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flanker0ne

ED Beta Testers
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Everything posted by flanker0ne

  1. Solved by just adding: GU_MAIN_VIEWPORT = Viewports.Center To the MonitorSetup file
  2. Which detent do you use for lasing? Ranging or Designate
  3. Confirmed in NTTR Nevada too
  4. Are those goodies shared somewhere?
  5. Can you kindly tell me where, please? Nevermind, found it HERE
  6. Hi Viper did you have the trigger guard you howed in this picture? I can't find it in any of the folders you kindly shared with me.
  7. The Apache cannot be started up from the CPG seat If you come in the DCS Apache from previous experience in the Arma 2/3 Apache Project, probably you have to add to your procedure the 2 ENG Start Switch
  8. Eh... sarà un modulo che ci darà un sacco di soddisfazioni
  9. La sola possibilità di poter passare da un modulo all'altro senza dover cambiare il profilo tramite un programma esterno già basta a far pendere la scelta verso DCS. Il secondo vantaggio sta nell'imparare un metodo che puoi applicare in seguito a tutte le successive periferiche di gioco che utilizzerai. Altri vantaggi... puoi "sovrapporre" gli shift
  10. Per come il danno è riprodotto vengono aggiunte, come hai detto tu, una texture (la macchia con l'effetto bruciato) e un oggetto 3D, forse invisibile, con lo scopo di distruggerti il carrello al contatto. L'effetto reale che tu cerchi, partirebbe dalla sottrazione/sostituzione, di un elelmento integro con un elemento danneggiato. Richiedendo molto più lavoro, memoria ecc Credo che pur essendo sviluppato da 3°parti, si trovino davanti a dei limiti del simulatore/motore grafico
  11. Un altro scatto durante le attività di volo dell'Accademia Aeronautica a bordo del nuovo modulo Apache Se siete interessati, o anche solo curiosi di sapere quali tipi di attività verranno svolte, oltre a fare domande in questo topic, è disponibile il Percorso Accademico
  12. AH-64D_HMD_Default_Off.zip WARNING The mod will break the tracks playability, other's tracks played by you and your tracks played by other (without this mod installed obviously)
  13. - Collective searchlight switch 137 { down = hotas_commands.FLIGHT_SEARCHLIGHT_SW_UP, up = hotas_commands.FLIGHT_SEARCHLIGHT_SW_UP, cockpit_device_id = devices.HOTAS_INPUT, value_down = 1.0, value_up = 0.0, name = _('Searchlight Switch - ON/OFF'), category = {_('Collective Stick'), _('Flight Grip'), _('HOTAS'), _('Abstraction')}}, - External light Panel 241 { down = extlights_commands.NavLights_EXT, up = extlights_commands.NavLights_EXT, cockpit_device_id = devices.EXTLIGHTS_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Navigation Lights Switch - BRIGHT/OFF'), category = {_('EXT LT/INTR LT Panel'), _('Abstraction')}}, { down = extlights_commands.NavLights_EXT, up = extlights_commands.NavLights_EXT, cockpit_device_id = devices.EXTLIGHTS_SYSTEM, value_down = -1.0, value_up = 0.0, name = _('Navigation Lights Switch - DIM/OFF'), category = {_('EXT LT/INTR LT Panel'), _('Abstraction')}}, 501 { down = extlights_commands.AntiCollLights_EXT, up = extlights_commands.AntiCollLights_EXT, cockpit_device_id = devices.EXTLIGHTS_SYSTEM, value_down = 1.0, value_up = 0.0, name = _('Anti-Collision Lights Switch - WHT/OFF'), category = {_('EXT LT/INTR LT Panel'), _('Abstraction')}}, { down = extlights_commands.AntiCollLights_EXT, up = extlights_commands.AntiCollLights_EXT, cockpit_device_id = devices.EXTLIGHTS_SYSTEM, value_down = -1.0, value_up = 0.0, name = _('Anti-Collision Lights Switch - RED/OFF'), category = {_('EXT LT/INTR LT Panel'), _('Abstraction')}}, - Rotor Brake Switch 535 { down = hydraulic_commands.Rotor_Brake_Sw_EXT, up = hydraulic_commands.Rotor_Brake_Sw_EXT, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = 1.0, value_up = 0.0, name = _('Rotor Brake Switch - OFF/BRK'), category = {_('Left Console'), _('Power Lever Quadrant'), _('Abstraction')}}, { down = hydraulic_commands.Rotor_Brake_Sw_EXT, up = hydraulic_commands.Rotor_Brake_Sw_EXT, cockpit_device_id = devices.HYDRO_INTERFACE, value_down = -1.0, value_up = 0.0, name = _('Rotor Brake Switch - LOCK/BRK'), category = {_('Left Console'), _('Power Lever Quadrant'), _('Abstraction')}}, Line# Create a new category named "Abstraction"
  14. Did you managed to find where those settings are saved?
  15. Missing the chance to get it out on 22/02/2022, Tuesday (second week day)? It would be perfect from every Maya / Nostradamus / Palindrome point of view!
  16. A quanto pare la Poljot non ha concesso i diritti sul marchio
  17. Maybe I can be wrong but the one created with the optic (1 case in your example) contain the elevation, they are point in 3D Try to repeate the test very close to the sea (0 meter AGL) and both point will be created in the right place
  18. I think there's already a modder out there, wayting to target this as soon the AH-64D is out
  19. The animation is actually very nice
  20. It would be nice to have the ability to save and load all the information on/from the User's Hard disk, like in the first versions of Black Shark with the folder ROUTES and ADDITIONAL located in the .miz or BAZAR/World
  21. I've seen a better thermal handled by the engine in a DCS's Video (Not from ED) A better 3D soldier model is already present in DCS, not activated for US troops yet, but activated IIRC for insurgent, Georgian and Germany
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