SkateZilla Posted April 24, 2015 Posted April 24, 2015 No idea.. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Flagrum Posted April 24, 2015 Posted April 24, 2015 How can it be about the Mi-8 when the other guys said it reads like this? I'm a bit confused now. Because it was a reply to a question regarding the Mi-8. See http://forums.eagle.ru/showthread.php?p=2381234#post2381234 But overall, googletranslate only barely allows one to understand the whole context, but it seems to me a somewhat specific topic that was discussed there (perhaps ground handling of the Mi-8 -> tyres vs surface -> not eactly as good as in ArmA as a dedicated ground warfare sim).
OnlyforDCS Posted April 24, 2015 Posted April 24, 2015 Yeah, now that I translated the question (in google translate) it appears that the answer is to temper expectations with regards to what the new engine can and cannot do. In other words, don't give us any more heart attacks Silver Dragon!!! (Just joking any tidbit of news or information is welcome :)) Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
ED Team NineLine Posted April 24, 2015 ED Team Posted April 24, 2015 Guys please don't clog this thread up with discussion of a poorly translated quote from the Russian forum... Work is on going and steady with EDGE/NTTR, its not always smooth, but its looking awesome, I hope everyone will see that soon. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Vivoune Posted April 24, 2015 Posted April 24, 2015 (edited) Personally I'm not expecting a huge LOD in the like of Arma, I just want enough to be immersed visually and offer some practical applications for gameplay. But I certainly had to revise and lower my expectation when I saw the EDGE videos. Towns, bases and assets looks great, lights feels nice and it all opens for great immersive FX. The mountains and geography map seems to be drawn in a very rough & blurry way though, that offers no sharpness nor terrain detail. That plus the one type of cloud we've seen so far (although they do look great on their own! but there's plenty more cloud variety that could come into the picture) make for average graphics in my humble opinions that failed to impress me. I already posted that opinion a few months back but only got myself a permanent 30% warning and a deleted comment as a result. I'll risk it once more hoping that mods understand it's just a healthy and honest opinion on videos that are only WIP anyway. Look at the NTTR map in DCS World 2, pre alpha video from Wags for example at around 5 minutes: That's not a terrain or clouds that particularly shine in comparison to other (moded) sims that are a decade old. But it is only WIP, I hope they can keep on working on it and level up the terrain detail and cloud layers, what a blast that would be, not to mention the possibilities for Combat Arms. :) That said, if it's a matter of HDD space, they shouldn't be afraid to go for big numbers, most big games are past the 50 Gb nowedays and future games are past the 100 in some cases. Also, I'd prefer a much bigger map with less detail, that a much tinier one with a better LOD, eye candy is always incredibly immersive and pleasing, but at the end of the day we're only here for the gameplay and authentic experience ED gives us. Edited April 24, 2015 by Vivoune [sIGPIC][/sIGPIC]
ED Team NineLine Posted April 24, 2015 ED Team Posted April 24, 2015 In most cases your are not seeing the new clouds, as well, the focus of NTTR is NTTR, areas around NTTR will have lower quality textures. But as always... treat any videos and such as WIP and dont pass final judgements until its in your hands. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
rcjonessnp175 Posted April 24, 2015 Posted April 24, 2015 In most cases your are not seeing the new clouds, as well, the focus of NTTR is NTTR, areas around NTTR will have lower quality textures. But as always... treat any videos and such as WIP and dont pass final judgements until its in your hands. To be honest that is the best thing we can do right now, wait until we have hands on it. In meantime some aspects should be discussed in regards to the new engine. It's only healthy I think. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
Vivoune Posted April 24, 2015 Posted April 24, 2015 Indeed, we're just discussing, not judging, most certainly not condemning ^^. [sIGPIC][/sIGPIC]
ED Team NineLine Posted April 24, 2015 ED Team Posted April 24, 2015 Indeed, we're just discussing, not judging, most certainly not condemning ^^. Thats fine... maybe your wording threw me... failed to impress me. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
OnlyforDCS Posted April 24, 2015 Posted April 24, 2015 ....The mountains and geography map seems to be drawn in a very rough & blurry way though, that offers no sharpness nor terrain detail. That plus the one type of cloud we've seen so far (although they do look great on their own! but there's plenty more cloud variety that could come into the picture) make for average graphics in my humble opinions that failed to impress me...... .......Also, I'd prefer a much bigger map with less detail, that a much tinier one with a better LOD, eye candy is always incredibly immersive and pleasing, but at the end of the day we're only here for the gameplay and authentic experience ED gives us. So which is it? More detail or bigger maps? Beacuse you seem to be contradicting yourself in the very same post. Like Sith already said (and it has already been said multiple times) these are all WIP and ED is busy finding the right balance between map size, LOD, performance etc. All the videos we have seen so far are incredibly impressive, but I guess that is just my opinion... Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
Vivoune Posted April 24, 2015 Posted April 24, 2015 (edited) So which is it? More detail or bigger maps? Beacuse you seem to be contradicting yourself in the very same post. Like Sith already said (and it has already been said multiple times) these are all WIP and ED is busy finding the right balance between map size, LOD, performance etc. All the videos we have seen so far are incredibly impressive, but I guess that is just my opinion... That is not contradictory, I was merely stating that in case one is exclusive of the other that scale is then more important to me than LOD. In any case I trust in ED to provide us with a quality experience as per usual, in due time. But just because something is WIP doesn't mean we can't discuss it nor form and communicate opinions, like you just did. ;) Edited April 24, 2015 by Vivoune [sIGPIC][/sIGPIC]
siipperi Posted April 24, 2015 Posted April 24, 2015 In most cases your are not seeing the new clouds, as well, the focus of NTTR is NTTR, areas around NTTR will have lower quality textures. But as always... treat any videos and such as WIP and dont pass final judgements until its in your hands. What? This is clearly how lodding works in that version of DCS. For sure we can push it via setting "hax" however.
ED Team NineLine Posted April 24, 2015 ED Team Posted April 24, 2015 (edited) What? This is clearly how lodding works in that version of DCS. For sure we can push it via setting "hax" however. Huh? The point is, taking a picture out of a video does nothing for us, we dont know the state of the project at that point, we dont know how optimized it is, we dont know where the shot was taken, was it in an area with lower res textures? Did he have some effects on that might cause the distance to be blurred, what were his graphics settings, were the graphic settings even working at this point... on and on... or the short answer... WIP. Edited April 24, 2015 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Python Posted April 24, 2015 Posted April 24, 2015 It is also possible wags had to dial down the detail to get it running smooth enough for a public video at this stage, we just don't know until we see the final product. [sIGPIC][/sIGPIC]
SkateZilla Posted April 24, 2015 Posted April 24, 2015 MPEG4 compression, flash compression, .. W...I....P.... Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
cichlidfan Posted April 24, 2015 Posted April 24, 2015 MPEG4 compression, flash compression, .. Which is one of the reasons that I don't get excited, or disturbed, by what I see in videos or screen shots. Another is that it really only matters what it will look like, and how it will run, on my machine. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
mig29movt Posted April 24, 2015 Posted April 24, 2015 MPEG4 compression, flash compression, .. W...I....P.... Wait, wait, wait are you trying to tell me that WW2 was already fought in COLOR? :shocking: [sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit... ex - Swiss Air Force Pilatus PC-21 Ground Crew SFM? AFM? EFM?? What's this? i7-5960X (8 core @3.00GHz)¦32GB DDR4 RAM¦Asus X99-WS/IPMI¦2x GTX970 4GB SLI¦Samsung 850 PRO 512GB SSD¦TrackIR 5 Pro¦TM Warthog¦MFG Crosswind Rudder Pedals
Ultra Posted April 24, 2015 Posted April 24, 2015 Wait, wait, wait are you trying to tell me that WW2 was already fought in COLOR? :shocking: Lol that's a good one :D
badaboom Posted April 24, 2015 Posted April 24, 2015 Hoping for a News letter....with News,Soon. [sIGPIC][/sIGPIC]
vicx Posted April 24, 2015 Posted April 24, 2015 That's not a terrain or clouds that particularly shine in comparison to other (moded) sims This is not a direct comparison that can be made. DCS World is more ambitious in many areas than other sims and you must accept that visual fidelity tricks that would work on a pure flight sim will not work and the types of rendering done in other engines will have problems scaling. I personally feel that when it comes to DCS, simulation fidelity should trump visual fidelity every time and I am a lot less interested in Edge than I am in DCS World 2. It might be more sensible to see Edge as an upgrade to improve sim performance which frees up cpu cycles for new DCS World 2 features. If it looks pretty that is just a nice extra. Just my opinion.
Feuerfalke Posted April 24, 2015 Posted April 24, 2015 simulation fidelity should trump visual fidelity every time and I am a lot less interested in Edge than I am in DCS World 2. That's odd. I always felt that visual fidelity supports simulation fidelity - at least as long as we fly planes with windows and fight targets that are more than a blip on the radar. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
Mr_Burns Posted April 24, 2015 Posted April 24, 2015 I think it's really tough, if you are flying CAS and helo or CA you want massive ground detail, if you are flying fighters perhaps improved clouds, still good ground detail but perhaps not to same extent. But with a sim that delivers both at the same time. Ever since I can remember I wanted this combat simulator, maybe one day a persistent war, but it's cutting new ground and SSD is the type of new ground hardware it can use to push the limits so use it. I bought an SSD for DCS. As previously mentioned, GTA is 60gb, bf4 is 28 gb so yeah, we need to start thinking not just GPU, cup and ram but also optimum specs include a dedicated 250gb SSD. Perhaps you can take this and use a dumbed down version for those not wanting the high level detail you can only get by down loading 100gb plus? Understand SSD is only a faster HDD and you can still use them fine, perhaps I should have focused my post on a larger storage requirement being standard for future games and change mindset on making software smaller. Remember we had games on 1 disk, then 5 disk, the one CD then multiple CDs then 1 DVD and then multiple DVDs. It's how it rolls.
Nedum Posted April 25, 2015 Posted April 25, 2015 MPEG4 compression, flash compression, .. W...I....P.... Hm does compression not working for the cockpits in those vids? The "compression thingie" is not the way why something is looking like it looks. I believe that we are all can see what is compression and what not or will someone really say that only in the DCSW 2.0 vids compression is working? I myself can see what is compression and what not, and even more if the cockpits looking realy good. ;) I doubt that there is a only outside (F2) compression. WIP? For sure! Compression the reason why? Hell no! CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11 Pro, HD: 2*2TB Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
SkateZilla Posted April 25, 2015 Posted April 25, 2015 Compression, motions distortion, gaussing, whatever. W.I.P. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
OttoPus Posted April 25, 2015 Posted April 25, 2015 Just a question for mods: - the only official info are those stated in the first post (or newsletters AFAIK) - every question asked about DCS 2.0 is replied with "the only official word is in the first post" - every request for updates is inhibited - NO official (or un-official for that matter) response from the team ever came in this thread I wonder what the purpose of this thread is. Wouldn't be better simply to comment with a thread the single piece of info/video/whatever when they are officially published instead of a huge post filled with nothing? And maybe let this thread be as info-only with the first post and nothing else. This, or some rules must be changed. At least some official response or insight every now and then, otherwise this thread is simply put useless IMHO. Just my 2 cents
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