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The Détecteur de Départ Missile (DDM)


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Posted

My opinon: adding things that are plausible but unused is fine, I guess, but the default should be off.

 

If you want to fly some strike missions in some made-up but plausible scenario, with made-up but plausible loadouts, it would also probably be realistic to mount a D2M. For me it's clear that doing that should require the active choice, and that not doing anything regarding D2Ms should result in a Mirage M-2000C configured, in that respect, in the way in which all of them have been configured historically.

 

Oh, and Rlaxoxo, these are your latest "contributions" to this thread.

 

Where is Sithspawn when you need him : D

 

I was about to write quite a lengthy reply but then I realized ...

 

Why bother lol ... dead topic

 

The heck is wrong with you guys ...?

 

Don't like it? Then don't use is period.

 

This thread needs to get locked it's pointless arguing over and over again

 

People still talking about this?

 

Geez ...

 

The above clutter is far less constructive than what you're complaining about.

  • Like 2

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Posted
I thought the best way to do it would be to just make two different missiles: a Magic and a Magic D2M (both versions seem to be coded anyway now). The D2M version would only be loadable on the outer stations, would use the different pylon and enable D2M functionality. No need to modify the loadout screen and can be disabled in the warehouse if desired.

 

That being said I also have no idea how much work this would be for the devs, especially now that there's already another system in place. Maybe it could be revisited at a later time...?

 

:thumbup: Best idea! I hope when there will be some time RAZBAM would try to implement it.

 

All assets should be available in warehouses so later when DCS supply chains will evolve all the things can be controlled in a logistic/economic environment.

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Posted (edited)

The Détecteur de Départ Missile (DDM)

 

 

Oh, and Rlaxoxo, these are your latest "contributions" to this thread.

 

The above clutter is far less constructive than what you're complaining about.

 

 

I agree. He is usually a valuable contributor to the Mirage forum. I don't understand why he decided that people have to stop having this discussion and wants to enforce it on everybody though the mods

 

 

 

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Edited by TomCatMucDe
Posted
I thought the best way to do it would be to just make two different missiles: a Magic and a Magic D2M (both versions seem to be coded anyway now). The D2M version would only be loadable on the outer stations, would use the different pylon and enable D2M functionality. No need to modify the loadout screen and can be disabled in the warehouse if desired.

 

That being said I also have no idea how much work this would be for the devs, especially now that there's already another system in place. Maybe it could be revisited at a later time...?

 

 

 

If they were doing it from scratch I would prefer Azyran solution but yours is actually the best and fastest workaround given what we have. My vote goes for it.

 

 

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Posted (edited)
My opinon: adding things that are plausible but unused is fine, I guess, but the default should be off.

 

If you want to fly some strike missions in some made-up but plausible scenario, with made-up but plausible loadouts, it would also probably be realistic to mount a D2M. For me it's clear that doing that should require the active choice, and that not doing anything regarding D2Ms should result in a Mirage M-2000C configured, in that respect, in the way in which all of them have been configured historically.

 

Oh, and Rlaxoxo, these are your latest "contributions" to this thread.

The above clutter is far less constructive than what you're complaining about.

 

 

Nothing to contribute it's a dead topic ... same things being repeated every week with no meaning

You don't have to agree with me but it is my opinion

 

EDIT: And why go out of your way to flip trough last 6 weeks of discussion just to find my specific posts when I barely say anything in this post?

Edited by Rlaxoxo

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Posted
Nothing to contribute it's a dead topic ... same things being repeated every week with no meaning

You don't have to agree with me but it is my opinion

 

EDIT: And why go out of your way to flip trough last 6 weeks of discussion just to find my specific posts when I barely say anything in this post?

 

 

 

You don't have to read the thread of it's dead. You can ignore it :)

 

 

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Posted (edited)
You don't have to read the thread of it's dead. You can ignore it :)

 

 

Sent from my iPhone using Tapatalk

 

True I'd like to stay up to date of what's being said when I have free time I don't usually comment much

Edited by Rlaxoxo

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Posted
True but I'd like to stay up to date of what being said when I have free time I don't usually comment much

 

 

I agree with you that there are spammers and endless complainers in this thread. Best is simply to ignore them

 

 

 

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  • 3 years later...
Posted

Two things I think are striking:

 

First, the Mirage 2000 C is the "parent pauvre" of the AdlA Mirage 2000 because of its relatively limited number of upgrades.

 

The addition of the DDM is one way to compensate for the absence of the MICA and other goodies implemented in the 2000-5F, its good enough vs a Mig-21, but certainly not vs a F-16/18 which we are likely to be pitted against in the game.

 

So, Mirage 2000 fans will have to wait until the release of the 5F to fully enjoy the potential of the aircraft...

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Posted

So, Mirage 2000 fans will have to wait until the release of the 5F to fully enjoy the potential of the aircraft...

 

 

Is it planned to have an M2000-5F in DCS ? :wassat:

Posted

Razbam mentioned they plan to do it and French Air force mentionned last year they were very interested by it if it can be done quickly. No news since, so there's a small hope.

But Razbam made it clear : M2000C has to be finished first.

Posted
Razbam mentioned they plan to do it and French Air force mentionned last year they were very interested by it if it can be done quickly. No news since, so there's a small hope.

But Razbam made it clear : M2000C has to be finished first.

 

 

It would be great. Do you have the source of this info ?

Posted
Two things I think are striking:

 

First, the Mirage 2000 C is the "parent pauvre" of the AdlA Mirage 2000 because of its relatively limited number of upgrades.

 

The addition of the DDM is one way to compensate for the absence of the MICA and other goodies implemented in the 2000-5F, its good enough vs a Mig-21, but certainly not vs a F-16/18 which we are likely to be pitted against in the game.

 

So, Mirage 2000 fans will have to wait until the release of the 5F to fully enjoy the potential of the aircraft...

 

Fit the Hornet with AIM-9M and AIM-7 and you have a chance :smilewink:

 

Keep in mind that Mirage 2000C RDI is a NATO interceptor, it isn't designed to compete against F-16 or Hornet :smilewink:

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  • 1 month later...
Posted

Zeus said in one of the first posts about D2M and the Mirage C:

 

"It has the capability, it just does not use it."

 

It is really annoying that some servers block its use by leaving it default to off in the mission file. Just because the French didn't use it, doesn't mean it should be hard coded off. Online PvP servers are not "real" lol, especially the likes of Growling Sidewinder (air quake). So I think it should be defaulted to on, and left to the server to actively remove it if their community, mission, idea is to have it off.

 

It's too much of a life saver for the under dog mirage that is competing with 120Cs, 54s, etc. Often I'm notching, and will get a warning of a second missile inbound. That can be super helpful when I'm busy not hitting trees, blowing dust off roof tops, trying not to eat a 120 or 3 120s fired by a 18 missile boat.

 

Anyways, I think it's a poor decision, and make the mirage less fun to fly for those of us dedicated to the PvP aspect. I'm a dedicated mirage pilot, I will fly without d2m because I love it. I just don't like it lacking D2M and feel it drives other pilots away because it's such an underdog already.

 

Side note - I said that in growling and someone flying a 16 replied "the mirage is great, you just don't know how to fly it." I replied with "if that's so true, how come I'm the only one flying it out of 47 people on this server." crickets.

Posted (edited)
Zeus said in one of the first posts about D2M and the Mirage C:

 

"It has the capability, it just does not use it."

 

It is really annoying that some servers block its use by leaving it default to off in the mission file. Just because the French didn't use it, doesn't mean it should be hard coded off. Online PvP servers are not "real" lol, especially the likes of Growling Sidewinder (air quake). So I think it should be defaulted to on, and left to the server to actively remove it if their community, mission, idea is to have it off.

 

It's too much of a life saver for the under dog mirage that is competing with 120Cs, 54s, etc. Often I'm notching, and will get a warning of a second missile inbound. That can be super helpful when I'm busy not hitting trees, blowing dust off roof tops, trying not to eat a 120 or 3 120s fired by a 18 missile boat.

 

Anyways, I think it's a poor decision, and make the mirage less fun to fly for those of us dedicated to the PvP aspect. I'm a dedicated mirage pilot, I will fly without d2m because I love it. I just don't like it lacking D2M and feel it drives other pilots away because it's such an underdog already.

 

Side note - I said that in growling and someone flying a 16 replied "the mirage is great, you just don't know how to fly it." I replied with "if that's so true, how come I'm the only one flying it out of 47 people on this server." crickets.

 

FYI, D2M is now enabled on Growling Sidewinder :)

growling.PNG.cab6850b13ea8b754c429ac50fe22816.PNG

Edited by noxyd
typo

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  • 2 weeks later...
Posted

D2M on M 2000 C

 

Hi

 

I never could have the D2M operational on the M2K . When I switf the D2M to on, the D2M light goes blinking for heating but never turns to steady so the D2M is never operational.

 

Have you ever come across this problem. Is ther some operation that I missed to do?

 

Thanks for your help

Posted

It's normal.

To use the DDM, you have first to ... mount it on the plane !

On the M2000, the DDM is optional, located (or not) at the rear of the Magic pylons.

You can do that in the mission editor. If it's not set in the mission you are playing ... the DDM light in the cockpit goes blinking.

Posted (edited)
It's normal.

To use the DDM, you have first to ... mount it on the plane !

On the M2000, the DDM is optional, located (or not) at the rear of the Magic pylons.

You can do that in the mission editor. If it's not set in the mission you are playing ... the DDM light in the cockpit goes blinking.

 

I'm sry, but I can't find it in the ME. Can you explain, where I can find it there? Thank you very much!

 

 

Edit: I found it, thx

Edited by felixx75
Posted

In the ME, select your plane then clic on the tab "..." (just on the right of the radio settings tab) then select "Mount the DDM sensors" option.

Posted
In the ME, select your plane then clic on the tab "..." (just on the right of the radio settings tab) then select "Mount the DDM sensors" option.

 

Thx a lot!! :thumbup:

(I found it a few hours ago :) )

  • 2 weeks later...
Posted
FYI, D2M is now enabled on Growling Sidewinder :)

 

Awesome! Thank you. I noticed this two days ago. Huge difference. At least we have a change to run like hell lol. :-)

Posted
In the ME, select your plane then clic on the tab "..." (just on the right of the radio settings tab) then select "Mount the DDM sensors" option.

 

Thanks. These kinds of changes are easy to miss.

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