

Spartan111sqn
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Everything posted by Spartan111sqn
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Thanks, I was sure that it was in system, thanks!!!
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Hello?, can some please give me a hint on it? Thanks in advance
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Will AI (aircrafts and gound units) work cooperatively?
Spartan111sqn replied to Spartan111sqn's topic in DCS Core Wish List
Hi, any light about this topic? -
No, also the LASER cannot be seen through the Litening LST mode..., so not possible at the momento to perform buddy lasing. @BIGNEWY is expected to be solved?
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Hi, just a question, where is that option to put auto, 1 or 2 dots?
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Hi all, I was just wondering if you are planning to get AI working cooperatively. I mean today when I see for example two fighters AI (reds) commiting to a couple of aircrafts (humans or humans and AI), what I see is the red engaging without any conscience of the other red wingman on the sorting and maneouver. Even not also being aware on the allied SAM that can support them on the engaging. It would be great if the AI AA is able to work cooperatively, for example doing drag, delousse, etc, or dragging to a red SAM the blues or to anothe AI aircraft, perform grinders, etc. @BIGNEWY, @NineLine Is that kind of things in the road map?, how far are we today to that picture? Thanks in advance.
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Changes to the behaviour of net.dostring_in()
Spartan111sqn replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
where shall be located the autoexec file?, is as simple as put that file in a folder of the server and that's it?, for example in foothold or pretense do we have an issue?, at the moment I tested it and they run normally -
F-16 F110 Underperforming in Mil Power
Spartan111sqn replied to Exorcet's topic in Bugs and Problems
we would need data of AoA evolutions and Fuel flow, also with different loadouts. -
F-16 F110 Underperforming in Mil Power
Spartan111sqn replied to Exorcet's topic in Bugs and Problems
So, for me the behaviour of the aircraft "clean" is perfect, but seems that stores drag and AoA because of it is maybe too much and reduce more than it should? I have heard that the handling of the aircraft a maneuverability for example at FL250 with 2xext+2xharms+all_pods+2,0,1 is easy..., this is why I said it about drag and AoA..., which is not the case, it feels under these conditions very short on power. -
F-16 F110 Underperforming in Mil Power
Spartan111sqn replied to Exorcet's topic in Bugs and Problems
Hi, has an impact the air flow, the more AoA the less air flow in the engine, so less fuel burnt to keep the same stoichiometric mixture, when the aircraft is reducing the AoA the air flow is bigger and the engine can inject more fuel, so more power. You can test it and see how at the same flight level, for example 250 kts FL300, push to pure MIL, then your fuel flow reach to a limit and as the aircraft is accelerating slowly and reducing the AoA, the fuel flow is slowly also increasing until it reach to the terminal velocity of the aircraft at that altitude and speed, then the AoA is stabilized and also the fuel flow. Then maybe the feeling of the performance is not because of the engine, maybe the AoA or drag of stores are a bit exagerated. dunno if I explained well myself. -
What does it mean?, I cannot believe that same timeline aircraft with similar technology data link, MIDS,..., they do not have similar data integration.
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Thanks a lot, will we have in viper MSI like Hornet?
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One question I have, 310.3.0 is also improving DLAA? or just DLSS?
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in my experience DLSS has 15-20FPS more than DLAA, is the same for you?, with also more ghosting than DLAA
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This behaviour of CAT I/III is not coherent, after shoot 2 aim120 out of 4 and also 2 aim9 in the loadout, the aircraft still in CATIII, but if you have the loadout with 2 aim120 and 2 aim9 the aircrafts is in CAT I. What can be the reason if it is not a bug?
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Because up to now the aircraft doesn't break, it should break some systems or get some damages when overstressing it Also @BIGNEWY have a look at it, easy to reproduce.
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Thanks a lot, CAT logic will evolve according to the weight changes in the aircraft?, for example fuel consumption or missiles fired? Thanks
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what has no sense is loadout with 2x120, 2xaim9, 2xtanks --> CAT I loadout with 4x120, 2xaim9, 2xtanks --> CAT III, and after 2 aim120 are fired the system doesn't ask you to switch to CAT I So as it is the system doesn't look reliable in DCS.
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Pilons and drag index, and weight?
Spartan111sqn replied to Spartan111sqn's topic in DCS: F-16C Viper
Thanks for the answer, but for weight I see no difference on the total weight, is something that I am not watching correctly or in the correct place? -
Hi all, I have noticed that in the loadout section, when I add a pylon there is no increase of weight in the total amount of lbs. So i suppose that they have no weight. Are the pylons counting for the drag index of the aircraft? Thanks in advance.
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Ask him if to talk about that procedure is public or not, but I imagine that if today the switches are implemented and the radar has a behaviour according to the switch position is a info that you already have and is public, what I am putting into consideration is if that behaviour is correct or is a bug.
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Please let your SME have a look at it, I just only have a conversation with a pilot that worked with that system.
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@BIGNEWY I have had the opportunity to talk with a RL F16 pilot and that way cannot be done in RL, so it is a bug, cannot be continuous jammer transmit in mode 3 and have the radar working after pass to mode 1 in MAN.
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Thanks, let's see if they confirm such way or behaviour as a bug
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Thanks, but my question is if i proceed like I explained is correct. Thanks