this mod, and would have been happy to have paid something for it Although I have gone through the manual, and the FPAS pages over and over, I 'think' it might be FPAS that is messing me up when flying. Is there any other way of perhaps trying to word it / understand it, or even glance to know it is on Note:- I have mapped my TM A-10C stick and throttle exactly as suggested in the pdf Also, I am being fractionally, literally degrees at a time, gentle on take off, and yet the second the wheels are off the ground, the heli violently lurches forward, side slips, rotates, anything other than a nice controlled hover, even if it is a slight movement forward. I can fly the Huey and Gazelle and hover them reasonably, but I can't get the hawk to behave itself I have calibrated the Axis, inverted the power as it was weird pulling back on left throttle, yes I am using my TM A-10C currently, until I get perhaps a VIRPIL, if they do one specifically for the AH-64D that is Anyway, any assistance would be appreciated Thanks Toni
  15. My thanks to you both @Yurgon and @Hiob Any ideas on question 2, relating to square on views of upper panel and centre console, when using TrackIR? The whole snap view thing is complicated when you have to hold down LWin + NumPad and then with your third hand click the mouse, RALT + Numpad and third hand Thanks
  16. Firstly, love this mod, great job so far, can't wait for the updates as they come Secondly, a couple of questions if I may; 1. On take off, I apply slight back pressure to the cyclic to try and avoid the rolling forward, is there an official way to stop the helicopter moving forward on take off 2. Is there a way to view the overhead and centre console panels square on. I use TrackIR, and I can only do it by rough off angle click of switches etc, it would be nice to know if I can just view the overhead or centre square on, i.e. directly from underneath for top, and directly from above for looking down at the centre console 3. Is the official way to slow down, cyclic back matched with collective reduction, to maintain altitude, and therefore increasing AOA. She just does not like to reduce speed for some reason. Maybe I am doing it wrong?? Thank you for the fantastic mod so far Toni ps. OK, that was three questions
  17. I have 16 specific units that are part of various other groups. I have all of their unit names, and was wondering whether I could add them in some way to a second group Basically, they are a bunch of SAM SR & TR units across an area, all of which as I said, are already part of other groups I want to do this because I want to be able, within a trigger, once a % or all of the units are dead, activate other aircraft for a happy night's bombing, post SEAD Also, would a 'damaged' unit also class as being dead if below a certain health level, otherwise it is going to be a massive amount of triggers if I have to do unit x damaged or dead Thank you for your attention Toni
  18. Hi @Chewmann, I did release it finally, but would be interested in taking a look at your profile You can find mine at:- https://www.digitalcombatsimulator.com/en/files/3319825/ Feel free to link to yours here, or you are more than welcome to E-Mail me on dcsuserfiles@trsc.uk Toni
  19. Hi All, I am using the latest version as of this time 2.7.9.18080, I have placed 4 Harriers on a Tarawa, set to take off from Runway. When the mission launches, the lead aircraft, looks like he is going to go vertical, then 30 seconds or so in, Wheel Chocks get placed, and he switches to rolling start take off, and you can see that he is throttling up, and for about 5 to 10s he site there not moving, the chocks disappear and he is off Then the other, tried 1, 2 & 3 units, just sit there and do nothing. I have tried no weapons, fuel levels from 100 down to 50%, no matter what, when the mission launches, everything in paragraph 1 occurs Thanks Update - If I start with carriers cold/dark, they will all eventually take off, but each turns on Landing Light, Chocks appear, nose wheel lifts (weight off????) and the chocks disappear and the aircraft launches, and each one of the flight of 4 does the same thing in turn. It was a take off from ramp start, Track attached for initial problem pre my latest update about cold/dark start FA-18C-19th-Mission-Harrier-Issues-07012022.trk
  20. Version 2.7.9.18080 Stable and have the same issue today, tried so many variables of weapons, fuel, number of aircraft, but all the time, only the lead aircraft takes off, eventually
  21. Hi All, I am using the latest version as of this time 2.7.9.18080, I have placed 4 Harriers on a Tarawa, set to take off from Runway. When the mission launches, the lead aircraft, looks like he is going to go vertical, then 30 seconds or so in, Wheel Chocks get placed, and he switches to rolling start take off, and you can see that he is throttling up, and for about 5 to 10s he sits there not moving, the chocks disappear and he is off Then the other, tried only 1, 2 & 3 units, just sit there and do nothing. I have tried no weapons, fuel levels from 100 down to 50%, no matter what, when the mission launches, everything in paragraph 1 occurs Thanks
  22. Hi All, I have just released my Stream Deck XL Profile and associated artwork files etc etc. They can be found here if anyone is interested; https://www.digitalcombatsimulator.com/en/files/3319825/ Question:- Where can I find the values for my F/A-18C Fuel Tanks. I want to be able to display various values for the tanks on different StreamDeck Buttons. I feel I have asked this before, but can't find my post Thank you Toni
  23. Thanks FFFF Will give that a try later on Thanking you
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