Hi Upuaut, nice work as always with your objects. The ability to adapt with terrain slope is great.
But I've noticed few problems
1) The Inverted Y and Nato T, use a texture reported to be loaded from a zip contained in the Nevada Terrain. Now I do have the Nevada, so no problem for me but...
2) As you can see in the video below, the main object to which all the formation orient during landing, is the less visible form distance. To signal the other Staggered Right positions, I've used the light from another package that use the F15_bano5tga (for white). Less strong but distinguishable from greater range.
3) It's not a problem but more a request, is possible to have at least those Landing Zone available on the fortification list, in order to create Dynamic Template with?