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Everything posted by j0nx
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When I resize the kneeboard and change the position in the program it doesn't reflect the size changes or position of the kneeboard in DCS?
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I am still learning how to start the mi8 and relying on the checklist guide and was wondering if there is some kind of checklist inside the VR screen that I can follow? Has anything like this been implemented so I don't have to constantly keep removing the headset to check the paper startup guide?
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I have a FFB2 on the way myself. Samek is right from what I understand as well. I'll link a post that explains what you need to do to fix this. Hope it works because mine is otw and I'm looking forward to using it for the Huey and mi8. http://forums.eagle.ru/showpost.php?p=2803262&postcount=2
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Hmm ok. I guess the last crew to fly it forgot to turn off the switches! I'll have to talk to them about following procedures on their shutdown list. :pilotfly: Devrim: thank you very much for the awesome English cockpit mate. I would never have figured this bird out without your excellent addon! :thumbup:
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Hydraulic and cross feed are both on in a cold and dark cockpit. There are 2 or 3 others that I can't recall atm. Maybe they are supposed to be that way? I just assumed that all switches would be in the off position in cold and dark? Maybe not.
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Bought a used Sidewinder FFB2 in really good shape on ebay. Seller says it is verified to work in win10 and has all cords. Going to strap it to a spare plate in my cockpit so I can interchange it with the X55 stick. Looking forward to using it with my helos in DCS. Thanks all.
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I have recently been going all in learning this beast because it's so much fun to fly and am having an issue with cold and dark. I created a mission with the mi8 at tblisi and set the mi8 for dark ramp start in the options so I could practice startups. I am seeing that some of the switches are already in the up position when starting in the cold and dark config. Is there a way to turn all switches off at load time so the helo is at a truly off configuration? Thanks.
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Thanks guys. Leaning towards FFB2 stick if it works in win10 and works for helos in DCS. I already have great collective and rudder pedals and only want the cyclic for force feedback trim functionality in helos. I will go out on a gamble and get one off ebay this week if it works well for that.
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It was the misc option not set to allow pilot body. Oddly enough the pilot bodies on the huey and mi8 both show and are controlled by Rshift P without that misc option being checked? Oh well it's fixed now. Thanks Roie!
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Well that option is checked on mine because the huey and mi8 pilot body show for me just not the gazelle. Rshift P also does nothing in the gazelle but works in the mi8 and huey. I think my body used to show in the gazelle but recently stopped working?
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Was wondering if any of you guys have experience with FFB joysticks and DCS 1.5 and 2.0? I would like to try it for the Huey and Mi8. I am running windows 10 and need it to work with the OS and DCS. Before I buy an old stick on ebay I want to make sure that it works in this environment :joystick:. Looks like the MS FFB Pro and FFB2 are about the only ones out there and they are pretty old so not sure if they even work in Windows 7 or Windows 10? Thanks!
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I bought a EVGA 980ti FTW a few weeks ago because I needed another card for my rift sim rig and was going to step up to their 1080 when it is available. The FTW card runs so good near 1500mhz and the performance in DCS with it is so good that I'm not sure the 1080 will really be all that much better. I will probably step up in the next 2.5 months anyway just because I can but I'm not really seeing much justification for it since I primarily will use it for DCS and FSX and neither of these will take advantage of it currently from what I can tell.
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What does washers for creating of loading effect mean? You modified the stick or does it come with washers to keep the handle from flopping around when your hand is removed? Can you describe what you did a little better for me? I'm looking for a low cost alternative to a custom long shaft cyclic and this interests me but I am not following your description for the modification to the m5 at all. Thanks.
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Same issue here. Was gong to create my own thread until I saw this. I'm in 2.0 though so it's not specific to 1.5.
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Skate, where did you find out about OH 1.4 under clocking cards? Mine is getting bad now too. Constantly reapplying the afterburner profile to bring clocks up from 1130 to 1470. Even when OH isn't running it's doing it. Grr.
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Is this module coming for steam 1.5 or was it already released and if so will the updated FM version get pushed to steam? I've been stuck in 2.0 for a while and not paying much attention to 1.5.
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Our local MC had a whole 20 cards for sale at 9am on Friday. At 905 they were all gone and they said 2 weeks before new stock would be in according to a guy who was there who showed up later and didn't realize the store opened an hour earlier than normal for this launch. High demand and low stock = paper launch every day of the week in my book. This entire rollout of this card has been a disaster like many others they have had. I was only ever able to get one of their cards on day one for two launches - the 8800 and the 400 series. Every other single time it's been a high demand low stock paper launch. It will be at least a month and most likely two before you can walk into a store or go online on demand and find one of these in stock.
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I had the down clock happen to me last night too. Things started getting laggy and I noticed my Gpu was running at 1150. I clicked the profile in afterburner to reload the overclock and it was fine after that. I have to say that the oculus to me still seems like a beta product. It's overall not that polished particularly in OH. I'm just hoping I don't have any support issues because that company is a total lost cause in that arena judging by the Reddit forums. Personally I don't play that game. If I don't get support then I charge back and let them deal with the CC company.
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Hmm found this explanation on reddit. Would ATW be causing this? There is a method used called re-projection. If you are struggling to maintain 90FPS it will drop the frames to 45fps and send the same frame twice. This makes everything stay smooth(er) at lower FPS. 90 FPS is still a better experience though.
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I'll have to check it out. I don't recall it doing this until I installed a new driver on Sunday morning. Another driver came out 2 days after that. I'll dig into the settings later. I just remember you saying something about losing frames waiting on the GPU so fps was half of 90 or something although the machine isn't struggling and performance is smooth either way.
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Skate I think I recall you mentioning this but can't find it. I find that I seem to be limited to 45fps in DCS with the rift and it never goes higher than that now. Almost like a half refresh rate limiter that I didn't set. What would cause this?
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OK...I am still not following. Where is the beta? Kindly. Do you mean 1.5 beta? If so then it's not in mine but mine is steam so maybe that's why? And it would be less confusing for folks if you said 1.5 or 2.0 instead of open beta and alpha.
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Did it download automatically? I see no indication in my 2.0 launcher that the gazelle was updated?
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I saw the same thing. pixel 2.0 seems to make little difference in performance in the Huey in Nevada but gives much greater clarity to the gauges in all aircraft. The mustang was night and day in cockpit clarity but all other aircraft benefit greatly from the setting. In Steam 1.5 however there is a noticeable hit to fps. There's one spot in 1.5 on the Huey weapons training map that when you look towards the mountains for some reason fps is cut in half and then when you look towards the sea the fps comes right back. Something is clearly wrong in that map since the same behavior was apparent in 3D surround months ago and is not related to VR. I hope the map integration to engine 2.0 happens quickly as I love flying in the caucuses maps but they are just not optimized for 3D or VR at the moment.
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Is this feature out now or is this something you guys are still working on?