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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2


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Posted (edited)

When the reds are taking AB, FARPS and cities there are always blue side guys opposing us. Maybe sometimes we are 2vs1 but always they are trying to defend very well with enough numbers to make at least a coherent defense, but when they strikes back at night it´s always the same.... 18 vs 0, or 20 vs 1.

 

It´s no so easy for red to fight, but for blue side at little hours are very very very easy to retake things.

 

Right now 14 vs 1.

 

This makes me feel all huge efforts we are making to defeat the well prepared and very good coordinated blue guys are useless because all gains are lost by night.

 

But this is SPARTA ¡¡¡¡¡ Never surrender, fighting till the end.

 

PD: This is only my personal oppinion but i can´t find the fun about fighting without anyone to face and defeat. But it´s just me...

Edited by Esac_mirmidon
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Posted
When the reds are taking AB, FARPS and cities there are always blue side guys opposing us. Maybe sometimes we are 2vs1 but always they are trying to defend very well with enough numbers to make at least a coherent defense, but when they strikes back at night it´s always the same.... 18 vs 0, or 20 vs 1.

 

It´s no so easy for red to fight, but for blue side at little hours are very very very easy to retake things.

 

Right now 14 vs 1.

 

This makes me feel all huge efforts we are making to defeat the well prepared and very good coordinated blue guys are useless because all gains are lost by night.

 

But this is SPARTA ¡¡¡¡¡ Never surrender, fighting till the end.

 

PD: This is only my personal oppinion but i can´t find the fun about fighting without anyone to face and defeat. But it´s just me...

 

+1 to this.

 

Result now, a few hours later:

Blue%20Flag%2017092015-0751AM.jpg?dl=1

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Posted
...

 

PD: This is only my personal oppinion but i can´t find the fun about fighting without anyone to face and defeat. But it´s just me...

 

+1

Quote

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Posted
;2475148']No, this is not our job or what we signed up for!!!! We signed up to have fun like everyone else... not to give out free lessons to every man and his dog who is starting out in DCS.

 

We train all our pilots so we can work effectively together, training that takes a lot of time and energy. We train hard to so we can go to events like this and perform at the best level we can. Not to go in and train other people!

 

You are saying we should just throw all that training in the bin and make it work with who ever joins our channel?

 

If you think 20 people can work together in a channel then you have never been in a channel with 20 people flying in DCS. This is not the military sir as you said but a game... sadly not everyone takes it as seriously as we do... and regardless if you will admit it or not this affects our performance.

 

As Frostie pointed out, we actually spend time 'training' on how we talk to each other.

 

Respectfully you do not have the experience to question this judgement. I don't care about what your background is... I just know what my background is. I've been right up with the top of the pile in Air to Air on DCS for 5 years now, and I'm telling you, you are wrong.

I have flown in many passworded MP events in channels with too many people of whom too many of them didn't know what they were doing or couldnt communicate properly, so I know first hand from bitter experience what a nightmare this is!

 

What you are talking about sir is an idealised scenario where everyone has the same attitude, professionalism and goals...... that is not so common on the Internet. Amongst a group of friends yes.... amongst a group of strangers from around the world... you start to get problems.

 

 

 

 

How would you know? We've been doing this for more than 5 years... you signed up to the forum in July and it would seem like you are trying to lecture us on what the best way to conduct operations is! ... Sort of forgetting or not knowing that we have been doing this since before 2010.

 

There is nothing elitest about what we do sir, I have already explained why we lock our channel in great detail.

 

Respectfully, you do not have the experience in DCS or from being in channels with 20+ other people (all flying in the same DCS server) to question this.

 

And even if you did, I would still disagree with you because my experience from actually flying in events like this for years is, we work better with closed comms with people we know can be trusted to do a good job. As soon as we start babysitting new people our workload becomes to much.

 

Regardless if you have had exposure to real world situations of people all working together, this is not real world... Basically what you're saying is that I should trust everyone and anyone who joins my channel to be professional and be an asset not a liability... this is a remarkably naive outlook on multiplayer gaming sir.

 

There is is a difference between someone wanting to be an asset and help to someone who actually is an asset and helps. That difference is normally hundreds of hours of training, all the people in my squadron have that.

 

The bottom line is we take the time out of all our lives to train with each other on a regular basis, we are not going to forget all that training and disregard it just. We are going to use it in the best way we can.

 

 

 

 

We do not accept random applications sir, we approach people and invite them to apply to join our squadron.

 

Don't worry, we are not recruiting right now anyway ;)

 

 

 

 

Again this is very naive of you sir. I'd accept 100% that someone like you would be quiet and wouldn't cause us any problems, but not everyone is as mature as you are, I hope at least we can agree on this.

 

Being part of this community for 5+ years has shown me that not everyone is fun to be around, but I have never locked myself or Squadron away exclusively, we deal with a lot of people outside our Squadron in every event we fly in.

 

We even invite lone wolfs we know to fly with us, we are not elitest sir, we just have the experience to know that we can't play well with everyone.

 

I don't enjoy being in the position of having to tell someone I don't know to shut up or leave the channel, which I've had to do lots of times in the past and I'm not a bad guy if you can believe it! I fly in these events for fun, not to train other people or be a channel policemen.

 

I'd much prefer to be around people I know who all share the same respect, when the missiles start flying you STFU and communicate properly!

 

Not chat, play music, ask about DCS 1.5 /2.0, complain about bugs, ask me training questions, ask about other games or leave their mic open and all that happiness.

 

This locked channel issue is growing arms and legs.

 

Respectfully, I only see people arguing against it who are not part of large Squadrons who train regularly.

I think if you ask any Squadron who does train what they think about us being in a locked channel they would answer ... "yeah thats fair enough, those guys train together to fight together" We still Communicate with everyone else and we stick to the job we are given.

 

-------

 

I'm not removing the channel password but what we will start doing is inviting more lone wolf strangers to fly with us that show an interest in listening in to our comms. But we are not turning our participation in Blue Flag into a training school for lonewolfs... that's not why we are here.

 

If this exchange has not put you off I will drag you into our channel the next time you are on and we can talk a little more on this. Despite the enormity of my post I don't feel like I have fully explained in detail all my reasons against your argument, and I'm not out here trying to upset anyone, so if you'll chat with me in person I'd appreciate your time.

 

Ive only been in dcs multiplayer a year and like whats been said you fly with people you know and only use brevity, We as a squadron also found people that joined asked to many questions during a mission, practice or event and to the other person it became hard work, We now set a basic flight test so new recruits know how to navigate, formation and brevity, Its not just 104th its across most dcs squadrons and certainly not elitist, Training takes time and effort.

Posted
We now set a basic flight test so new recruits know how to navigate, formation and brevity

 

No we don't. Or at least I didn't have a test flight that included Nav or Brevity.

Posted

Team,

 

Potentially a little bug for you - twice now I've landed at Tiblisi after a sortie and there's been an F4 parked on the runway! I THINK it's one of the Enfield call-signs that have RTBd, landed, turned their landing lights off but still occupy the runway.

 

Ash

Posted
Team,

 

Potentially a little bug for you - twice now I've landed at Tiblisi after a sortie and there's been an F4 parked on the runway! I THINK it's one of the Enfield call-signs that have RTBd, landed, turned their landing lights off but still occupy the runway.

 

Ash

 

Thanks. Yes we are looking into the AI aircraft usage as we got some more reports about them.

Will propable have something in the next round changelog.

 

Greg

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

Posted

Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 2

 

Thanks. Yes we are looking into the AI aircraft usage as we got some more reports about them.

 

Greg, may you pls check the spawn point for Ka-50 at MK-SA as well?

The Shark spawns at the border of the FARP, resulting in a broken nose wheel.

TIA!

Posted
This is a great idea. The question is will people use it?

I can't speak for everyone, I know I would. I do believe it'll work a little better.

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Posted
I can't speak for everyone, I know I would. I do believe it'll work a little better.

At the risk of going on and on about this, in all the replies about reasons for locking channels, the point I made at the begining was that the Orange light isn't being used either, which was how we, in the design of the Blue Flag itself, and the documentation so carefully prepared by Xcom/373 staff, were told to relay general information about tactics between channels.

 

If the feature was used no one would have to share a squadron channel and the entire point on locking them would be moot.

 

However the point has been ignored, people HAVE the capacity to share, they just CHOOSE not to.

 

It's unrecognisable as even a dead horse now, not just simply a flogged one. FWIW, if people are clogging your channels I actually agree that locking them has a point, and thanks for your validation on this I was considering doing this on ours due to some annoying behaviour as well, But I will say the benefits currently outweigh the annoyances and we remain more interested in the community aspect than the competition aspect, I don't see any need to take this campaign seriously, please save that for the actual inter squadron competitions, it's got a truck load more relevance.

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

Posted
At the risk of going on and on about this, in all the replies about reasons for locking channels, the point I made at the begining was that the Orange light isn't being used either, which was how we, in the design of the Blue Flag itself, and the documentation so carefully prepared by Xcom/373 staff, were told to relay general information about tactics between channels.

 

If the feature was used no one would have to share a squadron channel and the entire point on locking them would be moot.

 

However the point has been ignored, people HAVE the capacity to share, they just CHOOSE not to.

 

It's unrecognisable as even a dead horse now, not just simply a flogged one. FWIW, if people are clogging your channels I actually agree that locking them has a point, and thanks for your validation on this I was considering doing this on ours due to some annoying behaviour as well, But I will say the benefits currently outweigh the annoyances and we remain more interested in the community aspect than the competition aspect, I don't see any need to take this campaign seriously, please save that for the actual inter squadron competitions, it's got a truck load more relevance.

 

We will disagree then, sir. I will continue to fly on this server. But me and the guys I fly with will do so on a separate teamspeak. We'll chat for our involvement for everyone else.

 

You may call it beating a dead a horse. But I saw a problem, presented a simple, and plausible solution, and explained how it can be implimented. I'm sorry if you can't appreciate that style of problem solving. If you wouldn't like to see progress, ok, I'll leave it alone,

Pikey I understand what you're getting at and it doesn't bother me to jump in any server and ts and generally ramble on in a disorganised fashion. But for many, half the sim is procedure and if they don't do that there is no point to fly.

In my mind, and the way I fly, tactics and teamwork is more important than the flying itself. But that's just me. I'm trying to help give everyone an option that can best suite the most people. Thank you for recognizing that.

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Posted

I meant I thought I was beating a dead horse.

 

Dunno what you mean really or what you've taken offence to, I was refering to the TS solution of command lights which is in the breifing, I think you've picked me up wrong.

:)

We will disagree then, sir. I will continue to fly on this server. But me and the guys I fly with will do so on a separate teamspeak. We'll chat for our involvement for everyone else.

 

You may call it beating a dead a horse. But I saw a problem, presented a simple, and plausible solution, and explained how it can be implimented. I'm sorry if you can't appreciate that style of problem solving. If you wouldn't like to see progress, ok, I'll leave it alone,

 

In my mind, and the way I fly, tactics and teamwork is more important than the flying itself. But that's just me. I'm trying to help give everyone an option that can best suite the most people. Thank you for recognizing that.

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

Posted

Last night I saw the use of orange lights and some planning done on the reset. The coordination was much improved

 

Really enjoying the campaign, thanks for all the work being put into it and for the new siggy!

Toast

 

Aviate, Navigate, Communicate. and When All Else Fails, Aviate More :pilotfly:

Posted
I meant I thought I was beating a dead horse.

 

Dunno what you mean really or what you've taken offence to, I was refering to the TS solution of command lights which is in the breifing, I think you've picked me up wrong.

:)

Got it, got it, got it.

 

Haha, I read your post too quickly. My bad. Disregard.

 

I'm sorry.

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Posted

Tonight really wasn't cool, Reds took it upon themselves to use an Exploit to hide units under the FARPS. so after a lot of people put a lot of effort in to trying to perform CAP and close a FARP only to find they couldn't, I flew 30+ mins in a UH1, sat on the FARP for 10 mins waiting for the closed message whilst A-10s kept searching, only after 1 member of blue had a look on reds Tac com after giving up looking we saw they were under the FARP, he moved the trucks into the open to have a certain member on red, and not a lonewolf mind move the units back under the FARP.

 

this is unacceptable. if you can't play fair, and play within in the rules of the game then you shouldn't take part, this has ruined the game for a few people and has tainted the 373 server.

 

I honestly don't know if I have the energy to fly long legs in a UH1 now with the knowledge that certain people in red are exploiting so we cannot advance.

Eagles may soar but weasels don't get sucked into jet engines.

 

 

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Posted
Tonight really wasn't cool, Reds took it upon themselves to use an Exploit to hide units under the FARPS. so after a lot of people put a lot of effort in to trying to perform CAP and close a FARP only to find they couldn't, I flew 30+ mins in a UH1, sat on the FARP for 10 mins waiting for the closed message whilst A-10s kept searching, only after 1 member of blue had a look on reds Tac com after giving up looking we saw they were under the FARP, he moved the trucks into the open to have a certain member on red, and not a lonewolf mind move the units back under the FARP.

 

this is unacceptable. if you can't play fair, and play within in the rules of the game then you shouldn't take part, this has ruined the game for a few people and has tainted the 373 server.

 

I honestly don't know if I have the energy to fly long legs in a UH1 now with the knowledge that certain people in red are exploiting so we cannot advance.

 

Greg (gregzagk) has said, if you see people using exploits etc., then report it to them and they will handle it.

 

Apart from that, it was fun tonight, lots of stuff going on. :)

Thanks to all. :)

System specs:

 

Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440)

Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use

 

Posted

Massive +1 to that Smudge...

 

There's a difference between enhancing gameplay and ruining it, I don't think certain Reds understood that tonight.

 

Anyway, whats done is done and we still have a (virtual) war to fight.

 

S!

Lord of Salt

Posted

How it´s possible to hide an unit under a FARP?

 

If you drive one the vehicle climbs over it and stay on top... At least in Single Player.

" You must think in russian.."

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Posted
How it´s possible to hide an unit under a FARP?

 

If you drive one the vehicle climbs over it and stay on top... At least in Single Player.

 

Now that you say it, I wonder if it's a bug?

 

I noticed at one place, when I unloaded a SORAD, it was like I landed half under ground?

System specs:

 

Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440)

Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use

 

Posted (edited)

That feeling when you take Min Vody as bluefor, server restarts and Min Vody is red again. However the bluefor farp that was taken by redfor 30 seconds prior is still red.

Edited by IASGATG
Posted

Maybe a bug, i´ve neer seen any vehicle under a FARP, maybe halfway the slope up near the top, but never below the FARP structure.

 

That feeling when you come to bed and the blue side fights alone in the dark....XDDD

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

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