

Spartan111sqn
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Everything posted by Spartan111sqn
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This behaviour of CAT I/III is not coherent, after shoot 2 aim120 out of 4 and also 2 aim9 in the loadout, the aircraft still in CATIII, but if you have the loadout with 2 aim120 and 2 aim9 the aircrafts is in CAT I. What can be the reason if it is not a bug?
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Because up to now the aircraft doesn't break, it should break some systems or get some damages when overstressing it Also @BIGNEWY have a look at it, easy to reproduce.
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Thanks a lot, CAT logic will evolve according to the weight changes in the aircraft?, for example fuel consumption or missiles fired? Thanks
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what has no sense is loadout with 2x120, 2xaim9, 2xtanks --> CAT I loadout with 4x120, 2xaim9, 2xtanks --> CAT III, and after 2 aim120 are fired the system doesn't ask you to switch to CAT I So as it is the system doesn't look reliable in DCS.
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Pilons and drag index, and weight?
Spartan111sqn replied to Spartan111sqn's topic in DCS: F-16C Viper
Thanks for the answer, but for weight I see no difference on the total weight, is something that I am not watching correctly or in the correct place? -
Hi all, I have noticed that in the loadout section, when I add a pylon there is no increase of weight in the total amount of lbs. So i suppose that they have no weight. Are the pylons counting for the drag index of the aircraft? Thanks in advance.
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Ask him if to talk about that procedure is public or not, but I imagine that if today the switches are implemented and the radar has a behaviour according to the switch position is a info that you already have and is public, what I am putting into consideration is if that behaviour is correct or is a bug.
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Please let your SME have a look at it, I just only have a conversation with a pilot that worked with that system.
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@BIGNEWY I have had the opportunity to talk with a RL F16 pilot and that way cannot be done in RL, so it is a bug, cannot be continuous jammer transmit in mode 3 and have the radar working after pass to mode 1 in MAN.
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Thanks, let's see if they confirm such way or behaviour as a bug
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Thanks, but my question is if i proceed like I explained is correct. Thanks
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Is it ok that switch from mode 3 to mode 1 in continuous transmission mode and the radar works is correct?
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Then actually the system is not working as it should be? Then there is no way to be transmitting without being spiked and use the radar?, that would be a game changer in BVR for the Viper.
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Just to complement with more info: In the test we have done we identified that the hornet can break the jammer at the same distance while the viper is in mode 3 and in mode 1. So no higher intensisty is in mode 3 compared with mode 1, I guess higher intensity should be expected also.
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Thanks!, waiting for your feedbacks.
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Hi @BIGNEWY is someone dealing with it?
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Do you think it is a bug? Why?
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LastMissionTrack.trk Hi @BIGNEWY, track already attached, please just have a look at it. Thanks in advance.
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ok, thanks!, not sure why the track is needed in this particular case, but I will provide it.
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no answers here in 20 hours, strange, isn't it?
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Dear all, I have question on if what I am going to describe you is how is intended to be in real life or by contrary I am not simulating but gaming. Situation: BVR Viper (alq-184) vs Hornet, FL300 both Distance: 50nm head on Procedure for Viper: 1.- Jammer in mode 3 and ON 2.- Switch to mode 1 3.- Jammer continues ON and now radar works 4.- Hornet locked at 49nm (TWS, VSR, RWS, STT) 5.- Hornet cannot locked on me before 28nm aprox. Questions: 1.- Is that a realistic way of using the JAMMER? 2.- In the case explained above, when in mode 1 and JAMMER ON transmitting, is simulated less performance in the RADAR? @BIGNEWY, @NineLine or others maybe you can give me a bit of light on this. Thanks for your answers
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WOW!
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how holes in the cover??!!
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Well, a block50 with 2 bags and AA should be stronger at FL300 in MIL than it is in DCS. It is very easy to enter in 2nd regime actually.