drillin Posted August 22, 2014 Posted August 22, 2014 (edited) Heh .. Love hate relationship with wwiiol... Come by the DoW forums and register for ts3... I'd love to catch up Yeah its certainley not the same as it was thats for sure. Got on the DoW server tonight what a blast! Edited August 23, 2014 by drillin [sIGPIC][/sIGPIC] vcaw1.com
drillin Posted August 24, 2014 Posted August 24, 2014 is the server down on the weekends folks? [sIGPIC][/sIGPIC] vcaw1.com
Whiplash Posted August 24, 2014 Posted August 24, 2014 I've been flying on it off and on today. It does go down for a short amount of time occasionally but for the most part it remains 24/7 [sIGPIC][/sIGPIC] "Adulthood is like looking both ways before you cross the street and then getting hit by an airplane." Dogs of War Dedicated WWII Server Thread
drillin Posted August 24, 2014 Posted August 24, 2014 I've been flying on it off and on today. It does go down for a short amount of time occasionally but for the most part it remains 24/7 ok right on thanks [sIGPIC][/sIGPIC] vcaw1.com
IvanK Posted August 24, 2014 Posted August 24, 2014 Flak on DOW server. Are these associated with actual firing units on the ground or a script thing when you get inside a certain block of airspace ?
Charly_Owl Posted August 24, 2014 Posted August 24, 2014 Script in a trigger zone. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon
otto Posted August 25, 2014 Posted August 25, 2014 Some dude kamikaze killed me while i was taxiing. :D
gavagai Posted August 25, 2014 Posted August 25, 2014 not complaining here = war is war. Sorry, but what we do on the DoW server has very little to do with war, or even simulated war. When you strafe a guy on the runway you haven't achieved much more than logging into the server first. Your target is probably someone who has limited time to get in some flying before wife or kids or both need his attention. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
Solty Posted August 25, 2014 Posted August 25, 2014 Guys! Why can't I play replays from your server? When I load a track, the game shows to me a window with aircraft selection and I can spawn in... but, it is playing as if it was in single player mode. Not replaying the actual events from the server:huh: [sIGPIC][/sIGPIC]In 21st century there is only war and ponies. My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS. My channel: https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA
Merlin-27 Posted August 25, 2014 Posted August 25, 2014 Sorry, but what we do on the DoW server has very little to do with war, or even simulated war. When you strafe a guy on the runway you haven't achieved much more than logging into the server first. Your target is probably someone who has limited time to get in some flying before wife or kids or both need his attention. In reference to this topic: We are working to find a happy medium. While we strive for realism on most of our missions we have to adapt the full-time missions at times to keep it an enjoyable experience for the majority of visitors. I am a fan of airfield scramble scenarios, but repeatedly getting shot up the second you enter an aircraft is not sporting in any way. If anyone thinks it's realistic to keep jumping in an aircraft and continue to attempt a takeoff with aircraft strafing the field... Well, I think you have watched too many action movies. Along with this, plenty of documented accounts from WWII prove that in most cases attacking aircraft had a single chance to strafe an airfield before running for home trying to avoid AA. Loitering above an enemy airfield during daylight was a deathwish and most definitely not a realistic tactic. We have tried and will continue to try to find the best balance of these elements to keep it a fun place to spend your time. [sIGPIC][/sIGPIC] [Dogs of War] WWII COMBAT SERVER | P-51D - FW190-D9 - Me109-K4 Visit Our Website & Forum to Get More Info & Team Speak Access
ED Team NineLine Posted August 25, 2014 ED Team Posted August 25, 2014 Have you guys tried Zu-23 emplacements? I know its not WWII... buts its not like SAM sites either... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
kontiuka Posted August 25, 2014 Posted August 25, 2014 Have you guys tried Zu-23 emplacements? I know its not WWII... buts its not like SAM sites either...I thought they already had that.
ED Team NineLine Posted August 25, 2014 ED Team Posted August 25, 2014 Maybe they do, I havent made it on yet :music_whistling: Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
kontiuka Posted August 25, 2014 Posted August 25, 2014 Maybe they do, I havent made it on yet :music_whistling:They have Zu-23s and pretty flak explosions.:)
OutOnTheOP Posted August 25, 2014 Posted August 25, 2014 They have Zu-23s and pretty flak explosions.:) The problem being (at least from what I've seen) that the ZU23 (and, for that matter, M163 VADS) gunners are REALLY bad at applying lead to a target with any lateral motion whatsoever. On several occasions, I've led an enemy strafer over the airfield over, and over, and over (I was RTB with no ammo!), and the AAA just couldn't seem to hit him... in like 6 passes. Even though I had managed to make the guy spend all his airspeed. As to happy mediums... that's the one thing about Drei Schweine I don't particularly care for; the airfield insta-kill flak is so sudden. There needs to be some warning that you're getting too close; the flak should get heavier and heavier until it finally insta-kills you... but the one time I wandered too close (and not even all that close!) it was the very first "shot" fired. My airplane just suddenly vaporized. Not exactly awesome. Is it possible to do a "time in zone" counter? Like, it would allow you to stay within a km or two of the airfield, but only for 2 minutes? That way you could theoretically make a pass, but if you hung around vulching, the flak would get you
ED Team NineLine Posted August 25, 2014 ED Team Posted August 25, 2014 Should be able to tune the FLAK script over the bases so be more accurate and intense to scare away enemy strafers.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
nervousenergy Posted August 25, 2014 Posted August 25, 2014 I don't know.. I like the randomness of flak. It should be dangerous enough to discourage loitering at high altitude, and the odds of getting a flak shell right through the fuselage (and vaporizing) should be pretty low unless you stay there a while. More likely should be a slow degradation of your plane as close explosions put shrapnel holes in various parts. This is one thing that I thought the old IL2 did really well in the online servers I spent way, way too many hours on. Base flak was harassing but rarely deadly unless you spent a ton of time in it or got really unlucky, and it provided an 'early warning and spotting system' for anyone running base CAP. If you actually tried vulching with a gun pass, though, the short-range AA (can't remember what the weapons were called) was very deadly. You could survive one pass 'most' of the time, but any sort of turning engagement within range of them almost always resulted in your plane getting blown away. This made airfield hits high risk / high reward endeavors. I really enjoyed this mechanism. Flying CAP could get boring but could also result in some satisfying kills, particularly for newer players. On the vulching side, it provided an incentive to spend the extra time to swing around the base and come at it from an unexpected direction, treetop level, at high speed if you wanted a chance at landing any points you might get. Hopefully the coming '40's maps with period assets will let this kind of setup live again. PC - 3900X - Asus Crosshair Hero VIII - NZXT Kraken 63 - 32 GB RAM - 2080ti - SB X-Fi Titanium PCIe - Alienware UW - Windows 10 Sim hardware - Warthog throttle - VKB Gunfighter III - CH Quadrant - Slaw Device Pedals - Obutto R3volution pit - HP Reverb G2 - 2X AuraSound shakers
Charly_Owl Posted August 25, 2014 Posted August 25, 2014 For a second, I thought I saw Wags mention that he flew in DoW under a secret alias. But the post was deleted, so I was probably wrong. Batwags, is that you? Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon
ED Team NineLine Posted August 25, 2014 ED Team Posted August 25, 2014 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
iFoxRomeo Posted August 25, 2014 Posted August 25, 2014 Spoiler PC Specs: Ryzen 9 5900X, 3080ti, 64GB RAM, Oculus Quest 3
Whiplash Posted August 25, 2014 Posted August 25, 2014 For a second, I thought I saw Wags mention that he flew in DoW under a secret alias. But the post was deleted, so I was probably wrong. Batwags, is that you? Good thing he deleted it, if others knew he flew on there it might overload the server :P [sIGPIC][/sIGPIC] "Adulthood is like looking both ways before you cross the street and then getting hit by an airplane." Dogs of War Dedicated WWII Server Thread
Merlin-27 Posted August 25, 2014 Posted August 25, 2014 Damn I missed it! I'd like to believe it actually happened. [sIGPIC][/sIGPIC] [Dogs of War] WWII COMBAT SERVER | P-51D - FW190-D9 - Me109-K4 Visit Our Website & Forum to Get More Info & Team Speak Access
Soulres Posted August 28, 2014 Posted August 28, 2014 There really needs to be a better map drawn out,I cant find anything other than Boats and the Enemy Airfield. Restore the map, go to paint use the MarkerTool (itll make it look Real) and Circle Cities or Neigborhoods, ALSO flak should do more damage. The randomness of it right now is pretty accurate.Also try and make it so the explosions shake the aircraft
Charly_Owl Posted August 28, 2014 Posted August 28, 2014 There really needs to be a better map drawn out,I cant find anything other than Boats and the Enemy Airfield. Restore the map, go to paint use the MarkerTool (itll make it look Real) and Circle Cities or Neigborhoods, ALSO flak should do more damage. The randomness of it right now is pretty accurate.Also try and make it so the explosions shake the aircraft Yes, milord. Right away, milord. Everything you want, milord. :music_whistling: 1 Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon
Siq6Six Posted August 28, 2014 Posted August 28, 2014 Ground units are there. Its hard to spot them from high altitude, but they're there. Don't know if they can make the plane shake from flak..thats probably something built into the engine, more so than achievable by mission building. [sIGPIC][/sIGPIC]
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