taps Posted April 13, 2014 Posted April 13, 2014 What is the correct landing procedure for the F-15? For the F-16 I've read - Approach with the FPM at the top of the AOA bracket - At 20ft AGL flare so that FPM is in the middle of the AOA bracket at touchdown - Airbrake with 13° pitch until 100 knots Is there a similar procedure for the F-15? And is an updated manual planed where such things are described?
Winfield_Gold Posted April 13, 2014 Posted April 13, 2014 (edited) What you have posted but I have found about 160 knots is bang on the money. full Airbrake extended EDIT, Depending on the overall weight of the aircraft, fuel load, weapons etc Edited April 13, 2014 by Winfield_Gold
bigcountry Posted April 13, 2014 Posted April 13, 2014 I go between 150 and 130. Works great for me. Thanks 104th Communication is Key
Maximus_Lazarus Posted April 13, 2014 Posted April 13, 2014 Man you guys come in slow I'm somewhere between 250 and 200 :music_whistling: Better come in straight though, it's full out drifting and explosions if try to correct once touch down [sIGPIC][/sIGPIC]
Blaze Posted April 13, 2014 Posted April 13, 2014 Man you guys come in slow I'm somewhere between 250 and 200 :music_whistling:n Man you come in FAST!!! :huh: 150-160 is where you want to be. i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Steel Jaw Posted April 13, 2014 Posted April 13, 2014 Final approach speed will depend upon weight. Play the AOA bracket rather than focusing on airspeed. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Oscar Juliet Posted April 13, 2014 Posted April 13, 2014 It really depends on how heavy you are. Just remember 5 degree angle of attack and control decent with throttle. Heavy load stay above 200. Clean stay above 150. I will flare before touchdown and hold the nose up resting on the rear wheels until it falls down on its own. All this knowledge was because of a friend of mine who has been teaching me how to fly. Thanks KB! My Youtube Channel
strikeeagle Posted April 13, 2014 Posted April 13, 2014 I like the overhead personally. Initial approach at 300kts, 1500ft AGL. I break about the center of the runway and pull 3g turn. By the time I roll out I'm close to 250kts. Once at 250, I drop the gear and flaps, but maintain 1500ft. Once I have the 45 degree from the runway threshold, I start a descending base leg then final putting the VVI right on the touchdown zone. I pitch for 160-150kts. Once I'm over the threshold, I chop the power, pop the speedbrake for a gentile touchdown. I aerobrake during the roll-out. That's what we did at SJ. [sIGPIC][/sIGPIC] Chris
Robin_Hood Posted April 13, 2014 Posted April 13, 2014 I think you would want to be on-speed at 22 units AoA on final, that's what the manual says. 2nd French Fighter Squadron
MariuszDW Posted April 13, 2014 Posted April 13, 2014 (edited) Found on internets: Eagle Driver Once configured with the gear and flaps down, the Eagle is a little more sluggish to control inputs, but still vastly superior in maneuverability to your average Cessna 172 or 182. Approach and landing is flown referencing an angle of attack, rather than a particular airspeed. In an airplane that can vary as much as 40,000 pounds in landing weights, approach and landing speeds can be anything from 155 KCAS all the way up to the 190s. The "perfect" speed for approach and final correlates to 20-22 "cockpit units" of AOA. You can compute a "backup" airspeed for final approach by starting with 155 KCAS and adding two knots for every thousand pounds of fuel or ordnance on board the jet. Actually this is for F-15E. Edited April 14, 2014 by MariuszDW
Steel Jaw Posted April 14, 2014 Posted April 14, 2014 Like I said, play the AOA bracket, then weights and speeds take care of themselves. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
IvanK Posted April 14, 2014 Posted April 14, 2014 Like I said, play the AOA bracket, then weights and speeds take care of themselves. Though the AOA bracket/Tape is bugged at the moment still displaying degrees rather than units. HUD Digital AOA is correct in units as is the gauge on the main panel.
=Pedro= Posted April 14, 2014 Posted April 14, 2014 Man you guys come in slow I'm somewhere between 250 and 200 :music_whistling: Better come in straight though, it's full out drifting and explosions if try to correct once touch down How do you menage to stop before runway ends tho ? Do you use international airport only with runways 4km long ??? xD Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
HiJack Posted April 14, 2014 Posted April 14, 2014 Maximus lands where the space shuttle used to land :D
GriffonBR Posted April 14, 2014 Posted April 14, 2014 I was practicing some landings yesterday with 3 external fuel tanks and 100% of fuel and my touch down speed was 170kts, perfect landing at Kutasi Airport. I use the same speed for 8 AAM and one drop tank. Intel 8700K@4.7ghz(all cores) / 32Gb DDR4 /WD Black SN750 Heatsink 500gb (DCS Only) / MSI GeForce RTX 2070 GAMING Z 8G / Windows 10 PRO / VPC WarBRD Base + Warthog Stick + Foxx Mount / Thrustmaster TPR pedals / Thustmaster MFD / Thrustmaster Warthog throttle + Monstertech chair mount
strikeeagle Posted April 19, 2014 Posted April 19, 2014 Whilst I know this is a simulator.. But come on man 300kts 1500ft agl? 3g turn to drop speed.. While it works for you in the simulator. but never would that be done in the real world. To many variables to go wrong too quickly. Not to mention illgal in pretty much all airspace across the board. under 10k agl speed limit is 250kts unless in an active warzone and or authorized training area or an aircraft that stall is higher then 250kts [i.e. pretty much just the space shuttle and sr71]. Most certainly not around any active airports [again only aircraft with stall speeds faster then 250 or active warzone you're bombing].. Just me .02 You have NO clue what you're talking about. ZERO clue. [sIGPIC][/sIGPIC] Chris
GGTharos Posted April 19, 2014 Posted April 19, 2014 It's called an overhead landing and it's done all the time by all types of military aircraft. It is one of the fastest ways to land large numbers of aircraft. Whilst I know this is a simulator.. But come on man 300kts 1500ft agl? 3g turn to drop speed.. While it works for you in the simulator. but never would that be done in the real world. To many variables to go wrong too quickly. Not to mention illgal in pretty much all airspace across the board. under 10k agl speed limit is 250kts unless in an active warzone and or authorized training area or an aircraft that stall is higher then 250kts [i.e. pretty much just the space shuttle and sr71]. Most certainly not around any active airports [again only aircraft with stall speeds faster then 250 or active warzone you're bombing].. Just me .02 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
bigcountry Posted April 19, 2014 Posted April 19, 2014 How do you menage to stop before runway ends tho ? Do you use international airport only with runways 4km long ??? xD Come in at about 130 to 150. MIntain nose up on tuch down then pump the brake. Dont hold it down pump it like a car lol Communication is Key
GGTharos Posted April 19, 2014 Posted April 19, 2014 Right, but there's no such things as civilian authorities in this game :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
strikeeagle Posted April 19, 2014 Posted April 19, 2014 Being an asshole on claiming I have NO clue is arrogant. Whilst this maybe in the manual and as Tharos said It's an OH landing, it how ever is not done at civilian airports and civilian airspace. 250kts is the max speed under 10k in anything other then class A and tower auth is given or Military airspace. Or unless the stall speed of that aircraft dictates it. Which in the case of the f15 it does not. Even in class A airspace say landing at LAX or what ever the tower is probably not going to authorize a 300kt Overhead into a 3g break into the pattern I was a crew chief, being an asshole is my forte. Like I said, you have no clue. The 250 rule is for civilian aircraft ONLY. Fighter aircraft are exempt from that rule that's governed by FAR Part 91. Below 10K in class A, 300+ is the norm. 1 [sIGPIC][/sIGPIC] Chris
sobek Posted April 19, 2014 Posted April 19, 2014 I'd like you all to review forum rules 1.1 and 1.2. This forum is rated for everyone, this is not an officers club. Please adjust your behaviour accordingly or expect repercussions. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Djent33 Posted April 19, 2014 Posted April 19, 2014 The good habits for landing is to pull back on the throttle slowly, idle at/after touchdown. F-18 Pilots don’t flare, all the throttle work they do, descent rate and angle of attack, more thrust before the touchdown.:huh: They don’t mess around.
Kenan Posted April 20, 2014 Posted April 20, 2014 (edited) I was practicing some landings yesterday with 3 external fuel tanks and 100% of fuel and my touch down speed was 170kts, perfect landing at Kutasi Airport. I use the same speed for 8 AAM and one drop tank. Unless it's a very long runway, you shouldn't be able to land with 100% internal fuel + 3 external tanks..not to mention it's unsafe (too much fuel aboard, potential for a big BOOM if something goes wrong and very stressful to the landing gears if exceeding the decent rate by even a tiny margin) and why it's never done IRL (unless in an emergency). I checked the charts and Kutasi is indeed fairly long (8200 ft i.e. 2500m). Were you able to wait for under 90kts speed in order to start braking or did you have to hit the brakes at a higher speed? :) Edited April 20, 2014 by Kenan [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
Melcar Posted April 20, 2014 Posted April 20, 2014 F-18 Pilots don’t flare, all the throttle work they do, descent rate and angle of attack, more thrust before the touchdown. They don’t mess around. Not that I'm an expert (I just play one on the Internet) but Isn't that because they're landing on the Carrier deck and counting on the arrestor cables/hook to do their jobs and just in case they miss they have enough thrust to actually get airborne again as opposed to run off the deck of the carrier, stall, fall into the drink & then have a 100 thousand ton ship drive over top of them?
Djent33 Posted April 20, 2014 Posted April 20, 2014 (edited) I’ve seen the series on TV about F-18 Canadian cadets, one of whom tried to land the jet by pulling on the stick and the instructor had to take control over, I’m only relying on my memory but it makes sense because by pulling on the stick you kill the speed and (it’s heavy at low speed) lets say the initial descent rate at 800-1000 f/min and reducing it to 200f/min by increasing the thrust. It wouldn’t jump at the correct AoA would it? Edited April 20, 2014 by Djent33
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