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Everything posted by flanker0ne
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FCR elevation slowly drifting downward when playing multicrew
flanker0ne replied to Jaro's topic in Bugs and Problems
@Jarodid you tried to enlarge the MANTRACK's deadzone? -
Didn't watched the track but I bet on "Trigger Safety" not removed Check bindings, or special options if you want remove it totally
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Strange doubling of controls since latest update
flanker0ne replied to Lixma 06's topic in Bugs and Problems
Commands are doubled because Keyboard/default.lua and Joystick/default.lua doesn't match -
reported TADS Clipping When Turning Right
flanker0ne replied to Tunstamj's topic in Bugs and Problems
That's a great news -
ATM I have the AVA BASE with the Curved Extension. I wonder if with the installation of the after market Damper/Friction, alongside a very low spring setting to compensate for stick weight. The option "Stick without spring" can be a real solution
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Non credo che il significato che l'AMX può aver avuto per noi o per i Brasiliani, sia sufficiente a giustificare economicamente lo sviluppo di un modulo Full Fidelity
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Beh, andrebbe precisato che guadagnano sull'acquisto, non sul fatto che l'utente continui a volarci Anzi, commercialmente parlando, l'utente migliore per la ED è quello che compra, usa poco il modulo, per comprarne un altro subito dopo
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Relax guys, the "System" Helmet Visor is totally implemented so far in the latest module, MiG-29A (animation and visual effect) As far as I know the animation is enabled in CH-47 F-16 and F-18. You can check your own Didn't check for the others modules
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Scusa se devio verso un mero discorso economico, ma un modulo per essere realizzato ad un certo livello, livello imposto dalla ED dovrebbe, in prospettiva, permettere un ritorno sull'investimento iniziale, aggiungerei anche in tempi ragionevoli. Secondo voi IFE, ha avuto un ritorno economico valido dall'implementazione dell'MB-339 in DCS (non parlo di FS2020/24)? Chiedo.
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RAZBAM ha iniziato lo sviluppo di tutto, non solo di quello. Crederci è poi un altra cosa Quanti gruppi o singoli utenti volano stabilmente su MB-339?
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JTAC reports wrong coordinates
flanker0ne replied to Supernova-III's topic in Ground AI Bugs (Non-Combined Arms)
@Supernova-III I'm not an F-18 user, but the coordinates the JTAC passed (WE02530543) in the format 8 digit, in an avionic that work with 10 digit, should be entered as WE 02530 05430 not as WE0002530543 -
5-15 FPS drop when TADS video underlay for pilot
flanker0ne replied to FalcoGer's topic in Bugs and Problems
Try to lower the Res. of Cockpit Displays setting. Avoid "XXXX Every frame" options -
With scripts like CTLD + CSAR, you can enable the Apache to transport infantry. Keeping the number of individuals loaded to 2, it can be realistic too
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Ecco appunto, qualcosa del genere...
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Se ricordo bene, aveva incluso un aggiornamento del .net (o qualcosa del genere)
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In this period, some cockpit's switches and buttons animations doesn't react to phisical switch changes. But the function behind should work fine. Best example are MPDs buttons and the selector DAY/NT/MONO, the phisical buttons on the frames work fine, but the relative button in cockpit stay still
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@MAESTR0 Will the Grafenwohr Training Range be built in the future, and if yes in wich phase?
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To be in COOP mode, George must select Rocket as well as Pilot. The confirmation of COOP mode is in the lower right corner of the IHADSS, wich is not happening. Hence the bug mentioned in the changelog
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cannot reproduce Pilot has TADS IHADS symbology
flanker0ne replied to FalcoGer's topic in Bugs and Problems
It happened once to me too -
@Rudel_chw Happy you find it usefull If you check, the version I passed, IIRC it correct the texture to all those structures like bunkers Command Centers etc
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Apache isn't in a feature complete state. And the actual policy is to add chapters after the related system/feature has been released to the users. Check the Apache's Roadmap