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Everything posted by Joe Kurr
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The Dutch AH-64D Solo Display was the main attraction during the opening weekend of the National Military Museum at the former Soesterberg Airbase. It was a small wonder the flag didn't tear off the mast, as the Apache came as close as 10-20 meters!
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Change save location of track file in DCS World
Joe Kurr replied to GenericFloat's topic in DCS World 1.x (read only)
You can move your Saved Games folder to your E:\ drive, this will also move all its contents there. How to move user folders to different drives -
Would you pay for Su-27 if it come out as a separate DCS standard module.
Joe Kurr replied to PLAAF's topic in DCS Wishlist
Definately, it's my favourite aircraft! -
AFAIK the Su-27 only has brakes on the main gear.
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Do you use a button or switch in your cockpit to deploy your chute? If so, it could be that your switch bounces, resulting in rapidly deploying and releasing the chute in one go.
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The ability to play on LAN without the need to have internet on all the time.
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Give full power (no AB) when you pull back on the stick so your engines have time to spool up during the manouver. Remember to press S again after the aircraft pitches up or you will stay in direct control mode. When the nose falls back down, pull the stick back a bit to ease the drop.
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I also use a custom curve for the throttles. If you use a TM Warthog with the AB detent in place, set a custom throttle curve and use the values below: 0, 3, 8, 23, 38, 50, 60, 70, 80, 90, 100 Now you will have around 95-100% dry thrust at the detent, and afterburners when you lift the throttles past the detent.
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ground crew not acknowledging loadout change
Joe Kurr replied to Raven434th's topic in Multiplayer Issues
I've had a similar issue yesterday. Took off with an Su-27 from Kutaisi, and landed at Kobuleti to rearm and refuel. Both airbases were with the Red coalition. At Kobuleti, the ground crew didn't respond to my calls, and didn't rearm / refuel. I then started up and flew back to Kutaisi, where my plane was serviced normally. One thing that comes to mind now, is that Kobuleti only had client aircraft (no AI), and no aircraft had spawned there during the mission. Maybe in 1.2.11 an airbase stays Neutral until a unit spawns there? -
We did some formation flying behind an IL-78 yesterday, which went quite well. I think the problem is that we're all used to the Su-27 SFM which we had since 2003. With the current FM, you're constantly working the throttle and stick, just like the real thing.
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According to Google Translate, "пацаны" (patsany) translates into "boys".
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This weekend we had a LAN setup with one host and five clients, connected to the internet via one wifi range extender acting as a router. Over the weekend, the internet connection was lost several times, which caused some (but not all) of our client systems to be kicked out of the game with a message "Unable to connect to master server". Quite frustrating if you're doing a live formation flight with a crowd of 30+ people watching... Please ED, dump the master server, and give us back the ability to play over LAN without internet!
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Also, note that when your connection to the master server is lost while playing (master server goes down, isp trouble, etc), you will be kicked out of your LAN game.
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Flightsim weekend 2014 on 1,2-Nov in Lelystad, Nederland (Netherlands)
Joe Kurr replied to pappavis's topic in Community News
If all goes according to plan, we will have one PC running DCS World on Windows 10. Only thing we need for that is a new PSU, the old one has a short-circuit somewhere... -
Flightsim weekend 2014 on 1,2-Nov in Lelystad, Nederland (Netherlands)
Joe Kurr replied to pappavis's topic in Community News
No, wifi is only available in the entrance hall. The exhibition hall is all-metal, and blocks all radio signals. Even mobile phone reception is bad. That is why we did not participate last year. This year we will be there with HCC, and use wifi repeaters to get a signal from the central hall to the foyer. -
Don't fly for more than 2 hours on end, the FFB motors will overheat and stop working without warning.
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Flightsim weekend 2014 on 1,2-Nov in Lelystad, Nederland (Netherlands)
Joe Kurr replied to pappavis's topic in Community News
Beats me. It's been like that for years. We have been displaying ED's software since Flanker 2.0, but they never mentioned it, other than our own banner on the website. Last year we subscribed with DCS World (indicating we would need internet for multiplayer) and simply were told that internet wasn't available. When visiting the museum, the first thing we noticed was an open wifi network... So this year we're back, as Wasserfall said, in the HCC stand (after entering the main hall, turn right, past the restaurant) Hope to see you all there :) -
Nice ones bengo! The light at Kleine Brogel can be a challenge, but you can also play with it and get some nice results :) Here are some more from Saturday (with similar weather conditions to Sunday - grey in the morning, sun in the afternoon): 1. F-16AM taking off for the Joint Attack Demo 2. The Czech Mi-171 pair 3. Ramex Delta Mirage 2000 taking off for a cracking display 4. The Belgian F-16 performing a High-AoA pass 5. Danish F-16AM static 6. The SoloTurk F-16C drops a flare while pulling hard 7. 'Coming to get ya!' 8. The Red Arrows in their trademark 'Diamond-9' formation
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On Saturday the French Rafale came close to the speed of sound, with nice condensation cones over the cockpit and wings: The show lasted until 7 PM, with the Red Arrows being the closing act. The sun was already quite low, resulting in this pic during their final pass before landing: All in all it was a nice show, too bad many of the star items were canceled.
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Beautiful phenomenon but I can't found any explanation around the net
Joe Kurr replied to Pougatchev's topic in Chit-Chat
No, those would completely block out the sun :) -
Beautiful phenomenon but I can't found any explanation around the net
Joe Kurr replied to Pougatchev's topic in Chit-Chat
They're called 'crepuscular rays', and as described above, are caused by sunlight being blocked by clouds or other objects. -
Finally had time to finish a first usable version of my DCS-Arduino bridge. It will have some quirks, and might throw some unhandled exceptions, but these will be solved in the next version. Functionality is simple: - Anything that is sent from DCS (export.lua) is sent as-is to the Arduino; - Anything that is sent from the Arduino is sent as-is to DCS. This means that you're completely free in designing a communications protocol which suits your needs. The screenshot below was made using a very simple protocol to control the state of five LEDs and read five buttons. DcsArduinoBridge.zip
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Looks like the autostart script is buggy. The script tries to start the engine first, and then set the ignition switch to 'both'. Try setting this switch to 'both' manually during autostart, before the starter switch is used.
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How to set up toggle switches (a tutorial)
Joe Kurr replied to Spy Guy's topic in PC Hardware and Related Software
Spent all evening trying to figure out the new control assignments, but it seems to be impossible now to have actions bound to the releasing of a button. What I'm trying to do for example is this (in the FC3 aircraft): ["d147pnilu148cdnilvdnilvpnilvunil"] = { ["added"] = { [1] = { ["key"] = "JOY_BTN7", }, [2] = { ["key"] = "JOY_BTN8", }, }, ["name"] = "Airbrake", }, Note the alterations in the first line: ["d147pnilu148cdnilvdnilvpnilvunil"] = { In theory, this should enable me to have the airbrake open when I push the airbrake switch on my throttle forward or backward, and retract again when I return it to its neutral position. Something like this in the previous versions: {combos = {{key = 'JOY_BTN7'}}, down = iCommandPlaneAirBrakeOn, up = iCommandPlaneAirBrakeOff, name = 'Airbrake', category = 'Systems'}, Instead, all this does is disable the switch altogether, the assignment is also gone from the DCS controls window. Am I missing something obvious here, or is it really not possible anymore?