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Showing results for tags 'can not reproduce'.
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See video. Singleplayer not affected.
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Hello. Noticed when engaged by the SU-30, the RWR does not display. Only get the tone. No track file to share. Unsure if this is also an issue with other aircraft.
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After the patch, i don't have HUD display. It's been some change, that I missed?
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My Mirrors in the A10CII are just blank/blueish when running the MT version of the .exe ? Any ideas?
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Could be that I was doing something wrong, but it is not like that, because I follow all the procedures to launch the guided bombs which is frustrating to see that they stay in the wings my f-16 plane I align it perfectly the codes are perfectly, the laser is activated when I reach the target first the circle appears blinking then I press the button to release the bomb, and it turns out that you go down to the bottom and the bomb stays stuck: If someone will ask me how do I set the bombs In ccrp mode, so I can not find the error anywhere So I must think it is a bug? Or am I really doing something wrong and not realizing it? My experience with the f-16 comes from Falcon 4.0, so there are many hours of flight and study of it to not know how to use the bombs and the f-16 system, so I ask that someone with more experience shed light or can tell me something that I ignore, thanks.
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Tried hoping into the free flight with the F-16 with DCS 2.8.2.35759 (current Beta version) and the autopilot will not activate. If I flip the switch in the cockpit to "altitude hold" it will not stay fixed and not activate. I'm at 10,000 ft moving at 300 knots and flying level, but still will not activate even after spawning into a clean F-16 already in flight. HOTAS: RealSim FSSB R3 Stick and Base WinWing Orion 2 w/ F-16 Throttle Grip Saitek Pro Flight Rudder Pedals TrackIR 5
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Hey all, Recently noticed an issue with the NVG's in the Hornet. When activating, the view is offset to the left and slightly magnified. It's very disorienting. I'm in 2D with TrackIR. Looking straight ahead through HUD, then activating NVGs the google appears looking left a bit and is zoomed in. Pic attached. This is on Caucuses map, single player on the latest open beta and without multithreading enabled. I've tried it on two different .miz files both on Caucuses, same issue.
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RTS rocker button can't be used to control the movement of the CPG PTT selection, only the pilot, therefor only backseat can talk on the radio.
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When locking a radar contact into STT, no matter of the mode (RWS or TWS), from 40nm to cca 20nm, the target is not moving on FCR. It stays on approximately 35nm range. This applies for following aircraft: F-14, F-15, F/A-18, M-2000, Mig-29S and regardless of the map. Example is in attached track. f16_FCR_STT.trk
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Bug: Decreasing Repeat (RPT) when editing countermeasure program past 0 causes large integer to appear when its expected to roll over back to 24. Can I reproduce it 100%: Yes How to reproduce/description: Step 1: Open the EW page on the F-18 Step 2: Attempt to edit the repeat for a countermeasure program (doesn't matter what mode the ALE-47 is in) Result: The countermeasure repeat interval will overflow into an extremely large integer. DCS Version: Open Beta 2.8.2.35759 Mods: None. Screenshot: Broken Repeat CMDS F-18.trk
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can not reproduce George as Gunner list only friends units
X_legio posted a topic in Bugs and Problems
Hi there, I am doing a mission where blue team will push against red team positions with AH64 as support. After the flight I am in position, near enough to the red team to let george see them, right behind my team, but everytime I ask george to find targets I have only the list of blue units, even if I am very near to the red position. Only at the very last moment when I am over to the blue units but very near to the red ones he shows me the red ones. I am doing something wrong ? George.trk -
Since the latest update in both ST and MT the game is now completely unplayable. Randomly the VR headset goes black for about 5-15 secs before coming back; during this the game is still rendering out the HMD to the monitor. It was working perfectly before the update. It's not the headset because the headset works perfectly in other games and in the previous version. Happens in every airframe and every map. CPU is bound in MT. 8700K oc @ 5Ghz, 64GB Ram DDR3, 1080ti, 1TB m.2
- 4 replies
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- black screen
- random
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The update was installed but I have not run the MT program to play DCS. Symptoms: I am using the Zoom slider on my TM Throttle for forward/backwards zooming of the cockpit. Before the update the cockpit did "not" jiggle back and forth. Now, after the update, the cockpit jiggles back and forth about a half to full inch, randomly. I have taken the lever and moved it back and forth many times, like you would if you have a bad "pot" that has gotten dirty. It is not that. My TM Thrustmaster Throttle is new (one month) so it may be the throttle-zoom control. I have unplugged the TM from my PC and used a different USB port just in case it was a finicky USB port. But, this issue was not jiggling before the update. I removed Zoom View from my inputs completely and instead set the FOV to something I can live with for now. This may be a TM Throttle issue and other users have had this issue with the slider control before? I'm a noob, what do I know! **Extra: When I move the control all the way forward or all the way back the jiggling stops.
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Weird issue. My Apache cockpit graphics are not showing, only skeleton outline. Tried a repair, but made no difference. Any ideas?
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I finished a bombing sortie on a single player mission then landed at Al Dahfra AB to refuel/rearm. When I tried to do so, I got "not available" for every single store for the aircraft and no response from the ground crew. In attempting to research this before I posted, I saw there was a similar bug with the F-16 as I linked below. Al Dahfra AB is set to Blue and unlimited liquids and stores in the mission. I've added screen captures and the .miz file to this post. I have been able to rearm/refuel on this mission before. Has anyone else encountered this issue? Thanks Persian Gulf - Bombing Training.miz
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can not reproduce Lighting rockets do not work correctly.
David el gnomo posted a topic in Weapon Bugs
Lighting rockets do not work correctly. The rockets stay floating horizontally and do not descend vertically and naturally. -
I put a FARP in Normandy2.0 and it's in blue coalition. It remained neutral after entering the game, even though I placed a blue MBT on it. When it's placed within range of the airport, it changes back into the blue coalition. I tested FARP on other maps and it all worked.
- 1 reply
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- normandy 2.0
- bug?
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Hi sorry if this have come up before i have searched but cant find anything... I just got the free trial of Mig 15 and playing around with it to se if i like it and if i should get it, I like it a lot but something really bugs me with it.... Some times the guns fire instantly as it should be, but more then often i get a short delay or a hang fire on the guns, it takes 0,5-1 sec after i pull the trigger until the guns are fiering, i have bodged alot of kills becouse of it Is this as intended? i have never heard of a issue like that, and my other modules don't have this problem or any other game i use my joystick (microsoft ffb2 joystick) [EDIT] Sometimes the trigger also hangs and dont stop firing after i let go of the trigger What do you guys think? Regards!
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During some multiplayer mission I could see that on a BS 3 the vikhr were less effectiv to destroy tanks than with the BS 2. Is it wished from ED ? If not, how could I further investigate/help ?
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can not reproduce Roll Indicator missing on HUD
Swamp Fox Loader posted a topic in Bugs and Problems
Since the update yesterday the roll indicator is missing on the HUD. Thanks. -
I started having this very strange bug; it is not easy to describe but I'll try (track is attached): On Caucasus map, using MT version: 1. Heli becomes uncontrollable, as though I plugged off my HOTAS. The joystick controls are normal, though, as they work normal in the settings/axis controls page and keyboard flight controls also do not respond. 2. All buttons in the cockpit are clickable, radios work etc. 3. The heli is stuck in an impossible attitude (50 degrees bank, 20 degrees pitch up) yet maintains level flight. 4. Weapons fire, but after a couple of rounds, tracers disappear. Same with flares. I can hear the flares shooting, but no flares show. 5. ESC menu works, I can exit the mission. I can also exit the helo by ALT+J. Track is attached (a long flight, an hour+). The problem occurs close to the end of the track. Note: I'm using the old flight model. This happened twice when flying a Briefing Room-generated mission. Not sure if it is possible for a mission to break the aircraft dynamics like this, though. I have never before encountered this bug. It may be somehow related with the co-pilot autopilot. Both times, it happened when going back and forth from the autopilot. uh1_out_of_control_bug.trk