Jump to content

State of the MiG-21bis


JazonXD

Recommended Posts

Hi everyone, seeing that there's the enticing Christmas sale of the MiG-21bis, I was wondering what the condition of the module is.

 

How finished is everything? How "fixed" is everything - is everything that needed to be fixed is fixed? How optimised is performance and other refinements? And what's the biggest drawback that we have to deal with for this module?

 

Thanks!

AMD 5600X -- Gigabyte RTX 3070 Vision -- 32GB 3600MHz DDR4 -- HP Reverb G2 -- Logitech 3D Extreme Pro -- Thrustmaster TWCS

BRRRT!  Car and aviation enthusiast, gun nut and computer nerd! 🙂

Link to comment
Share on other sites

There is quite a lot of problems at the moment. The FM is still a work in progress. There are quite a few bugs at the moment with the IR missiles, the gunpods don't work, the nuke panel doesn't work & The ASP and weapons selector are still awaiting a rework.

Link to comment
Share on other sites

And also the totally forgotten BACKERS and the promised rewards.

 

Firsts that trusted in the LN Mig-21 project with our money and best hopes and still waiting. But hey, there are lovely Viggen T-Shirts to buy.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

ouch. ain't sound too fun? I always hear great things about this module though. Any other thoughts?

AMD 5600X -- Gigabyte RTX 3070 Vision -- 32GB 3600MHz DDR4 -- HP Reverb G2 -- Logitech 3D Extreme Pro -- Thrustmaster TWCS

BRRRT!  Car and aviation enthusiast, gun nut and computer nerd! 🙂

Link to comment
Share on other sites

Bought it a few months ago and have no regrets - best module for that era in my opinion - fits nicely between the complexity of the a-10 and the seat of the pants ww2 era planes.

 

Flight model feels good - but I believe the performance outside of afterburner is not 100%. Doesn't kill the sim for me, but the need to excess AB use does limit range somewhat.

 

Other issue I've come across is that of having to cycle the weapon selector upon every weapons release - but not a major issue if you can assign a key on the hotas.

 

If you are looking for a jet from this era, I'd say go for it - you won't be sorry.

Link to comment
Share on other sites

Good Morning.

I Love the Mig-21. Personally I think it is a great module but I find it a bit inefficient in combat, for various reasons that relate to the status of the current version. I preferred much more the previous FM for example. Now it seems to go in a gondola with this "roll inertia".

For me to hit a target on the ground is very difficult because the ASP does not help much especially with bombs.

Once there was the possibility of assigning ON/OFF commands to separate buttons as "ON" to button 1 and "OFF" to button 2, then the option has been taken away is do not understand why there can not be both; the actual command list and the previous list. Post some pictures to better explain what I mean. At that time I had just built with these panels LeoBodnar cards but then the command list has changed and now there is only as an opportunity to provide ON/OFF at the same button.

However there are still things to fix, such as the Gun pod panelBox.

The FOV I preferred the first. I do not understand why now we have a FOV 150, when I put the zoom wheel to zero going too far back in the cockpit. I think for me the biggest problem is given by the poor communication by LN, often would be enough to give simple answers and some more explanation to users or customers to what made this aircraft a little 'overlooked. This is why I'll wait before taking the Viggen, who is one of my favorite aircraft in reality. Since I now possess only the MiG -21 and It is more than a year I fly only 21 which is always fascinating but it's time to change planes. I greet all of you and wish you a Happy new Year at LN and Cobra for your Viggen, I'm very curious.:thumbup:

2085514174_IMG_29242.thumb.JPG.a4bf00de50bf05696fc617586db0a8f7.JPG

IMG_2923.thumb.JPG.26405195b50c4d4fd5a87721421d6c49.JPG

nhY1q3m.thumb.jpg.934579709edf41079ef3f20ac3e893fa.jpg


Edited by Saigon

Intel I5-8600 3,1GHz. NVIDIA RTX2070 8GB DDR6. 32GB RAM DDR4. SSD 500GB. WIN 10.

Saiteck Rino x55, pedals, panels Switch,Radio,AP.Trackir 5,Leo Bodnar,Voice Attack.

Link to comment
Share on other sites

And also the totally forgotten BACKERS and the promised rewards.

 

Firsts that trusted in the LN Mig-21 project with our money and best hopes and still waiting. But hey, there are lovely Viggen T-Shirts to buy.

 

Wait until February when you'll be able to pick specific awards on our store for a backer code.


Edited by Cobra847

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Link to comment
Share on other sites

Thanks Cobra. Sometimes it´s hard to stay calm. I dont have any problem waiting for the backers rewards the time needed for but when i´ve seen the Viggen T-Shirts available it was to much for me.

 

Yes i know its only a minor thing but i think is fair to ask for Mig-21 rewards first, and then show us the new Viggen stuff after.

 

Anyway i will support LN in the future.

 

Thanks again.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

I just made myself a copy of 03_views.lua with "old" 105 degrees (or whatever it was) FoV and use it as one of JSGME mods for the MiG.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Link to comment
Share on other sites

Ok. Many thanks. For now i use the jsme. But i will try the axis limit setting.:thumbup:

Intel I5-8600 3,1GHz. NVIDIA RTX2070 8GB DDR6. 32GB RAM DDR4. SSD 500GB. WIN 10.

Saiteck Rino x55, pedals, panels Switch,Radio,AP.Trackir 5,Leo Bodnar,Voice Attack.

Link to comment
Share on other sites

You can modify the Y Axis saturation in order to limit the max FOV, like so:

[ATTACH]154476[/ATTACH]

 

I just made myself a copy of 03_views.lua with "old" 105 degrees (or whatever it was) FoV and use it as one of JSGME mods for the MiG.

You can also use the snapviews.lua and server.lua with view configuration stored in DCS, Saved Games folder. The good side is that the view values can be set really precisely while as those files are not in the game folder there is no need to use any mods which updates are overwriting. The config can be even done in a way that there is no zoom out effect when entering the cockpit (this is a workaround rather than a fix though).

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

Link to comment
Share on other sites

Other issue I've come across is that of having to cycle the weapon selector upon every weapons release - but not a major issue if you can assign a key on the hotas.

 

But that is how the aircraft actually functions, right? The pilot has to remove his hand from the throttle in order to rotate the switch.

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

Link to comment
Share on other sites

Is it to late to be a backer or can you be one at any point?

 

I'd imagine it's too late since this is referring to back when beczl started the IndieGoGo in 2012 and the whole operation was known as Team Beczl.

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

Link to comment
Share on other sites

But that is how the aircraft actually functions, right? The pilot has to remove his hand from the throttle in order to rotate the switch.

 

Yes. I vote to respect realism in this case.

"Though I fly through the valley of the shadow of death, I shall fear no evil. For I am 80,000 feet and climbing." -9th SRW Det. 1 Wing Ops, Kadena AFB, Okinawa, Japan

 

[sIGPIC][/sIGPIC]

 

i5-4460, 16GB of RAM, MSi GTX 970 Twin Frozr V, ASRock H97M Anniversary, 2x 1TB HDD, Fractal design Core 1100, Thrustmaster HOTAS Warthog, CH Pro Pedals, Corsair Vengeance K70, Razer Abyssus mouse, BenQ 1080P monitor.

Link to comment
Share on other sites

IRL, the weapons selector is a "priority selector" according to the loadout. It works with the "IR/neutral/SARH" selector.

Depending upon the missiles carried, this selectors stablish the priority and order of launching the missiles carrried.

  • Like 1
Link to comment
Share on other sites

But that is how the aircraft actually functions, right? The pilot has to remove his hand from the throttle in order to rotate the switch.

 

Yes. I vote to respect realism in this case.

In reality the pilot doesn't have to rotate the weapons selector each time the missile is fired. Unlike in DCS, the weapons selector only determines which missile is fired first, and the rest are fired in sequence, without further input from the pilot, unless he chooses to change the firing order, or if the missile fails to launch.

 

The same is true for IR/neutral/SARH switch, it only determines priority, e.g. if it's set to SARH positon, SARH missiles will be fired first, and then the IR. That's not how it works in DCS.

 

edit: sniped by Tarres :)

Link to comment
Share on other sites

In reality the pilot doesn't have to rotate the weapons selector each time the missile is fired. Unlike in DCS, the weapons selector only determines which missile is fired first, and the rest are fired in sequence, without further input from the pilot, unless he chooses to change the firing order, or if the missile fails to launch.

 

The same is true for IR/neutral/SARH switch, it only determines priority, e.g. if it's set to SARH positon, SARH missiles will be fired first, and then the IR. That's not how it works in DCS.

 

edit: sniped by Tarres :)

Ah my bad, I misunderstood the priority system.

  • Like 1

"Though I fly through the valley of the shadow of death, I shall fear no evil. For I am 80,000 feet and climbing." -9th SRW Det. 1 Wing Ops, Kadena AFB, Okinawa, Japan

 

[sIGPIC][/sIGPIC]

 

i5-4460, 16GB of RAM, MSi GTX 970 Twin Frozr V, ASRock H97M Anniversary, 2x 1TB HDD, Fractal design Core 1100, Thrustmaster HOTAS Warthog, CH Pro Pedals, Corsair Vengeance K70, Razer Abyssus mouse, BenQ 1080P monitor.

Link to comment
Share on other sites

In reality the pilot doesn't have to rotate the weapons selector each time the missile is fired. Unlike in DCS, the weapons selector only determines which missile is fired first, and the rest are fired in sequence, without further input from the pilot, unless he chooses to change the firing order, or if the missile fails to launch.

 

The same is true for IR/neutral/SARH switch, it only determines priority, e.g. if it's set to SARH positon, SARH missiles will be fired first, and then the IR. That's not how it works in DCS.

 

edit: sniped by Tarres :)

 

Interesting as I thought that nothing gets fired if not right switch is on.... What made me wonder why so as it is so complex in combat situations to select corresponding rail and type after emptying one rail....

 

Thanks for info...

i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S.

i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...