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flanker0ne

ED Beta Testers
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Everything posted by flanker0ne

  1. @Jarodid you tried to enlarge the MANTRACK's deadzone?
  2. Didn't watched the track but I bet on "Trigger Safety" not removed Check bindings, or special options if you want remove it totally
  3. Commands are doubled because Keyboard/default.lua and Joystick/default.lua doesn't match
  4. ATM I have the AVA BASE with the Curved Extension. I wonder if with the installation of the after market Damper/Friction, alongside a very low spring setting to compensate for stick weight. The option "Stick without spring" can be a real solution
  5. Non credo che il significato che l'AMX può aver avuto per noi o per i Brasiliani, sia sufficiente a giustificare economicamente lo sviluppo di un modulo Full Fidelity
  6. Is the Throttle always connected to the same USB port? I need to know if the device keep the same CLSID
  7. Beh, andrebbe precisato che guadagnano sull'acquisto, non sul fatto che l'utente continui a volarci Anzi, commercialmente parlando, l'utente migliore per la ED è quello che compra, usa poco il modulo, per comprarne un altro subito dopo
  8. Relax guys, the "System" Helmet Visor is totally implemented so far in the latest module, MiG-29A (animation and visual effect) As far as I know the animation is enabled in CH-47 F-16 and F-18. You can check your own Didn't check for the others modules
  9. Scusa se devio verso un mero discorso economico, ma un modulo per essere realizzato ad un certo livello, livello imposto dalla ED dovrebbe, in prospettiva, permettere un ritorno sull'investimento iniziale, aggiungerei anche in tempi ragionevoli. Secondo voi IFE, ha avuto un ritorno economico valido dall'implementazione dell'MB-339 in DCS (non parlo di FS2020/24)? Chiedo.
  10. RAZBAM ha iniziato lo sviluppo di tutto, non solo di quello. Crederci è poi un altra cosa Quanti gruppi o singoli utenti volano stabilmente su MB-339?
  11. @Supernova-III I'm not an F-18 user, but the coordinates the JTAC passed (WE02530543) in the format 8 digit, in an avionic that work with 10 digit, should be entered as WE 02530 05430 not as WE0002530543
  12. Try to lower the Res. of Cockpit Displays setting. Avoid "XXXX Every frame" options
  13. Did you tried to use this path instead? \DCS World\Mods\aircraft\AH-64D\Liveries\Cockpit_AH-64D
  14. If DCS is started with the device the modifiers is created with/for not connected, the modifiers get deleted
  15. With scripts like CTLD + CSAR, you can enable the Apache to transport infantry. Keeping the number of individuals loaded to 2, it can be realistic too
  16. Ecco appunto, qualcosa del genere...
  17. Se ricordo bene, aveva incluso un aggiornamento del .net (o qualcosa del genere)
  18. In this period, some cockpit's switches and buttons animations doesn't react to phisical switch changes. But the function behind should work fine. Best example are MPDs buttons and the selector DAY/NT/MONO, the phisical buttons on the frames work fine, but the relative button in cockpit stay still
  19. @MAESTR0 Will the Grafenwohr Training Range be built in the future, and if yes in wich phase?
  20. To be in COOP mode, George must select Rocket as well as Pilot. The confirmation of COOP mode is in the lower right corner of the IHADSS, wich is not happening. Hence the bug mentioned in the changelog
  21. @Rudel_chw Happy you find it usefull If you check, the version I passed, IIRC it correct the texture to all those structures like bunkers Command Centers etc
  22. If you see PSN in the lower left corner during alignment (and even after), it is the system prompt to allow you to fill the initial position (the parking spot) necessary for the alignment of the INS
  23. Apache isn't in a feature complete state. And the actual policy is to add chapters after the related system/feature has been released to the users. Check the Apache's Roadmap
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