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Showing results for tags 'nevada map'.
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Hello Viggen fans, In anticipation of the Kola Map release, I'm re-learning the Viggen, after many years of having it on the hangar ... not because of any problems with it, but because so many other interesting aircrafts have appeared for DCS, which I wanted to learn As part of this re-learning process, I edited a few training missions for this aircraft, as this forces me to learn the aircraft in more detail than just flying on it, and I want to share them here. As soon as Kola arrives, I will edit a 2nd version of each, to be flown on the new map, in the meantime they are set at Nevada because I'm truly tired of Caucasus and Marianas is a bit too small, and also because I really like Nevada I have already finished a small set of these missions, and want to share them here and add more as I go on finishing them. The missions are available from ED's User Files, this is the link: https://www.digitalcombatsimulator.com/en/files/3334422/ Editing and debugging one of these missions takes about 10 days each, I'd rather not wait until every mission that I want to edit is ready, so here they are: M01 - Abreviated Cold Start My original idea, was to have a Cold Start with two client slots: one for an abreviated procedure using battery power, and another slot for starting with a full procedure and using Ground Power. In the end I couldn't make it work because the battery start has a very limited endurance, that didnt give me the time for detailed explanations that could be shared between both clients, so I ended up splitting the mission in two: One for battery start (this one), and another mission for a detailed cold start. M02 - Detailed Cold Start I know, I know ... almost one hour for a Cold Start mission? ... the truth is that I love how a Cold Start touches up on almost every System that an aircraft has: Electrics, Fuel, Hydraulics, Flight Control, Ignition, Engine, Radios, Avionics, etc. Its undoubtedly the single mission where one can truly view the complexities of a modern aircraft. Bear with me: M03 - Taxi & Take-off from an Airbase I was in the middle of editing this mission, when the last DCS update striked ... bugging the ATC. Plase ignore the glitch when asking ATC for permission to taxi M04 - Take-off from a Roadbase This is similar to M03, but starting from a Road Base near Creech. M05 - Autopilot use (added on 26/Nov/23) As a prior step to learning the Viggen navigation, I tought it would be useful to have a brief mission on the employment of the Autopilot system. M06 - Pre-planned Navigation (added on 5/Dec/23) This has been the hardest mission to edit, up to now, even with its scope limited to flightplans created on the mission editor, but it is also the most fun to fly: M07 - Visual Landing & Shutdown (added on 25/Dec/23) I promise, this is the last non-combat training mission that I will do for the Viggen on a long while ... but I needed the student pilots to be able to land after a combat training sortie, so I had to edit this mission on Landing first. For this mission, I elected to give the trainee the ability to select the kind of Landing Approach he wants to learn: Direct or Overhead, Normal or Short (short is harder as it leaves less time to align with the runway), and even managed to put the chance to learn the Shutdown procedure as well. To make the mission a bit more fun, I'm using a Script that @toutenglisse created for me, that will produce a report with the landing distance the student pilot occupied ... this is my own record after about two dozen tries made while debugging the mission Other DCS users that helped me to create this mission, are @funkyfranky for his landing diagrams, and @Charly_Owl for the valuable information contained on his Viggen Guide. Here is a walktrough video, of the overhead approach: and here is another with the Shutdown alone: M08 - Radio Employment (added on 23/Mar/24) As the Viggen radios are quite different from those of other DCS aircrafts, I decided to edit this training mission to help new Viggen users to get used to its intrincacies. The video includes a small bug on the section about using the emergency radio, which has been fixed but I didn't had the time to re-record the video. Installation: If you prefer, you can save these missions on the DCS Program folder, that way they would appear alongside the built-in training, like this: However, I know that many users don't like to modify the original game, so on that case you can save them inside a folder at /Saved games/DCS World/Missions/ and within DCS they would show up on Missions -> My Missions, like this: Conclusion: I will keep adding missions to this small pack, until Kola gets released. At that point I will migrate the finished missions to it. If you detect any issue with these missions, please report it on this thread, with as much detail as you can, and I will do my best to fix any bug. Best regards to everyone, and in particular to the user @TOViper as without his update of the Viggen manual, creating these missions wouldn't have been possible. Eduardo
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Hello ED, Please take a look at the attached tracks. ACE F16 vs ACE F/A18, Guns Only - Nevada. Both planes deploys speed brakes and "merges" at crawl speed. The F/A-18 doing 170ish knots, stalls and landsharks around, while the F-16 is no better. It also deploys brakes almost directly, ignores the excellent gun shot at merge opportunity, comes around behind the F/A18 and almost collides with it instead of shooting the cannon. This is repeatable time after time. I can see so many incorrect things I don't know where to begin. In the last track (crazy again) the F-16 just "merge" and stalls/crash into the ground. Not sure what's broken but something needs fixing. Thanks for taking a look at this. Please make the AI great. M2000 ACE vs Me Stops flying and fighting and crash into the ground. Not using any mods. Regards, b0bl00i ai gone crazy1.trk ai gone crazy2.trk ai gone crazy3.trk ai gone crazy4.trk ai crazy again.trk ai more crazy.trk ai mirage stops fighting and crash in the desert.trk
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My wingman explodes randomly while flying low level around the mountains. Happened with A10CII and AV8B as well. Replaying the track the wingman just explodes in the air like it hit some invisible wall. I know that there might be UFOs in the area, but still, it's pretty strange... TRK and a screenshot of my poor wingman's last position attached a10crash-nevada.trk
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PAPI lights at Tonopah Test Range airport (Silverbow, TQQ) appear at the wrong end of the runway. Repro steps: Create mission and set wind so that it comes from 145 degrees (which means it blows towards 325 degrees): Time of day: 22:30 (night) Wind 26,000 ft: 8 kts, 325 degrees Wind 6,600 ft: 8 kts, 325 degrees Wind 1,600 ft: 8 kts, 325 degrees Wind 30 ft: 4 kts, 325 degrees Add a player aircraft to start from ramp (cold start) Start aircraft and set correct radio frequency (257.95) Taxi instructions will be to runway 14 (which is correct for the wind) Taxi to runway 14 Notice that the PAPI is not lighted Take off and fly around Contact approach and report inbound Wait for handoff to tower, and request landing You will be cleared to land on runway 14 Notice that the PAPI at runway 32 will be lighted. The PAPI at runway 14 will remain dark. Fix: PAPI activation should be inverted.
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I was flying the Su25-T under bad weather conditions with rain, cloud base at ~ 2000 meters, 5 a.m. Nevada map Creech AFB, March. Meaning dark, rainy, windy, (yes I know very rare down south). Taxi, runway, takeoff no problem. Off to the first waypoint. Since I'm new and purchased Nevada via the latest sale, I'm not familiar with the topology of the region. So I used the F10 map occasionally. As soon as I switched back to F1 cockpit view, I noticed all of a sudden the waypoint distance increased from where I left off. I was only a few seconds into the F10 map, not that somebody thinks I overshot the waypoint. I think my plane was 10.4 miles out heading towards the first waypoint when it happend. To correct the issue I manually switched to waypoint 2. F10 map again 11 miles out, same thing happened! I saved the track record and will review this evening and I'll report back.
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Anticipation Builds: The Upcoming DCS F-4 Phantom Hey fellow aviators, I'm sure I'm not alone in feeling the excitement bubbling up as we await the arrival of the DCS F-4 Phantom! With its storied history and iconic design, the Phantom promises to be a game-changer in the world of flight simulation. For those who might not be familiar, the F-4 Phantom II is a legendary aircraft that has seen action in numerous conflicts around the globe. From its service in Vietnam to its role in the Cold War and beyond, the Phantom has cemented its place in aviation history as a versatile and formidable fighter. As we eagerly await its release in the Digital Combat Simulator (DCS) world, there's plenty to look forward to. Just imagining the adrenaline rush of flying this beast, whether it's engaging in dogfights, executing precision strikes, or navigating through challenging missions, gets the heart racing. Moreover, knowing the attention to detail that Heatblur puts into their modules, we can expect nothing short of perfection when it comes to the flight model, cockpit fidelity, and overall immersive experience of the DCS F-4 Phantom. Of course, with every new module comes a learning curve, and I'm sure many of us are gearing up to dive deep into the intricacies of operating this aircraft. From mastering its unique flight characteristics to understanding its array of weapons systems, there will be no shortage of challenges and rewards for pilots of all skill levels. But perhaps most exciting of all is the prospect of joining together as a community to share our experiences, tips, and tricks once the DCS F-4 Phantom is finally in our virtual hangars. Whether it's swapping war stories, coordinating multiplayer missions, or simply geeking out over the finer details of this legendary aircraft, the camaraderie that comes with being part of the DCS community is something truly special. So, as we countdown the days until the release of the DCS F-4 Phantom, let's keep the excitement alive and continue to build anticipation for what promises to be an unforgettable addition to the DCS line-up. Fly safe, everyone, and see you in the virtual skies! [VAF] CO | "AWOL" Recoat 6 Squadron (Spartons), Virtual Air Force https://discord.gg/virtualairforce
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Hello, i have only 2 free campaigns for M-2000C however I seen on baltic dragon's web site that there was 3 free campaigns provided with this module : -M-2000C CAUCASUS CAMPAIGN. -M-2000C COUP D'ETAT CAMPAIGN. -M-2000C TRAINING MISSIONS. I'm missing the mission: M-2000C TRAINING MISSIONS, it's on nevada and caucasus but i've both maps. I looked on "missions" but have no any missions on nevada map. Sincerly yours, Skilercarter25
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