NRG-Vampire Posted April 7, 2014 Posted April 7, 2014 i would like to see more bone animated bendings on su-33 and f-15c/e, and new upcoming mig-29 models as well but would be awesome to add tail and fuselage flex as well under high Gs the vertical tails loosing their parallelism (f-15, su-27) - the whole fuselage is bent with wings and tails (outwards tilted tails will be vertical and parallel on the mig-29 under the extreme high G)
NRG-Vampire Posted April 7, 2014 Author Posted April 7, 2014 We need more shake and more vapor too! sure, and updated contrails too - which turns into visible backwards and will be bigger gradually like this, behind the f-16
KaspeR32 Posted April 7, 2014 Posted April 7, 2014 +1 to suggestions. Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood --
flanker0ne Posted April 8, 2014 Posted April 8, 2014 (edited) Sincerely a waste of manpower :music_whistling: IMHO the turbulence, while refuelling or in trail formation will be more usefully realistic The turbulence between helicopters would be lovely Edited April 8, 2014 by flanker0ne SCOPRI DI PIU': https://www.amvi.it/joinus.php DISCORD COMBINEDOPS The Battle Planning Tool
MemphisBelle Posted April 8, 2014 Posted April 8, 2014 Sincerely a waste of manpower :music_whistling: IMHO the turbulence, while refuelling or in trail formation will be more usefully realistic The turbulence between helicopters would be lovely disagree, we NEED those effects, they are essential...but I agree with your second point :) BlackSharkDen | BSD Discord | DCS Tutorial Collection
leafer Posted April 8, 2014 Posted April 8, 2014 IMHO the turbulence, while refuelling or in trail formation will be more usefully realistic The turbulence between helicopters would be lovely +1 ED have been taking my money since 1995. :P
Zabuzard Posted April 8, 2014 Posted April 8, 2014 Imo it would be nice but i agree with flanker, they first should focus on other thinks like EDGE (!!!) :D
Python Posted April 8, 2014 Posted April 8, 2014 (edited) I agree on all of this, pulling G has many reactions that I'd love to see in the Sim eventually such as the vibration and wind noise as well as what has been mentioned here in regards to vapour and flexing. I'd love to see better Afterburner effects also. I guess we'll start seeing more effects like this as the foundations are more firmly in place for the sim (EDGE) If sevenG can achieve good looking wing flex, I'm sure ED can down the line. I really don't understand people that say these kind of effects are a waste of resources however. Surely we play sims like this in the hope they will drag us into the moment, especially with future tech looking more and more impressive with the oculus and similar devices. I can only dream of the day we can scream through some realistic looking valleys in our F-18, dropping our bombs on target only to realise you have a bandit chasing you down forcing you to get your head on a swivel, looking back to see the wings flexing away and engulfed in vapour as you pull hard trying to shake the bad guy, all with rain drops crashing into your canopy... isn't that what such games are all about ultimately? Hopefully small effects like these will all come together to produce that kind of experience one day. Edited April 8, 2014 by Python [sIGPIC][/sIGPIC]
diveplane Posted April 12, 2014 Posted April 12, 2014 during taxi on ground would like to see wing flex when heavy payload is underneath. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
NRG-Vampire Posted April 12, 2014 Author Posted April 12, 2014 during taxi on ground would like to see wing flex when heavy payload is underneath. sure, and when they releasing huge bombs large movements also visible on wings: transition to lower wing load
HansRoaming Posted April 12, 2014 Posted April 12, 2014 Environmental effects really add to immersion, for FSX having something like Opus and Accufeel give you wind noise, creaks and also aircraft shake and turbulence that all add up. Normally the wingflex discussions I see are about airliners! :)
diveplane Posted April 14, 2014 Posted April 14, 2014 Environmental effects really add to immersion, for FSX having something like Opus and Accufeel give you wind noise, creaks and also aircraft shake and turbulence that all add up. Normally the wingflex discussions I see are about airliners! :) these things have already been added in. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Witchking Posted May 11, 2014 Posted May 11, 2014 Yeah... wing flex is a good start... but we need ordinance vibration... wing vibrations on ground and in the air. Not to mention...i hope they really fox the rain and snow effects with edge. Give us puddles... snow accumulation, mud in fields... etc WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Cali Posted May 11, 2014 Posted May 11, 2014 Yeah... wing flex is a good start... but we need ordinance vibration... wing vibrations on ground and in the air. Not to mention...i hope they really fox the rain and snow effects with edge. Give us puddles... snow accumulation, mud in fields... etc That is one cool thing about BMS, the weapons shake...it just adds a little more to realism :) i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
SDsc0rch Posted May 12, 2014 Posted May 12, 2014 ++1 !! i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC]
ENO Posted May 12, 2014 Posted May 12, 2014 What amazes me is that the features the realism purists chase after are the ones they admire from unrealistic perspectives. Yes, during all maneuvering where any of these effects will be noticed a pilot will be looking directly at his payload lamenting at how it doesn't shake as he shifts his g load. Oh yeah- just looking over my shoulder while engaged with an opponent who is forcing me to angle and dangle with angels and the check six I do is to appreciate the shake of my weapons. Gee. I sure hope ED pours the coal on this feature. Fail. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
sorcer3r Posted May 12, 2014 Posted May 12, 2014 What amazes me is that the features the realism purists chase after are the ones they admire from unrealistic perspectives. Yes, during all maneuvering where any of these effects will be noticed a pilot will be looking directly at his payload lamenting at how it doesn't shake as he shifts his g load. Oh yeah- just looking over my shoulder while engaged with an opponent who is forcing me to angle and dangle with angels and the check six I do is to appreciate the shake of my weapons. Gee. I sure hope ED pours the coal on this feature. Fail. When you are flying with the F16 on a certain altitude/speed your stores will start fluttering without maneuvering, And you will notice that not only by looking at the stores. And during longer ingresses in bms you want to avoid that by changing altitude/speed so that your viper is flying smooth. ;) Anyone knows if other planes have the same effect? [sIGPIC]http://i1293.photobucket.com/albums/b582/sorcerer17/sorcf16-b_zpsycmnwuay.gif[/sIGPIC]
McBlemmen Posted May 12, 2014 Posted May 12, 2014 (edited) Is sorcer3r's post bugging out for anyone else? Anyway , i totally agree. I had never thought about this untill i played BMS and instantly noticed the stores and wings shaking , now i'm really disaapointed this doesnt happen in DCS Let's hope ED knows that people want this and have it on their to-do list. Edited May 12, 2014 by McBlemmen
Irregular programming Posted May 12, 2014 Posted May 12, 2014 I agree fully, I wouldn't be against them doing an entire patch just for effect overhaul. DCS has such an amazing flight model but it doesn't feel like you're flying an actual aircraft because these features are missing.
ED Team NineLine Posted May 12, 2014 ED Team Posted May 12, 2014 This would be cool, and while I agree its sort of low priority, would love to see it some day. I wouldnt think it would be a huge undertaking to do some of this either... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
SDsc0rch Posted May 12, 2014 Posted May 12, 2014 i give props to BMS F4 for adding that feature - but i think they maybe "overdid" it a bit compare what's in the sim to what you see in say youtube videos -- there's "something" different that's difficult to put a finger on.. know what i mean i'm just saying.. theres room for improvement and i think ED could do it better i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC]
Exorcet Posted May 12, 2014 Posted May 12, 2014 I don't really see any of it as necessary. The flex especially will probably go totally unnoticed unless you specifically look for it. Nice to add if everything else was done, but there are a lot of other things to do. Graphics are only one part of immersion, and I think they're fairly weak for immersion without the rest of the sim having a strong immersion factor. Full cockpit controls for me is one of the best things for immersion, much more so than 3D 6 DoF cockpits. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
HuggyBear Posted May 12, 2014 Posted May 12, 2014 Vibrations, flutter, flex and deformation all exist in the real world. If they are implemented/improved in DCS it will make it a better sim... even if some feel they will not notice it. You'd notice it in the real aircraft, why wouldn't you want it in the sim? This is a wish list thread after all... - Bear 1 Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty. - Robert A. Heinlein
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