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Everything posted by Tonker
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Well that was fun! Loaded up the new version - all seemed pretty groovy, but frames around Antonio were unflyably low. Might've been my comp having a freak out rather than a mission issue, will have another look tomorrow. Loaded into the server - very very cool. Frustrated a bit by lack of comms (a me problem; SRS set up but probs no good in the OH-6 (?), yet to join the Discord if that's what people are using for chat), non-functional gunners in the Loach (M60 and Minigun*) and rusty skills...but very fun to go charging about the place in company Watching Gunship Huey pairs roll in hot was something of an education - they're beasts! Marking for Broncos is great, as is the sound of the fast movers ripping it up overhead. Really cool. *They load in fine, but I couldn't persuade them to track or fire for love nor money. Needed the AI eagle eyes to track down the last remaining target on the map - did you find it in the end @SPOOKY 1-1?! Anyway, continued thanks to all, for all. Hopefully a bit more tomorrow
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Only just downloaded 2.011! Better get some flying in this eve...! Updates sound like good solid progress for the environment, nicely done, and the flak is frikk'n terrifying in the vids!
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"Two weeks, be sure." - Oleg Maddox. Spoiler alert: It wasn't two weeks, but it was worth the wait.
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Well that's an exciting collab! She looks 'kin awesome, and it's super cool seeing you guys working closely together as the mod hits the final furlong. Been tight on time recently (defs not impacted by KCD2...!) but really looking forward to getting back Into the Jungle. Keep it up
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Can confirm
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I get it
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Woop! Congrats on all the above @Massun92, watching for progress on all those with eagle eyes Come on, buddy. This entitlement does you no credit. You do so much for the community with ITJ and your vids, no need to be like this
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Woohoo! Thank you, good luck!
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If they've read the thread there's nothing to be confused about: no active development for lack of motivation, followed by a show of support for the devs to boost morale, if not motivation. Go easy gents. The devs haven't ceased to exist and they know where we are. I know all this comes from a good place, but we've no right to a response in a particular timeframe. The point is to offer support, not demand it. Every time we tag them in a post, every question asked, every attempt to engage on our terms not theirs, we may well be making it harder for them. We don't know what's up, but we know where we're at so let's hang tight and continue to enjoy this amazing bit of digital craftsmanship The guys'll be back when they can, and we'll be here for them.
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Oh stop it...I like it! Also very much the sort of thing people like AuthentiKit (open-source 3DP replica flight controls for DCS) and their community might be interest in, if you fancied reaching out. Regardless, that's bleddy impressive, please keep us updated
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Crucially, for all I get the intented compliment, it would add a ton of work for the creators. Obviously this isn't what they want or need just now. Hence the leaving that comment in the 'tube comment section
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OH6 Little Bird MOD TOBI/EIGHT BALL
Tonker replied to Devil 505's topic in Flyable/Drivable Mods for DCS World
Did not have any of this on my bingo card for 2025. -
OH6 Little Bird MOD TOBI/EIGHT BALL
Tonker replied to Devil 505's topic in Flyable/Drivable Mods for DCS World
Great post @Devil 505, cool to see those pics all together - proper Pink Team vibes, ready to give the bad guys a properly bad day at the office! Likewise @Tommy528 - important points, well made. Everyone else...well hi, happy Friday, have a good weekend! -
Some comments on those vids: "I fly helicopters for a living. The OH-6 mod pulled me back in to DCS because quite frankly, it feels like the real thing." "Love their work." "I am so impressed with the awesome work done on the Cayuse." "I really appreciate what these guys have built and flying that OH-6 online especially in VR with virpil stuff is the best sim experience I've ever had." "I can’t express how impressed I am with the Cayuse." "It's the most challenging mod I've ever tried learning to fly." "...it is a simply incredible module very maneuverable it is versatile it is an incredible mod it is unique." "Love the oh-6" "I love the OH-6...Its such a fun helicopter to fly and the best mod in DCS!" Noice
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Lovely post, thank you. Tight on time so just quickly gonna pick up on Not my intention at all, just thinking of ways to demonstrate appreciation None of us know what's up, but the tone and content were familiar to me - in that place I couldn't be motivated by anything, financial or otherwise, but would still appreciate being appreciated. To know that I'd had a positive impact on something I cared about. Sorry, not about me, just to say the Loach guys are absolutely appreciated, and they've had a massively positive impact on something we all care about. So there's no transaction, no change or anything else expected in return, just a chance for us to give back a little after all they've done for us The same applies to Team ITJ too, such an awesome thing y'all are doing! Ta, and woop woop! Will be clogging up your bandwidth ASAP!
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Just back in-country after some time away with work, all kinds of excited to try out the update when I get home in the next couple days. Changelog sounds awesome, and looking forward to checking out the public server! @SPOOKY 1-1 you abs 'kin legend you! Too cool! Seeing Tobi's mini-update in the OH-6A thread just now, I wonder if a concerted effort to co-ordinate for a server full of us lot showing off the Loach might be a nice thing for her creators? Not really my wheelhouse - best organised via the server Discord? Bit of a formation flight then split to raise hell?!
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F*ck us, we don't matter; nor does a mod for a plane game, really*. @tobi, @Eight Ball look after yourselves, and as I assume you work pretty closely together, look after each other. Heaps of people here right behind you, full of admiration and gratitude for what you've already accomplished. If anyone fancies a chat I'm only a PM away, and I'm sure others are just as close Motivation comes and goes, its focus shifts and shifts back, enjoyment can be found in all sorts of places at all sorts of times. Keep looking, keep enjoying Per ardua...! *Although when that mod is de facto the most accurate and immersive public whirlybird sim ever in any platform, it kinda is a big deal
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SEPECAT Jaguar GR1.A By SkyForge Studios
Tonker replied to Cam1McH's topic in Flyable/Drivable Mods for DCS World
As things stand, dead keen for anything RAF post-1945. Would love a Bucc, low level queen; or a Venom, the Sabre-killer par excellence; or even a Meteor, to have a go with the Aussies in Korea. Hunter obvs; likewise an actual Harrier. Canberra goes without saying, Nimrods had an interesting role/system set and one hell of a service life, and who wouldn't want a go at the controls of TSR- Oh, sorry lads, dunno what just came over me. As you were -
Just for a little reality check, I know you guys have seen @Massun92's in-progress Huey cockpit revamp but it's a useful reminder. A talented modder (well able to speak for himself so hopefully he'll swing by), even so it's a huge job. When I floated the idea of 'backdating' the commercial modules for the Herc and Wokka to give them C-130H and CH-47D cockpits (thinking this would be fairly low-hanging fruit, and a good way to encourage someone else to work on an updated FM, another person to look at the exterior etc), it was made clear by several that, although the idea had a lot of support, there really is no low-hanging fruit in DCS modding. Not to rain on anyone's parade, we just need to be sympathetic with our requests. The impression I get is that it's often harder to start with someone else's old work than it is to start fresh. If I were ED at this point I'd take a look at Il2:1946, start charging $10 on Steam for the base game and release a proper SDK for modders...but we're a long way from that yet. In the meantime, Per Ardua ad As Littlebird!
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Cheers for those @Devil 505, those look really useful guides. Away from home with work for a while, but looking forward to reading repsonses when the new version drops and to getting stuck in myself ASAP
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Good for you, and good luck! FWIW, having been a not-totally-useless cadet a trio of minor medical issues sent me to the back of the queue and ultimately cost me a place. I was upset, but it didn't kill me and I went on to find a career at sea which offered many of the same things I wanted...and now I fly gliders for fun instead! It's a funny old world but it's full of all sorts of goodies you only learn about along the way, and you get out what you put it. All the best, do let us know how you're getting on Well now, that is interesting!
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@Herasteane thanks for sharing, had literally never occured to me to ripple on the run* like that! *Ripple on the Run? Now there was a band etc etc etc
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Saab SK-60 Trainer
Tonker replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
Just re-downloaded the SK60, v1.2.2, wondering if it would make a fun stand-in for the A-37 Dragonfly... ...with an eye to using it in @Mistermann and @Devil5O5's excellent Viet-Guam playground Into the Jungle, to provide a capability in between the OV-10 and A-4E. First up, props to the BAAS team - it's at least as gorgeous as I remember, with some really lovely touches. The GPS remains a very impressive little gizmo, but more importantly the sounds and lighting are wonderful. It's a real testament to the about of effort and care that went into the mod. It's great to chuck round the sky, and whilst I didn't have time to get into weapons testing from memory they're good fun and surprisingly effective. Obviously there's a but ...But... Straight up, DCS sees it as 'v2.0.5-alpha1', as shown on the module selector UI at the bottom of the main screen. I know this can just be a typo issue, but can also be a warning for bigger problems. Loading into @Rudel_chw's training missions, now included in the base download which is a great idea, on the first two show (startup/takeoff and approach/landing/shutdown). I assume this is because the weapons training missions require the Weapons Range mod, and so have not been included? No biggy, just to make sure I've not missed something. Like others have mentioned, nearly all externall animations are absent. Flaps show as advertised, but otherwise all control surfaces and airbrakes are U/S. Contrary to at least one other user, above, the nosewheel steering is animated. Like others, I'm also having issues with key/hotas binds. This seems hit-and-miss; fuel, starter and throttle idle switches all bindable, but things like the battery and inverter switches, or external light switches are clickable only. Is this a programming thing where those switches have not been assigned to a key, and so cannot be bound? The default keyboard buttons appear to do nothing. Then there are some tricksy ones like the nosewheel steering selector, which has a default keybind (S) but which I cannot reassign to a controller button or switch. I haven't spent ages playing with this yet, but would be keen to hear of any useful avenues to investigate. Anything else I should be aware of? Again, no skin off BAAS' nose - they've done a great job to get this far, to be able to have this amazing community aircraft for free is just nuts, and it's entirely understandable that life priorities change over the years it takes to develop and support a mod aircraft. Just a bit of a shame that this little beauty got so close to greatness, but is just a couple of QoL tweaks away from being something really special. I wonder if it would make a good first/interim project for another mod group...? -
SEPECAT Jaguar GR1.A By SkyForge Studios
Tonker replied to Cam1McH's topic in Flyable/Drivable Mods for DCS World
YES! Source (an interesting read for Jag fans) Super excited to follow the development of this, good luck -
Sounds awesome Woke up this morning with a bit of a thought: Hmmm... Obvs quite a few differences, but crucially the view from the cockpit would be very similar, armament is sympathetic to a Vietnam setting, and I think the SK-60 could wear an A-37 paintjob pretty well. Downloading now for testing!