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Spartan111sqn

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Everything posted by Spartan111sqn

  1. This behaviour of CAT I/III is not coherent, after shoot 2 aim120 out of 4 and also 2 aim9 in the loadout, the aircraft still in CATIII, but if you have the loadout with 2 aim120 and 2 aim9 the aircrafts is in CAT I. What can be the reason if it is not a bug?
  2. Because up to now the aircraft doesn't break, it should break some systems or get some damages when overstressing it Also @BIGNEWY have a look at it, easy to reproduce.
  3. Thanks a lot, CAT logic will evolve according to the weight changes in the aircraft?, for example fuel consumption or missiles fired? Thanks
  4. what has no sense is loadout with 2x120, 2xaim9, 2xtanks --> CAT I loadout with 4x120, 2xaim9, 2xtanks --> CAT III, and after 2 aim120 are fired the system doesn't ask you to switch to CAT I So as it is the system doesn't look reliable in DCS.
  5. Thanks for the answer, but for weight I see no difference on the total weight, is something that I am not watching correctly or in the correct place?
  6. Hi all, I have noticed that in the loadout section, when I add a pylon there is no increase of weight in the total amount of lbs. So i suppose that they have no weight. Are the pylons counting for the drag index of the aircraft? Thanks in advance.
  7. Ask him if to talk about that procedure is public or not, but I imagine that if today the switches are implemented and the radar has a behaviour according to the switch position is a info that you already have and is public, what I am putting into consideration is if that behaviour is correct or is a bug.
  8. Please let your SME have a look at it, I just only have a conversation with a pilot that worked with that system.
  9. @BIGNEWY I have had the opportunity to talk with a RL F16 pilot and that way cannot be done in RL, so it is a bug, cannot be continuous jammer transmit in mode 3 and have the radar working after pass to mode 1 in MAN.
  10. Thanks, let's see if they confirm such way or behaviour as a bug
  11. Thanks, but my question is if i proceed like I explained is correct. Thanks
  12. Is it ok that switch from mode 3 to mode 1 in continuous transmission mode and the radar works is correct?
  13. Then actually the system is not working as it should be? Then there is no way to be transmitting without being spiked and use the radar?, that would be a game changer in BVR for the Viper.
  14. Just to complement with more info: In the test we have done we identified that the hornet can break the jammer at the same distance while the viper is in mode 3 and in mode 1. So no higher intensisty is in mode 3 compared with mode 1, I guess higher intensity should be expected also.
  15. Thanks!, waiting for your feedbacks.
  16. Hi @BIGNEWY is someone dealing with it?
  17. Do you think it is a bug? Why?
  18. LastMissionTrack.trk Hi @BIGNEWY, track already attached, please just have a look at it. Thanks in advance.
  19. ok, thanks!, not sure why the track is needed in this particular case, but I will provide it.
  20. no answers here in 20 hours, strange, isn't it?
  21. Dear all, I have question on if what I am going to describe you is how is intended to be in real life or by contrary I am not simulating but gaming. Situation: BVR Viper (alq-184) vs Hornet, FL300 both Distance: 50nm head on Procedure for Viper: 1.- Jammer in mode 3 and ON 2.- Switch to mode 1 3.- Jammer continues ON and now radar works 4.- Hornet locked at 49nm (TWS, VSR, RWS, STT) 5.- Hornet cannot locked on me before 28nm aprox. Questions: 1.- Is that a realistic way of using the JAMMER? 2.- In the case explained above, when in mode 1 and JAMMER ON transmitting, is simulated less performance in the RADAR? @BIGNEWY, @NineLine or others maybe you can give me a bit of light on this. Thanks for your answers
  22. how holes in the cover??!!
  23. Well, a block50 with 2 bags and AA should be stronger at FL300 in MIL than it is in DCS. It is very easy to enter in 2nd regime actually.
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