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Posted (edited)

I sorta just turn around in my seat. I usually have to let go of either the stick or throttle to turn around far enough, but I think ultimately it's still easier than doing it in real life.

 

Or, better yet, don't let things get behind you :P. Unless it's Knight. He is every mirage nails on your six. He is every missile launch you weren't expecting. I swear that guy can teleport.

Edited by pikmin124
  • Like 1
Posted
Still a VR noob. I like to fly the K-4 a bit, and with the Rift, check six just ain't happening. What are you guys doing to help improve your rear view, whilst in a combat zone? (I know, never fly straight or level for X amount of time, yadda, yadda...)

 

Would appreciate feedback and further insight from the VR "vet's". :thumbup:

 

TIA,

-Jav

 

 

 

Try different seating and see if that helps.

 

Instead using my cockpit/gaming chair setup, I use a standard office chair that swivels. Works so well it feels like cheating but doesn't shatter the immersion the way poking my head out of the cockpit would. It's not so much the swivel of the chair as it is the 90 degree angle between my upper body and lower body. Since my head and neck are perpendicular to the floor, it is much easier to look around.

 

Besides the angular difference, not having a head-fitting headrest also gives freedom of movement.

 

 

 

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  • Like 1
Posted

Check six, a virtual pilots guide. Well worth a read if you can still get it. Used to be very popular back in the day.

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Posted

I place my left shoulder where my right shoulder is, when sitting normally, and then look around the seat, over my left shoulder - and my own seat. Thats the easiest way for me to check six. Gives me a blind spot at 6-7 o'clock though. I can check to about 7 when just looking left, without shifting shoulder / position in the seat.

This gives me by far the least amount of neck strain.

 

Ive tried doing it the other way, right shoulder where left shoulder is when sitting normally, but that requires me to grab the stick with my left hand, and boy do I have shitty motoric skills with that one, so I dont :)

  • Like 1

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

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Posted

This fella does a lot of it - but restrained by the belts obviously.

 

  • Like 1

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

Posted

wow, great video!

hsb

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Posted (edited)

Man you got to love this place!:thumbup: Great Conversation, Good intel and a Great Video!:megalol::music_whistling::smartass: +1 to you all. well to all I can.. For I too have gone the way of the VR I'm a CV1 NOOB too.

Edited by slowhand

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Posted (edited)

Check six?

 

Hi, some real pilots (F18) I know, told me that they use their left arm to grab the glareshield on his right edge and push their body to turn back and look.

Cheers

Edited by mrwell
Posted

looking at this vid made me smile :)

it's exactly how I look around in my pit when flying VR. right down to pushing myself off the ICP. (plus the G and the real aircraft around him that I don't have. :))

 

F-18s have hand rails on the cockpit bow, the also use that.

i figured the right arm is on the stick.. I think you meant left arm on right glareshield :)

Posted

to increase your peripheral vision, i push the rift on my face :)

so if im trying to look back and left. i will turn my head as far as i can and i will then pull the rift left a bit. with my left hand to increase peripheral vision.

 

gets rid of those annoying blind spots.

 

and i cant move the rift that much. so its not a cheat. it just gives me a more normal peripheral view.

 

i use a racing seat in the middle of a room, so the seat wont rotate and i have a complete lack of hand holds.

 

maybe i should fit a 5 point harness to pull on...

pulling on the seat belt works in the car..

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Posted

Great Vid Knock-Knock!

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Posted

try --> retrovisor sur ON in ALTITUDE (or all the time ... if you have a strong config ;) )

 

F5 key --> to check the nearest aircraft near you ;) even ENI aircraft

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  • 3 weeks later...
Posted

Just kicking this thread out of the basement, with another video I just came across, featuring the Super Bug.

Not that it has that good examples of checking six, but it has this great intensity to it, and you can almost feel the intensity build up.

Pilot is looking, cant spot the target, getting jumpy in the seat, cause he knows its close, getting more intense. Backseater spots it, pilot still cant see it, looking more and more frantic, and suddenly, there he is, and hell breaks loose :)

 

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

  • 4 months later...
Posted
This fella does a lot of it - but restrained by the belts obviously.

 

 

Yeah, and no go and ask him to wear a scuba diving goggles with a limited 110 degree FOV (diagonal)....

 

One can turn head and position upper position enough in some seats but not really do that all in nice high G turns (that he ain't doing there) and having a nice wide FOV in first place to do it.

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Posted

You assume the helmet and stuff doesnt limit the FoV some in real life...

 

We've been over this, there's no Axes/Rotation Over Sampling in the Oculus SDK,

 

it's not track IR, where 10° = 45°,

 

doing so would cause nausea.

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Posted

For some Flight Sim VR user Pimax8K is the answer. This will put you in natural position as real pilot have with helmet on head.

 

With Pimax8K you will be able to check your 6 with turning your head on side for minimum 90° and for same results you need to turn your head on gen1 110° VR you need to turn your head on minimum 140°.

This diference maybe is not look much in numbers but in your body limitation it is huge. This make whole new immersion on natural movement like 1:1 headtracking in VR made compared to TrackIR.

Posted
For some Flight Sim VR user Pimax8K is the answer. This will put you in natural position as real pilot have with helmet on head.

 

With Pimax8K you will be able to check your 6 with turning your head on side for minimum 90° and for same results you need to turn your head on gen1 110° VR you need to turn your head on minimum 140°.

This diference maybe is not look much in numbers but in your body limitation it is huge. This make whole new immersion on natural movement like 1:1 headtracking in VR made compared to TrackIR.

 

Well, it's not the answer yet. We don't even know how it will behave. Given the 4K track record, I don't think you can recommended it w/o waiting for the first field reports. I chose to take delivery all at the same time so I'll know in April :D

 

On paper, it looks great. But we do have to wait and see for the final product. But I am looking forward to checking out the wider FoV for sure.

hsb

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Posted
Well, it's not the answer yet. We don't even know how it will behave. Given the 4K track record, I don't think you can recommended it w/o waiting for the first field reports. I chose to take delivery all at the same time so I'll know in April :D

 

On paper, it looks great. But we do have to wait and see for the final product. But I am looking forward to checking out the wider FoV for sure.

 

First reports confirm exactly that. After numerous events this is exactly issue which can be confirmed. Maybe you should read and watch more reports careful before make some judgment.

 

About Pimax 4K it was give exactly what that say and prove some issues. For example that PPI is the way to deal with SDE and that we need better display than plain LCD to eliminate ghosting and have more vivid picture to not melt with background what in the end eliminate better PPD advantage loosing quality.

Posted
First reports confirm exactly that. After numerous events this is exactly issue which can be confirmed. Maybe you should read and watch more reports careful before make some judgment.

 

About Pimax 4K it was give exactly what that say and prove some issues. For example that PPI is the way to deal with SDE and that we need better display than plain LCD to eliminate ghosting and have more vivid picture to not melt with background what in the end eliminate better PPD advantage loosing quality.

 

Hola buddy. Not asking for a 4k/8K Pimax, Rift, Vive, SDE, religious "effort". I was just curious as to what folks do, right now. Sounds like the "swivel chair" might be the best thing.

 

Please, I do not wish this thread to be locked. Just wanting to hear current feedback. ;):thumbup:

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Posted
First reports confirm exactly that. After numerous events this is exactly issue which can be confirmed. Maybe you should read and watch more reports careful before make some judgment.

 

About Pimax 4K it was give exactly what that say and prove some issues. For example that PPI is the way to deal with SDE and that we need better display than plain LCD to eliminate ghosting and have more vivid picture to not melt with background what in the end eliminate better PPD advantage loosing quality.

 

 

You missed my point entirely. I don't care about reviewers who don't review it within DCS. I don't care about how it works with driving games, first person shooters etc. I only care about DCS. And this is a DCS forum. I get that you're a fan of Pimax. Remember, I put my money where my mout is and backed it in KS. But until someone reviews it with DCS, it's all hearsay. And my proof is Samsung Odyssey. On paper it *should* be superior. But in DCS, whether it's a DCS limitation or not, it made zero difference to me.

hsb

HW Spec in Spoiler

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i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted

Even with 200 FOV, it aint no guarantee that you can check your six. Good luck doing that in the Viggen, Mig21, F-5, and Mirage too.

Even in the more open cockpit ones, its still gonna be a struggle, to just turn your head and check six.

 

And I honestly dont find this a limiting factor in VR. Well it is, compared to TIR, but its just more real, and I have no problem just shifting my position (as already mentioned), and check my 7'ish. In some birds, like the F-15, I can see between the tail fins, when looking over my left shoulder, on the right 'shoulder' of the seat, and leaning my head back - like we see in the vid.

 

Dont want to turn this thread into a Pimax discussion, but I noticed an important point in one of the previews, where the vertical fov is more limited than for example Rift. The vertical FOV is one of the first things I miss, when trying to fly on a monitor again. The ability to just glance down on my instruments. With a 'narrow' vertical FOV, kinda like a ultrawide monitor, that will be missing, and this seems to be the case with the 8k Pimax.

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

Posted
Hola buddy. Not asking for a 4k/8K Pimax, Rift, Vive, SDE, religious "effort". I was just curious as to what folks do, right now. Sounds like the "swivel chair" might be the best thing.

 

Please, I do not wish this thread to be locked. Just wanting to hear current feedback. ;):thumbup:

 

:thumbup:

 

I myself have a swivel chair, and I use it as best I can along with changing direction of my plane ( not staying in a straight line too long ) , to try and keep abreast of what might be coming up behind me.

Don B

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Posted

It also helps having something to grab onto to pivot yourself. Like a how aviators grab the bars/console to turn themselves. I don't find it limiting nor do I want it to act like TrackIR.

hsb

HW Spec in Spoiler

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i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

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